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''[[Primal]] Invocation, Alchemy, Intrinsic, Nature'' | __NOAUTOLINKS__ | ||
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== <big>'''Warden's Trap'''</big> == | |||
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|''[[Primal]] Invocation, Alchemy, Intrinsic, Nature'' | |||
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|'''Casting Time:''' 10 minutes | |||
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|'''Range:''' Touch | |||
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|'''Materials:''' At least 5 ft of rope, vine, twine, or a similar substance that can be used to bind | |||
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|'''Requires:''' Gesture, Visual | |||
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|'''Duration:''' Indefinite | |||
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!Spell Description | |||
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|You carefully lay the groundwork to snare an unsuspecting foe. | |||
Choose a 5 ft area that you touch. The next time a creature steps in that area, they must make an AWR check against a DC of 10 + your magic attribute. On a failure, they are Grounded and Restrained (escape DC 10 + your magic attribute). When a creature becomes Restrained in this manner, if you are on the same plane of existence as the trap, you become magically aware that a creature is Restrained but do not automatically know anything further about the creature. The creature can repeat the save every minute. Creatures with a ML greater than half of your character level gain +1 to their escape check every 10 minutes. Taking damage immediately ends the restraint. | |||
When you lay such a trap, it remains indefinitely until sprung or until you recover the trap. You cannot have more traps active than your Primal Tier; any attempt to create an additional trap with this invocation fails. | |||
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[[Primal Spells|[Back to Primal Spells]]]<br> | |||
When you lay such a trap, it remains indefinitely until sprung or until you recover the trap. You cannot have more | |||
[[Primal Spells|[Back to Primal Spells]]] | |||