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(Created page with "''Occult Ritual, Divining'' '''Prerequisites:''' Occult 13 '''Casting Time:''' 1 hour, which can be part of a Recoup or Taking a Rest '''Materials:''' A large crystal, silvered mirror, or reflection pool, any of which must be worth at least 10,000 sc but are not consumed '''Recharge:''' Rest '''Duration:''' Up to 10 minutes When you cast this spell, choose a location within 5 miles that you have physically been to in the last two weeks or that you have spent a grea...")
 
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'''Duration:''' Up to 10 minutes
'''Duration:''' Up to 10 minutes


When you cast this spell, choose a location within 5 miles that you have physically been to in the last two weeks or that you have spent a great deal of time at (a minimum of 1 month) in the past. You can see and hear events currently happening in that location. Creatures with magical awareness might detect your presence. When your consciousness is projected in this fashion, a spectral, invisible visage of your face might be seen by creatures capable of seeing invisibility or detecting magic.
When you cast this spell, choose a location within 5 miles that you have physically been to in the last two weeks or that you have spent a great deal of time at (a minimum of 1 month) in the past. You can see and hear events currently happening in that location. Creatures with magical awareness might detect your presence. When your consciousness is projected in this fashion, a spectral, invisible visage of your face might be seen by creatures capable of seeing [[invisibility]] or detecting magic.


If an area is protected from Divining magic by the [[Primal]] or [[Psionic]] sources, then you are unable to see or hear said area. If, however, the area is protected from Divining magic by the [[Arcane]], [[Divine]], or Occult sources, you may attempt to see into it by making a magic attack against the WILL of the creature that cast the wards (or against a Difficulty set by the MC if the magic occurred naturally). On a successful attack, then you can see and hear the area, but depending on the specific anti-Divining spells in place, the original caster of the wards might detect your presence. On a failed attack, your attempt to see and hear the area fails.
If an area is protected from Divining magic by the [[Primal]] or [[Psionic]] sources, then you are unable to see or hear said area. If, however, the area is protected from Divining magic by the [[Arcane]], [[Divine]], or Occult sources, you may attempt to see into it by making a magic attack against the WILL of the creature that cast the wards (or against a Difficulty set by the MC if the magic occurred naturally). On a successful attack, then you can see and hear the area, but depending on the specific anti-Divining spells in place, the original caster of the wards might detect your presence. On a failed attack, your attempt to see and hear the area fails.
[[Occult Spells|[Back to Occult Spells]]]
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