Hellfire: Difference between revisions

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(Created page with "''Occult Spell, Evoking, Dark Power, Conjuring 10'' '''APC:''' 30 '''SPC:''' 100 '''Range:''' Sight '''Requirements:''' Verbal, Visual, Gesture '''Duration:''' Instantaneous Choose up to five points within range. The red flames of hell explode outwards from those points in a 100 ft radius from each point. Each of the fires operate using the following principles. Once they touch each other, they continue to operate in this way but only count as a single fire. A fire...")
 
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'''Duration:''' Instantaneous
'''Duration:''' Instantaneous


Choose up to five points within range. The red flames of hell explode outwards from those points in a 100 ft radius from each point. Each of the fires operate using the following principles. Once they touch each other, they continue to operate in this way but only count as a single fire. A fire [[elemental]] appears at the center of each fire. Such elementals are hostile to all creatures besides other fire elementals.
Choose up to five points within range. The red flames of hell explode outwards from those points in a 100 ft radius from each point. Each of the fires operate using the following principles. Once they touch each other, they continue to operate in this way but only count as a single fire. A fire [[elemental]] appears at the center of each fire. Such [[elementals]] are hostile to all creatures besides other fire elementals.


Any flammable materials that are not being worn or carried catch fire. These fires will expand by 5 ft every 30 seconds. If there is a strong wind, then they will instead expand by 5 ft every 10 seconds in the direction that the wind is blowing. If the fire is burning uphill, it will move an additional 5 ft. Although sparked by magic, the fire itself is considered nonmagical.
Any flammable materials that are not being worn or carried catch fire. These fires will expand by 5 ft every 30 seconds. If there is a strong wind, then they will instead expand by 5 ft every 10 seconds in the direction that the wind is blowing. If the fire is burning uphill, it will move an additional 5 ft. Although sparked by magic, the fire itself is considered nonmagical.
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'''Dark Power:''' When you cast this spell, roll 1d20. If you roll 5 or lower, you spontaneously combust. You immediately die, and your soul burns to ashes and cannot be recovered or restored by any means.
'''Dark Power:''' When you cast this spell, roll 1d20. If you roll 5 or lower, you spontaneously combust. You immediately die, and your soul burns to ashes and cannot be recovered or restored by any means.
[[Occult Spells|[Back to Occult Spells]]]
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