Decapitate: Difference between revisions

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(Created page with "''Arcane Spell, Necromancy'' '''APC:''' 3 '''SPC:''' 14 '''Range:''' Touch '''Requires:''' Gesture '''Duration:''' Up to 1 hour Touch one inanimate corpse that still has a head. Sever the head from its body; that head becomes a magical sentry under your command. It hovers roughly 5 ft off the ground by default and can change its elevation anywhere between 0 ft and 10 ft off the ground. On each of your turns, you may spend 1 AP to move it up to 40 ft. You may...")
 
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If you do not cause the head to explode, and you cast the same spell on the same head at least 1 time per day for 30 days, then the spell becomes permanent. You can only have one permanent decapitated head under your control at a time; if you permanently secure a second head, the first immediately explodes (as above).
If you do not cause the head to explode, and you cast the same spell on the same head at least 1 time per day for 30 days, then the spell becomes permanent. You can only have one permanent decapitated head under your control at a time; if you permanently secure a second head, the first immediately explodes (as above).
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