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| colspan="3" | | | colspan="3" | | ||
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| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 50 ft | ||
| colspan="3" | | | colspan="3" | | ||
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! colspan="6" |Features | ! colspan="6" |Features | ||
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| colspan="6" |'''Courageous Charge.''' When another Centaur is within | | colspan="6" |'''Courageous Charge.''' When another Centaur is within 10 ft of this Centaur Cavalier, this Centaur Cavalier cannot be Broken, Demoralized, Frightened, or Shaken. | ||
'''Kite [[Shield]].''' The Centaur may equip a kite shield, gaining +2 to its AR and +1 to its REF, FORT, and ANT. | '''Kite [[Shield]].''' The Centaur Cavalier may equip a kite shield, gaining +2 to its AR and +1 to its REF, FORT, and ANT. | ||
'''Trample.''' If the Centaur moved at least | '''Trample.''' If the Centaur Cavalier moved at least 10 ft towards a hostile creature that is Huge or smaller before making a Hooves attack, and hit with the attack, the creature falls prone and the Centaur Cavalier can make another Hooves attack against it for free. | ||
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! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
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| colspan="6" | | | colspan="6" | | ||
==== ''The Centaur can take THREE of the following actions, or take the same action '''three times.''''' ==== | ==== ''The Centaur Cavalier can take THREE of the following actions, or take the same action '''three times.''''' ==== | ||
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| colspan="6" |'''Move.''' The Centaur can move up to its speed. | | colspan="6" |'''Move.''' The Centaur Cavalier can move up to its speed. | ||
'''Hooves.''' ''Reach | '''Hooves.''' ''Reach 5 ft Natural Weapon.'' +4 vs AR. '''Hit:''' 6 (1d4+4) physical. | ||
'''Greatsword.''' ''Reach | '''Greatsword.''' ''Reach 5 ft Two-Handed Weapon.'' +4 vs AR. '''Hit:''' 11 (2d6+4) sharp. | ||
'''Javelin.''' ''Thrown | '''Javelin.''' ''Thrown 60 ft One-Handed Weapon.'' +4 vs AR. '''Hit:''' 7 (1d6+4) sharp. | ||
'''Lance.''' ''Reach | '''Lance.''' ''Reach 10 ft One-Handed Weapon.'' +4 vs AR. '''Hit:''' 10 (1d12+4) sharp. | ||
'''Kick.''' The Centaur assumes a stance that allows it to use its Kick reactive action. | '''Kick.''' The Centaur Cavalier assumes a stance that allows it to use its Kick reactive action. | ||
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! colspan="6" | | |||
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| colspan="6" | | | colspan="6" | | ||
==== '' | ==== ''OR the Centaur Cavalier can take the following action '''twice.''''' ==== | ||
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| colspan="6" |'''Standing Longbow.''' ''Ranged | | colspan="6" |'''Standing Longbow.''' ''Ranged 1000 ft Two-Handed Weapon.'' +3 vs AR. '''Hit:''' 9 (1d12+3) sharp. | ||
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! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
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| colspan="6" |'''Kick.''' When a creature moves into melee distance of the Centaur, it can reactively make a Hooves attack if it used its Kick action. | | colspan="6" |'''Kick.''' When a creature moves into melee distance of the Centaur Cavalier, it can reactively make a Hooves attack if it used its Kick action. | ||
|} | |} | ||