Centaur Cavalier: Difference between revisions

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| colspan="3" |'''Speed''' 50ft
| colspan="3" |'''Speed''' 50 ft
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! colspan="6" |Features
! colspan="6" |Features
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| colspan="6" |'''Courageous Charge.''' When another Centaur is within 10ft of this Centaur, this Centaur cannot be Broken, Demoralized, Frightened, or Shaken.
| colspan="6" |'''Courageous Charge.''' When another Centaur is within 10 ft of this Centaur Cavalier, this Centaur Cavalier cannot be Broken, Demoralized, Frightened, or Shaken.
'''Kite [[Shield]].''' The Centaur may equip a kite shield, gaining +2 to its AR and +1 to its REF, FORT, and ANT.
'''Kite [[Shield]].''' The Centaur Cavalier may equip a kite shield, gaining +2 to its AR and +1 to its REF, FORT, and ANT.


'''Trample.''' If the Centaur moved at least 10ft towards a hostile creature that is Huge or smaller before making a Hooves attack, and hit with the attack, the creature falls prone and the Centaur can make another Hooves attack against it for free.
'''Trample.''' If the Centaur Cavalier moved at least 10 ft towards a hostile creature that is Huge or smaller before making a Hooves attack, and hit with the attack, the creature falls prone and the Centaur Cavalier can make another Hooves attack against it for free.
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! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
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==== ''The Centaur can MOVE and take TWO of the following actions, or take the same action '''twice.''''' ====
==== ''The Centaur Cavalier can take THREE of the following actions, or take the same action '''three times.''''' ====
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| colspan="6" |'''Move.''' The Centaur can move up to its speed.
| colspan="6" |'''Move.''' The Centaur Cavalier can move up to its speed.


'''Hooves.''' ''Reach 5ft Natural Weapon.'' +4 vs AR. '''Hit:''' 6 (1d4+4) physical.
'''Hooves.''' ''Reach 5 ft Natural Weapon.'' +4 vs AR. '''Hit:''' 6 (1d4+4) physical.


'''Greatsword.''' ''Reach 5ft Two-Handed Weapon.'' +4 vs AR. '''Hit:''' 11 (2d6+4) sharp.
'''Greatsword.''' ''Reach 5 ft Two-Handed Weapon.'' +4 vs AR. '''Hit:''' 11 (2d6+4) sharp.


'''Javelin.''' ''Thrown (60ft) One-Handed Weapon.'' +4 vs AR. '''Hit:''' 7 (1d6+4) sharp.
'''Javelin.''' ''Thrown 60 ft One-Handed Weapon.'' +4 vs AR. '''Hit:''' 7 (1d6+4) sharp.


'''Lance.''' ''Reach 10ft One-Handed Weapon.'' +4 vs AR. '''Hit:''' 10 (1d12+4) sharp.
'''Lance.''' ''Reach 10 ft One-Handed Weapon.'' +4 vs AR. '''Hit:''' 10 (1d12+4) sharp.


'''Kick.''' The Centaur assumes a stance that allows it to use its Kick reactive action.
'''Kick.''' The Centaur Cavalier assumes a stance that allows it to use its Kick reactive action.
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==== ''The Centaur can MOVE and take TWO of the following actions, or take the same action '''twice.''''' ====
==== ''OR the Centaur Cavalier can take the following action '''twice.''''' ====
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| colspan="6" |'''Standing Longbow.''' ''Ranged (1000ft) Two-Handed Weapon.'' +3 vs AR. '''Hit:''' 9 (1d12+3) sharp.
| colspan="6" |'''Standing Longbow.''' ''Ranged 1000 ft Two-Handed Weapon.'' +3 vs AR. '''Hit:''' 9 (1d12+3) sharp.
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! colspan="6" |Reactions
! colspan="6" |Reactions
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| colspan="6" |'''Kick.''' When a creature moves into melee distance of the Centaur, it can reactively make a Hooves attack if it used its Kick action.
| colspan="6" |'''Kick.''' When a creature moves into melee distance of the Centaur Cavalier, it can reactively make a Hooves attack if it used its Kick action.
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=== Features ===
'''Courageous Charge.''' When another Centaur is within 10ft of this Centaur, this Centaur cannot be Broken, Demoralized, Frightened, or Shaken.
'''Kite Shield.''' The Centaur may equip a kite shield, gaining +2 to its AR and +1 to its REF, FORT, and ANT.
'''Trample.''' If the Centaur moved at least 10ft towards a hostile creature that is Huge or smaller before making a Hooves attack, and hit with the attack, the creature falls prone and the Centaur can make another Hooves attack against it for free.
=== Actions ===
''The Centaur can '''MOVE''' and take '''TWO''' of the following actions, or take the same action '''twice.'''''
'''Move.''' The Centaur can move up to its speed.
'''Hooves.''' ''Reach 5ft Natural Weapon.'' +4 vs AR. '''Hit:''' 6 (1d4+4) physical.
'''Greatsword.''' ''Reach 5ft Two-Handed Weapon.'' +4 vs AR. '''Hit:''' 11 (2d6+4) sharp.
'''Javelin.''' ''Thrown (60ft) One-Handed Weapon.'' +4 vs AR. '''Hit:''' 7 (1d6+4) sharp.
'''Lance.''' ''Reach 10ft One-Handed Weapon.'' +4 vs AR. '''Hit:''' 10 (1d12+4) sharp.
'''Kick.''' The Centaur assumes a stance that allows it to use its Kick reactive action.
''The Centaur can '''MOVE''' and take '''TWO''' of the following actions, or take the same action '''twice.'''''
'''Standing Longbow.''' ''Ranged (1000ft) Two-Handed Weapon.'' +3 vs AR. '''Hit:''' 9 (1d12+3) sharp.
=== Reactions ===
'''Kick.''' When a creature moves into melee distance of the Centaur, it can reactively make a Hooves attack if it used its Kick action.

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