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| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 50 ft | ||
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! colspan="6" |Features | ! colspan="6" |Features | ||
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| colspan="6" |'''Augury.''' While Recouping, the Centaur can predict the likelihood of success for a specific action that it or its allies intend to undertake in the next 12 hours. The Centaur will learn whether the likelihood of success is great, poor, or mixed. | | colspan="6" |'''Augury.''' While Recouping, the Centaur Astrologer can predict the likelihood of success for a specific action that it or its allies intend to undertake in the next 12 hours. The Centaur Astrologer will learn whether the likelihood of success is great, poor, or mixed. | ||
'''Guide (1/Recoup).''' By spending 10 minutes with a friendly creature, the Centaur can guide the creature to greater understanding. For the next hour, that creature adds +1d6 to skill checks with the Knowledge tag. | '''Guide (1/Recoup).''' By spending 10 minutes with a friendly creature, the Centaur Astrologer can guide the creature to greater understanding. For the next hour, that creature adds +1d6 to skill checks with the Knowledge tag. | ||
'''Hobbyist.''' The Centaur has +4 in one skill of the MC’s choice with the Crafting or Survival tags. | '''Hobbyist.''' The Centaur Astrologer has +4 in one skill of the MC’s choice with the Crafting or Survival tags. | ||
'''Trample.''' If the Centaur moved at least | '''Trample.''' If the Centaur Astrologer moved at least 10 ft towards a hostile creature that is Huge or smaller before making a Hooves attack, and hit with the attack, the creature falls prone and the Centaur Astrologer can make another Hooves attack against it for free. | ||
'''Invocations.''' Using AWR, the Centaur can cast these [[primal]] and [[psionic]] invocations once each per day. | '''Invocations.''' Using AWR, the Centaur Astrologer can cast these [[primal]] and [[psionic]] invocations once each per day. [[Predict Weather]], [[Reorient]], [[Telepathic Anchor]] (3 anchors), [[Warden’s Navigation]]. | ||
'''Astral [[Projection]] (1/Month).''' Using AWR, the Centaur can cast the [[Astral Projection]] psionic invocation. | '''Astral [[Projection]] (1/Month).''' Using AWR, the Centaur Astrologer can cast the [[Astral Projection]] psionic invocation. | ||
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! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
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==== ''The Centaur can MOVE and take TWO of the following actions, or take the same action '''twice.''''' ==== | ==== ''The Centaur Astrologer can MOVE and take TWO of the following actions, or take the same action '''twice.''''' ==== | ||
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| colspan="6" |'''Move.''' The Centaur can move up to its speed. | | colspan="6" |'''Move.''' The Centaur Astrologer can move up to its speed. | ||
'''Hooves.''' ''Reach | '''Hooves.''' ''Reach 5 ft Natural Weapon.'' +1 vs AR. '''Hit:''' 3 (1d4+1) physical. | ||
'''Willow Wand.''' ''Ranged | '''Willow Wand.''' ''Ranged 40 ft Natural Weapon.'' +4 vs AR. '''Hit:''' 8 (1d8+4) corrosive. | ||
'''Kick.''' The Centaur assumes a stance that allows it to use its Kick reactive action. | '''Kick.''' The Centaur Astrologerr assumes a stance that allows it to use its Kick reactive action. | ||
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! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
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| colspan="6" |'''Kick.''' When a creature moves into melee distance of the Centaur, it can reactively make a Hooves attack if it used its Kick action. | | colspan="6" |'''Kick.''' When a creature moves into melee distance of the Centaur Astrologerr, it can reactively make a Hooves attack if it used its Kick action. | ||
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