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Arboreans are majestic treefolk who embody the very essence of primeval nature. They are deeply rooted in tradition and respect for all living things. As such, they respect the necessity of death as part of the cycle of life, but they loathe wanton destruction. They seek to maintain a harmonious existence between the sentient races and the unspoilt homelands of both flora and fauna. | [[Arboreans]] are majestic treefolk who embody the very essence of primeval nature. They are deeply rooted in tradition and respect for all living things. As such, they respect the necessity of death as part of the cycle of life, but they loathe wanton destruction. They seek to maintain a harmonious existence between the sentient races and the unspoilt homelands of both flora and fauna. | ||
There are several types of Arboreans, each of whom tend to have different outlooks on life and fill different roles in Arborean society. | There are several types of Arboreans, each of whom tend to have different outlooks on life and fill different roles in Arborean society. | ||
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| colspan="6" | | | colspan="6" | | ||
|- | |- | ||
| colspan="3" | | | colspan="3" |'''[[Armor]] Rating''' 13 | ||
| colspan="3" |'''Resist''' Primal 2, Radiant 5 | | colspan="3" |'''Resist''' Primal 2, Radiant 5 '''Immune''' Cold | ||
|- | |- | ||
| colspan="3" |'''Hit Points''' 120 | |||
| colspan="3" |'''Hit Points''' 120 | |||
| colspan="3" |'''Vulnerable''' Fire 1 | | colspan="3" |'''Vulnerable''' Fire 1 | ||
|- | |- | ||
| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 30 ft | ||
| colspan="3" |'''Senses''' Darkvision | | colspan="3" |'''Senses''' Darkvision 30 ft | ||
|- | |- | ||
| colspan="3" |'''[[Skills]]''' (STR) Applied Force +4 | | colspan="3" |'''[[Skills]]''' (STR) Applied Force +4 | ||
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! colspan="6" |Features | ! colspan="6" |Features | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Unassuming Form.''' When the Pine Arborean is motionless, it is indistinguishable from a normal pine. | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Voice of the Forest.''' The Pine Arborean may communicate with plants at will. | ||
|- | |||
| colspan="6" |'''Primeval Defender.''' Using END, the Pine Arborean can cast the [[Photosynthesis]], [[Rapid Growth]], [[Warden's Navigation|Warden’s Navigation]], and [[Warden's Trap|Warden’s Trap]] invocations each once per day. | |||
|- | |||
| colspan="6" |'''Evergreen.''' The Pine Arborean is immune to the negative effects of extreme cold weather. | |||
|- | |- | ||
! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''The Arborean can take THREE of the following actions, or take the same action '''three times.''''' ==== | ==== ''The Pine Arborean can take THREE of the following actions, or take the same action '''three times.''''' ==== | ||
|- | |||
| colspan="6" |'''Move.''' The Pine Arborean can move up to its speed. | |||
|- | |||
| colspan="6" |'''Slam.''' ''Reach 15 ft Natural Weapon.'' +5 vs AR. '''Hit:''' 9 (1d8 + 5) blunt. | |||
|- | |||
| colspan="6" |'''Engage.''' The Pine Arborean picks a creature within 5 ft of it to become Engaged until the start of the Pine Arborean’s next turn. | |||
|- | |||
! colspan="6" | | |||
|- | |||
| colspan="6" | | |||
==== '''''OR''' the Pine Arborean can take '''TWO''' of the following actions, or take the same action '''twice...''''' ==== | |||
|- | |- | ||
| colspan="6" |'''Move.''' The Arborean can move up to its speed. | | colspan="6" |'''Move.''' The Pine Arborean can move up to its speed. | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Slam.''' ''Reach 15 ft Natural Weapon.'' +5 vs AR. '''Hit:''' 9 (1d8 + 5) blunt. | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" | | ||
==== '''''...AND''' take '''ONE''' of the following actions.''''' ==== | |||
|- | |||
| colspan="6" |'''Tangle.''' ''Ranged 30 ft Natural Weapon.'' +5 vs REF of each creature in a line from the Pine Arborean to a point within range. '''Hit:''' 9 (1d8 + 5) blunt and the creature falls Prone. | |||
|- | |||
| colspan="6" |'''Shed.''' The Pine Arborean sheds conifer needles in a 30 ft radius around itself. Each creature that breathes and starts its turn within the radius must make a DC 16 END check; on a fail, they are Shaken and Chilled. | |||
|- | |||
! colspan="6" | | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== '''''OR''' the | ==== '''''OR''' the Pine Arborean can take '''TWO''' of the following actions, or take the same action '''twice.''''' ==== | ||
|- | |||
| colspan="6" |'''Tangle.''' ''Ranged 30 ft Natural Weapon.'' +5 vs REF of each creature in a line from the Pine Arborean to a point within range. '''Hit:''' 9 (1d8 + 5) blunt and the creature falls Prone. | |||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Shed.''' The Pine Arborean sheds conifer needles in a 30 ft radius around itself. Each creature that breathes and starts its turn within the radius must make a DC 16 END check; on a fail, they are Shaken and Chilled. | ||
|- | |- | ||
! colspan="6" |Reactions | |||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Engage (1/Round).''' If a creature that the Pine Arborean has Engaged moves more than 15 ft away from the Pine Arborean, the Pine Arborean can make a reactive Slam attack. If it hits with this attack, the creature’s speed also becomes 0ft until the end of its turn. | ||
|} | |} | ||