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Regardless of how accurate you are, you may be called upon frequently to predict the future. Give some thought to how you feel about such requests. Do you believe that you can actually [[divine]] the future on command, or do you think that such visions are only occasionally gifted to you? Is it a skill you can get better at, or just an innate knack you possess? Furthermore, what kind of physical props, such as tarot cards or animal bones, do you use when attempting such soothsaying? | Regardless of how accurate you are, you may be called upon frequently to predict the future. Give some thought to how you feel about such requests. Do you believe that you can actually [[divine]] the future on command, or do you think that such visions are only occasionally gifted to you? Is it a skill you can get better at, or just an innate knack you possess? Furthermore, what kind of physical props, such as tarot cards or animal bones, do you use when attempting such soothsaying? | ||
'''<u><big>Oracle Tracks</big></u>''' | |||
'''Druid:''' You take it upon yourself to serve as a mediating force between primeval forces and embrace divine or [[occult]] powers as a way to balance the [[primal]] magic that surges within. | '''Druid:''' You take it upon yourself to serve as a mediating force between primeval forces and embrace divine or [[occult]] powers as a way to balance the [[primal]] magic that surges within. | ||
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'''Guide:''' Whether a mysterious mentor or an eclectic professor, you can instruct your pupils in various [[skills]] and techniques, helping them all to improve. | '''Guide:''' Whether a mysterious mentor or an eclectic professor, you can instruct your pupils in various [[skills]] and techniques, helping them all to improve. | ||
== Oracle Entry Talent == | |||
After gaining the Oracle Entry talent, you can take talents from any of the oracle tracks. After gaining the Oracle Entry talent, you can also gain Primal Aspect talents | After gaining the Oracle Entry talent, you can take talents from any of the oracle tracks. After gaining the Oracle Entry talent, you can also gain Primal Aspect talents | ||
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
== Druid Track == | |||
{| class="wikitable" | {| class="wikitable" | ||
!Talent | !Talent | ||
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|'''Mystic Druid''' | |'''Mystic Druid''' | ||
|Druid 6 | |Druid 6 | ||
|Gain +2 Skill Points in Arcana, Astrology, or Astronomy. You cannot gain Death Points from poison or [[disease]]. | |Gain +2 Skill Points in Arcana, Astrology, or Astronomy. You cannot gain Death Points from [[poison]] or [[disease]]. | ||
|''Oracle, Druid'' | |''Oracle, Druid'' | ||
|- | |- | ||
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|} | |} | ||
=== Primeval Darkness Chart === | |||
{| class="wikitable" | {| class="wikitable mw-collapsible" | ||
!Name | !Name | ||
!Type of Magic | !Type of Magic | ||
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|If you do not suffer Dark Power, you become Protected until the end of your next turn. | |If you do not suffer Dark Power, you become Protected until the end of your next turn. | ||
* <u>Dark Power</u>: Roll for Dark Power. On a roll of 5 or lower, you suffer 1d6 necrotic damage. If this had the Nature or Weather tag, then the nature in the area withers a little or the weather grows sour and corrupt. | * <u>Dark Power</u>: Roll for Dark Power. On a roll of 5 or lower, you suffer 1d6 necrotic damage. If this had the Nature or [[Weather]] tag, then the nature in the area withers a little or the weather grows sour and corrupt. | ||
|- | |- | ||
|'''Wyrd Chant''' | |'''Wyrd Chant''' | ||
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|} | |} | ||
== Elementalist Track == | |||
{| class="wikitable" | {| class="wikitable" | ||
!Talent | !Talent | ||
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|} | |} | ||
=== Repurpose Damage Abilities Table === | |||
{| class="wikitable" | {| class="wikitable mw-collapsible" | ||
|+ | |+ | ||
!Ability | !Ability | ||
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|} | |} | ||
== Fate Track == | |||
{| class="wikitable" | {| class="wikitable" | ||
!Talent | !Talent | ||
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|} | |} | ||
== Guide Track == | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||