Values, Drives, & Quirks: Difference between revisions

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Created page with "When designing villains and supporting characters, you can use this system to flesh them out. Values, Drives, and Quirks will give your characters nuance and make them feel alive. === Values === People have nuanced and complex beliefs, and at times have beliefs that are at odds with one another. To represent this in your character, you can choose between two and six values that your character believes in or wrestles with. Many TTRPGs have made use of the law/chaos and..."
(Created page with "When designing villains and supporting characters, you can use this system to flesh them out. Values, Drives, and Quirks will give your characters nuance and make them feel alive. === Values === People have nuanced and complex beliefs, and at times have beliefs that are at odds with one another. To represent this in your character, you can choose between two and six values that your character believes in or wrestles with. Many TTRPGs have made use of the law/chaos and...")
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