Armor of Starlight: Difference between revisions

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(Created page with "''Divine Spell, Warding'' '''APC:''' 4 '''SPC:''' 30 '''Range:''' 40 ft '''Requirements:''' Verbal, Visual, Gesture '''Duration:''' up to 10 minutes Choose one creature when you cast this spell. That creature becomes encased in twinkling starlight. For the duration, they gain the following benefits: • They shed dim light in a 10 ft radius • All of their defenses increase by +2 • They gain Resist 5 against Radiant, Necrotic, and nonmagical Bludgeoning, Pier...")
 
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''[[Divine]] Spell, Warding''
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== <big>'''Armor of Starlight'''</big> ==
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| ''[[Divine]] Spell, Warding''
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|'''APC:''' 4
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|'''SPC:''' 30
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|'''Range:''' 40 ft
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|'''Requires:''' Gesture, Verbal, Visual
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|'''Duration:''' Up to 10 minutes
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!Spell Description
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|Choose one creature when you cast this spell. That creature becomes encased in twinkling starlight. For the duration, they gain the following benefits:


'''APC:''' 4
* They shed dim light in a 10 ft radius.
* All of their defenses increase by +2.
* They gain Resist +5 against radiant, necrotic, and nonmagical blunt and sharp damage.


'''SPC:''' 30
If you are outdoors and stars are currently visible in the sky, then the target of the spell also deals +2 damage on all of their attacks, and their weapon attacks deal radiant damage for the duration.
 
'''Range:''' 40 ft
 
'''Requirements:''' Verbal, Visual, Gesture
 
'''Duration:''' up to 10 minutes
 
Choose one creature when you cast this spell. That creature becomes encased in twinkling starlight. For the duration, they gain the following benefits:
 
• They shed dim light in a 10 ft radius
 
• All of their defenses increase by +2


• They gain Resist 5 against Radiant, Necrotic, and nonmagical Bludgeoning, Piercing, and Slashing [[damage]]
These effects last until the end of your next turn, but you may spend 1 AP on your next turn to extend the duration until the end of your subsequent turn, to a max of 10 minutes.
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If you are outdoors and stars are currently visible in the sky, then the target of the spell also deals +2 damage on all of their attacks, and their weapon attacks deal radiant damage for the duration.


These effects last until the end of your next turn, but you may spend 1 AP on your next turn to extend the duration until the end of your subsequent turn, to a maximum of 10 minutes.
[[Divine Spells|[Back to Divine Magic]]]

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