Clikkiri Scorpion: Difference between revisions

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| colspan="6" |'''Hivemind.''' Clikkiri know the location of all friendly Clikkiri within 200 ft and are able to communicate simple telepathic messages to one another across this distance.
| colspan="6" |'''Hivemind.''' Clikkiri know the location of all friendly Clikkiri within 200 ft and are able to communicate simple telepathic messages to one another across this distance.


'''Corrosive Blood.''' When the Clikkiri takes sharp [[damage]], all creatures within 5 ft of it must make a DC 13 END check or take 2 (1d4) corrosive.
'''Corrosive Blood.''' When the Clikkiri Scorpion takes sharp [[damage]], all creatures within 5 ft of it must make a DC 13 END check or take 2 (1d4) corrosive.
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! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
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==== ''The Clikkiri can take TWO of the following actions, or take the same action '''twice.''''' ====
==== ''The Clikkiri can take TWO of the following actions, or take the same action '''twice.''''' ====
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| colspan="6" |'''Move.''' The Clikkiri can move up to its speed.
| colspan="6" |'''Move.''' The Clikkiri Scorpion can move up to its speed.


'''Stinger.''' ''Reach 5 ft Natural Weapon.'' +3 vs AR. '''Hit:''' 2 (1d4) sharp, and a secondary attack: +3 vs FORT. '''Hit:''' The target becomes paralyzed until the end of its next turn.
'''Stinger.''' ''Reach 5 ft Natural Weapon.'' +3 vs AR. '''Hit:''' 2 (1d4) sharp, and a secondary attack: +3 vs FORT. '''Hit:''' The target becomes paralyzed until the end of its next turn.
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! colspan="6" |Reactions
! colspan="6" |Reactions
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| colspan="6" |'''Exploit (1/Round).''' The Clikkiri can [[Actions#Advanced Maneuvers|Exploit]].
| colspan="6" |'''Exploit (1/Round).''' The Clikkiri Scorpion can [[Actions#Advanced Maneuvers|Exploit]].
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