Mage: Difference between revisions

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20 bytes added ,  30 November 2023
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* <u>Strand of Metamagic</u> You may spend X Metamagic Points to increase your d20 roll by X. You may spend 1 Reactive AP to spend X Metamagic Points and decrease the d20 roll of a hostile creature within 40 ft of you by X. Level 30: The final cap for your INT increases from 12 to 14.
* <u>Strand of Metamagic</u> You may spend X Metamagic Points to increase your d20 roll by X. You may spend 1 Reactive AP to spend X Metamagic Points and decrease the d20 roll of a hostile creature within 40 ft of you by X. Level 30: The final cap for your INT increases from 12 to 14.
|''Mage, Arcane Weaving, Capstone''
|''Mage, Arcane Weaving, '''Capstone'''''
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!Feature
!Feature
!PreReq
!PreReq
!Discreption
!Description
!''Tags''
!''Tags''
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|-
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|High Mage, Arcane 29
|High Mage, Arcane 29
|Your spells can no longer be dispelled, identified, detected, scryed on, or targeted in any way by a caster with a level or Monster Level below your Character Level. Even then, a creature can only target your spells if they spend at least 90 SP or expend the equivalent of 90 SP through innate casting.
|Your spells can no longer be dispelled, identified, detected, scryed on, or targeted in any way by a caster with a level or Monster Level below your Character Level. Even then, a creature can only target your spells if they spend at least 90 SP or expend the equivalent of 90 SP through innate casting.
|''Mage, Archmage, Capstone''
|''Mage, Archmage, '''Capstone'''''
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!Feature
!Feature
!PreReq
!PreReq
!Discreption
!Description
!Tags
!Tags
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* <u>Level 30:</u> You can spend 1 LUCK point to reroll all of your damage dice.
* <u>Level 30:</u> You can spend 1 LUCK point to reroll all of your damage dice.
|''Mage, Sorcery, Capstone''
|''Mage, Sorcery, '''Capstone'''''
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!Feature
!Feature
|'''PreReg'''
|'''PreReg'''
|'''Discrition'''
!Description
!Tags
!Tags
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|(3/Rest) Your Awakened Spellbook can now be 120 ft from you without being recalled to the space you occupy, and can hover up to 30 ft in the air. Gain the Joint Cast ability.
|(3/Rest) Your Awakened Spellbook can now be 120 ft from you without being recalled to the space you occupy, and can hover up to 30 ft in the air. Gain the Joint Cast ability.


* <u>Joint Cast</u> When you are casting a cantrip, your Awakened Spellbook can duplicate that cantrip on a target of its own, or the same target, assuming all other [[conditions]] of the cantrip are met.  
* <u>Joint Cast</u>: When you are casting a cantrip, your Awakened Spellbook can duplicate that cantrip on a target of its own, or the same target, assuming all other [[conditions]] of the cantrip are met.  
|''Mage, Tome Wizard''
|''Mage, Tome Wizard''
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|'''Awakened Spellbook IV'''
|'''Awakened Spellbook IV'''
|Spellstealing III
|Spellstealing III
|(3/Rest) Learn a new spell with the Arcane Ritual tag whose SPC does not exceed your total SP. You gain another +1 to your mental defenses. You can now cast more Arcane Rituals.
|(3/Rest) Learn a new spell with the Arcane Ritual tag whose SPC does not exceed your total SP. You gain another +1 to your mental defenses. You can now cast more Arcane Rituals.  
|''Mage, Tome Wizard''
|''Mage, Tome Wizard''
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|Your spellbook fully awakens, gaining its own personality. It is intensely loyal to you while you treat it well. You can use your [[Grimoire]] spell on it freely for the purposes of storing information, targeting a page instead, and you can choose whether or not you forget the information stored inside. Additionally, you gain another slot for Stolen Spells (four total) and an additional enchanted vellum (three total).
|Your spellbook fully awakens, gaining its own personality. It is intensely loyal to you while you treat it well. You can use your [[Grimoire]] spell on it freely for the purposes of storing information, targeting a page instead, and you can choose whether or not you forget the information stored inside. Additionally, you gain another slot for Stolen Spells (four total) and an additional enchanted vellum (three total).


* <u>Level 30:</u> If you die, your book will live on and pass the knowledge scribed inside to whomever it deems worthy.
* <u>Level 30</u>: If you die, your book will live on and pass the knowledge scribed inside to whomever it deems worthy.
|''Mage, Tome Wizard, Capstone''
|''Mage, Tome Wizard, '''Capstone'''''
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