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(Created page with "A nation clinging to chilly rocks and sparse boreal forests, Ruptaea’s harsh land has solicited a generous response from its people. The rainy summers and blizzard-ridden winters have instilled in Ruptaeans a sense of kinship and shared suffering. Ruptaeans will commonly invite one another over to share in what little food they have. === Academic. === Most of Ruptaea’s settlements have schools that cover the basics of reading, mathematics, and history. Ruptaea has n...") |
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=== Militant. === | === Militant. === | ||
Ruptaea has a weak military, but they have a good relationship with [[Fjordenhaven]] and [[Eryndor]]. They dedicate most of their military resources to the border they share with Vaenyth. | Ruptaea has a weak military, but they have a good relationship with [[Fjordenhaven]] and [[Eryndor]]. They dedicate most of their military resources to the border they share with [[Vaenyth]]. | ||
=== Religious. === | === Religious. === | ||
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=== Social. === | === Social. === | ||
Ruptaeans are humble folk, and this usually extends to the aristocracy as well. They will make plans for their days or weeks, but if a neighbor or traveler needs food or shelter, most Ruptaeans will invite them into their own homes and provide for those who need it. | Ruptaeans are humble folk, and this usually extends to the aristocracy as well. They will make plans for their days or weeks, but if a neighbor or traveler needs food or shelter, most Ruptaeans will invite them into their own homes and provide for those who need it, setting aside their own plans for the day. | ||
=== Underworld. === | === Underworld. === | ||
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'''The Ruptaea Glacier.''' In the north, an enormous glacier looms over Ruptaea. Moving at its snail-like pace, it carves a trench on its journey west towards the ocean. In hundreds of years, it will likely complete its journey. Ruptaeans harvest ice from the glacier, and young adventurous types try to climb it and explore its frigid top. | '''The Ruptaea Glacier.''' In the north, an enormous glacier looms over Ruptaea. Moving at its snail-like pace, it carves a trench on its journey west towards the ocean. In hundreds of years, it will likely complete its journey. Ruptaeans harvest ice from the glacier, and young adventurous types try to climb it and explore its frigid top. | ||
'''The Storm.''' A couple days’ sail from Ruptaea’s west coast, a tremendous [[hurricane]] churns in perpetuity. It has been there for hundreds of years, never moving, never growing | '''The Storm.''' A couple days’ sail from Ruptaea’s west coast, a tremendous [[hurricane]] churns in perpetuity. It has been there for hundreds of years, never moving, never growing or shrinking either in size or in magnitude. Known simply as the Storm, the Ruptaeans do not know why it has sustained itself without moving, but so long as it continues to remain static it poses no threat to the nation. | ||
=== Quest Ideas === | === Quest Ideas === | ||
* Some foolish would-be adventurers have sailed into the Storm. Queen Belle asks the heroes to mount a rescue mission. | |||
* Vaenyth has been acting belligerent near Ruptaea’s border, and the aristocrats would like for the heroes to travel to some Vaenythan towns and tell them to back off. | |||
* A warm summer has cause chunks of the glacier to break off and melt, which is causing serious flooding in some Ruptaean towns. Can the heroes rescue the commoners? | |||