Noord: Difference between revisions

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(Created page with "Travel in Noord is a dangerous venture. Glaciers and enormous cliffs give way to dense forests where becoming lost is all but guaranteed. A mountainous nation with craggy ravines and dark pine forests, the folk of Noord are often said to be as brooding as the landscape itself. Relying on shepherds, fishers, and foragers for much of the nation’s food, the Noords supplement their economic needs through extortion, aggressive trade, and outright banditry when needed. ===...")
 
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[[Travel]] in Noord is a dangerous venture. Glaciers and enormous cliffs give way to dense forests where becoming lost is all but guaranteed. A mountainous nation with craggy ravines and dark pine forests, the folk of Noord are often said to be as brooding as the landscape itself. Relying on shepherds, fishers, and foragers for much of the nation’s food, the Noords supplement their economic needs through extortion, aggressive trade, and outright banditry when needed.
Travel in Noord is a dangerous venture. Glaciers and enormous cliffs give way to dense forests where becoming lost is all but guaranteed. A mountainous nation with craggy ravines and dark pine forests, the folk of Noord are often said to be as brooding as the landscape itself. Relying on shepherds, fishers, and foragers for much of the nation’s food, the Noords supplement their economic needs through extortion, aggressive trade, and outright banditry when needed.


=== Academic. ===
=== Academic. ===
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=== Militant. ===
=== Militant. ===
Every young adult is required to serve in the military and their training begins before they are ten years old. At sixteen, they join the ranks, and after four years’ service they may remain in the military or pursue an apprenticeship and career elsewhere in Noord society. The Noord military is highly competent, large proportional to its population, and well-equipped. The military will engage in months-long thieving expeditions where they march into the steppes of [[Bishal]] and [[Kandif]], looting and pillaging whenever they find small trade caravans or stray ranchers.
Every young adult is required to serve in the military and their training begins before they are ten years old. At sixteen, they join the ranks, and after four years’ service they may remain in the military or pursue an apprenticeship and career elsewhere in Noord society.
 
The Noord military is highly competent, large proportional to its population, and well-equipped. The military will engage in months-long thieving expeditions where they march into the steppes of [[Bishal]] and [[Kandiff]], looting and pillaging whenever they find small trade caravans or stray ranchers.


=== Religious. ===
=== Religious. ===
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=== Quest Ideas ===
=== Quest Ideas ===
• The Noords ask the heroes to harvest resources from the Glowing Forest.
• In the face of invasion from a terribly powerful enemy (perhaps fiends from Inferno), heroes need to help the Noords evacuate to Phalanx and then must endure a harsh winter fighting a supernaturally strong foe.


The Noords are on a rampaging war path, so representatives from Kandif ask the heroes to infiltrate Phalanx and destabilize its defenses or assassinate its leaders.
* The Noords ask the heroes to harvest resources from the Glowing Forest.
* In the face of invasion from a terribly powerful enemy (perhaps fiends from Inferno), heroes need to help the Noords evacuate to Phalanx and then must endure a harsh winter fighting a supernaturally strong foe.
* The Noords are on a rampaging war path, so representatives from Kandiff ask the heroes to infiltrate Phalanx and destabilize its defenses or assassinate its leaders.

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