Magic Talents: Difference between revisions

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|''Divine Magic, Repeatable''
|''Divine Magic, Repeatable''
|-
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|'''Divine Ritual'''
|'''Divine Rituals'''
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|''Repeatable.'' Learn two divine rituals.
|''Repeatable.'' Learn two divine rituals.
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|''Divine Magic''
|''Divine Magic''
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|'''Sanctified Ward II'''
|'''Sanctified Wards II'''
|Sanctified Wards
|Sanctified Wards
|Sanctified Wards now reduces the spell’s SPC by 4 (min 1).
|Sanctified Wards now reduces the spell’s SPC by 4 (min 1).
|''Divine Magic''
|''Divine Magic''
|-
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|'''Santified Ward III'''
|'''Sanctified Wards III'''
|Sanctified Wards II
|Sanctified Wards II
|Sanctified Wards also allows you to reduce the spells APC by 1 (min 1).
|Sanctified Wards also allows you to reduce the spells APC by 1 (min 1).
|''Divine Magic''
|''Divine Magic''
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|'''Sanctified Ward IV'''
|'''Sanctified Wards IV'''
|Sanctified Wards III
|Sanctified Wards III
|Sanctified Wards becomes 3/Recoup.
|Sanctified Wards becomes 3/Recoup.
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|''Occult Magic, Repeatable''
|''Occult Magic, Repeatable''
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|'''Dark Power Master'''
|'''Dark Power Mastery'''
|Dark Power Savant x4
|Dark Power Savant x4
|Dark Power Savant can reduce your chances of dark power to 0, even if you roll a 1.
|Dark Power Savant can reduce your chances of dark power to 0, even if you roll a 1.
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|'''Warden of the Primal'''
|'''Warden of the Primal'''
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|Having cultivated a connection to the energy of the Everwilds, you can cast Primal magic.  
|Having cultivated a connection to the energy of the Everwilds, you can cast primal magic. You gain the following benefits.


* '''Spell Points.''' If this is your first Magic Entry talent, gain 10 Spell Points. Otherwise, gain +5 SP. Each time you level up and take a talent with the primal magic tag, gain +5 SP.
* '''Spell Points.''' If this is your first magic entry talent, gain 10 Spell Points. Otherwise, gain +5 SP. Each time you level up and take a talent with the primal magic tag, gain +5 SP.
* '''Primal Power.''' Gain 1 Primal Power. Each time you level up and take a talent with the primal magic tag, you gain +1 Primal Power.
* '''Primal Power.''' Gain 1 Primal Power. Each time you level up and take a talent with the primal magic tag, you gain +1 Primal Power.
* '''Warden.''' Gain access to the Primal Magic stack. Gain two talents from the Primal Magic stack. (You do not gain additional Spell Points from these selections, nor do they count towards your Primal Power).
* '''Warden.''' Gain access to the Primal Magic stack. Gain two talents from the Primal Magic stack. (You do not gain additional SP or Primal Power from these selections.)
* '''Primeval Strength.''' Your magic attribute is AWR unless another talent says otherwise.
* '''Primeval Strength.''' Your magic attribute is AWR unless another talent says otherwise.
|''Primal Magic, Magic Entry''
|''Primal Magic, Magic Entry''
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|'''Primal Recovery'''
|'''Primal Recovery'''
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|(1/Rest) When Recouping, if you are in an area of unmitigated wilderness, regain a number of SP equal to your Primal Tier.
|Gain the Primal Recovery ability.
 
* '''Primal Recovery (1/Rest).''' When Recouping, if you are in an area of unmitigated wilderness, regain 5 SP.
|''Primal Magic''
|''Primal Magic''
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|Primal Recovery II
|Primal Recovery II
<u>Incompatible</u>: Everwilds Affinity
<u>Incompatible</u>: Everwilds Affinity
|You may use your Primal Recovery ability even if you are not in unmitigated wilderness. So long as you are outdoors in an area that is predominantly nature, such as a garden or park, you can still use this ability.
|You may now use your Primal Recovery ability in any area outdoors that is predominantly nature, such as a garden or park.
|''Primal Magic''
|''Primal Magic''
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|'''Adept of the Psionic'''
|'''Adept of the Psionic'''
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|Having opened yourself to Psionic power, you gain the following benefits.
|Having opened yourself to psionic power, you gain the following benefits.
 
* '''Aptitude.''' You manifest one psionic aptitude. when you cast psionic spells of that aptitude with the manifestation tag, they cost 0 SP for you.
 
* '''Spell Points.''' If this is the first Magic Entry talent you have taken, gain 10 SP. Otherwise, gain +5 SP. Each time you level up and take a talent with the psionic magic tag, you gain +5 SP.


* '''Aptitude.''' You manifest one psionic aptitude. When you cast psionic spells of that aptitude with the manifestation tag, they cost 0 SP for you.
* '''Spell Points.''' If this is the first magic entry talent you have taken, gain 10 Spell Points. Otherwise, gain +5 SP. Each time you level up and take a talent with the psionic magic tag, you gain +5 max SP.
* '''Psionic Power.''' Gain 1 Psionic Power. Each time you level up and take a talent with the psionic magic tag, you gain +1 Psionic Power.
* '''Psionic Power.''' Gain 1 Psionic Power. Each time you level up and take a talent with the psionic magic tag, you gain +1 Psionic Power.
 
* '''Adept.''' Gain access to the Psionic Magic stack. Gain two talents from the Psionic Magic stack. (You do not gain additional SP or Psionic Power from these selections.)
* '''Adept.''' Gain access to the magic psionic stack. Gain two talents from the psionic magic stack. You do not gain additional SP or Psionic Power from these selections.
 
* '''Psion.''' Your magic attribute is AWR unless another talent says otherwise.
* '''Psion.''' Your magic attribute is AWR unless another talent says otherwise.
|''Psionic Magic, Magic Entry''
|''Psionic Magic, Magic Entry''
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|'''Telepath Magic'''
|'''Telepath Magic'''
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|''Repeatable'' You learn three new spells and/or invocations with the telepathy tag.
|''Repeatable.'' You learn three new spells and/or invocations with the telepathy tag.
|''Psionic Magic, Repeatable''
|''Psionic Magic, Repeatable''
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|'''Psychokinetic Magic'''
|'''Psychokinetic Magic'''
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|''Repeatable'' You learn three new spells and/or invocations with the psychokinetics tag.
|''Repeatable.'' You learn three new spells and/or invocations with the psychokinetics tag.
|''Psionic Magic, Repeatable''
|''Psionic Magic, Repeatable''
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|'''Psychometabolic Magic'''
|'''Psychometabolic Magic'''
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|''Repeatable'' You learn three new spells and/or invocations with the psychometabolics tag.
|''Repeatable.'' You learn three new spells and/or invocations with the psychometabolics tag.
|''Psionic Magic, Repeatable''
|''Psionic Magic, Repeatable''
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|'''Metacreative Magic'''
|'''Metacreative Magic'''
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|''Repeatable'' You learn three new spells and/or invocations with the metacreativity tag.
|''Repeatable.'' You learn three new spells and/or invocations with the metacreativity tag.
|''Psionic Magic, Repeatable''
|''Psionic Magic, Repeatable''
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| '''Psionic Spells'''
| '''Psionic Spells'''
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|''Repeatable'' You learn two new psionic spells.
|''Repeatable.'' You learn two new psionic spells.
|''Psionic Magic, Repeatable''
|''Psionic Magic, Repeatable''
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|'''Psionic Focus'''
|'''Psionic Focus'''
|<u>Incompatible</u>: Psionic Versatility
|<u>Incompatible</u>: Psionic Versatility
|''Repeatable'' Spells that have the tag you chose as your psionic aptitude cost 2 fewer SP (min 1, unless they are manifestations).
|''Repeatable.'' Spells that have the tag you chose as your psionic aptitude have their SPC reduced by 2 (min 1, unless they are manifestations).
|''Psionic Magic, Repeatable''
|''Psionic Magic, Repeatable''
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|'''Body Sculptor'''
|'''Body Sculptor'''
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|(1/Level) You can shorten the meditation and recovery time from [[Body Sculpt]] to 8 hours each.  
|Gain the Body Sculptor ability.
 
* '''Body Sculptor (1/Level).''' You can shorten the meditation and recovery time from Body Sculpt to 8 hours each.
|''Psionic Magic''
|''Psionic Magic''
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|'''Body Sculptor III'''
|'''Body Sculptor III'''
|Body Sculptor II
|Body Sculptor II
|You can now cast Body Sculpt on others, as though it had a range of Touch.
|You can now cast Body Sculpt on others, as though it had a range of touch.
|''Psionic Magic''
|''Psionic Magic''
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|'''Enhanced Concentration'''
|'''Enhanced Concentration'''
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|When rolling Concentration, you now roll 2d20 and take the higher result. Additionally, if you roll Concentration and would fail, you can spend one Action Point reactively to pass instead.
|When rolling concentration, you now roll 2d20 and take the higher result. Additionally, if you roll concentration and would fail, you can spend 1 Reactive AP to pass instead.
|''Psionic Magic''
|''Psionic Magic''
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|'''Enhanced Concentration II'''
|'''Enhanced Concentration II'''
|Level 12, Enhanced Concentration
|Level 12, Enhanced Concentration
|You can now concentrate on two spells. However, when concentrating on two spells, your Concentration DC increases by 4. If you fail a Concentration check, you lose Concentration on both spells.
|You can now concentrate on two spells. However, when concentrating on two spells, your concentration DC increases by 4. If you fail a concentration check, you lose concentration on both spells.
|''Psionic Magic''
|''Psionic Magic''
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|'''Enhanced Concentration III'''
|'''Enhanced Concentration III'''
|Ehanced Concentration II
|Ehanced Concentration II
|When concentrating on one or more spells, you cannot lose Concentration on the spell that you have been concentrating on for the longest time.
|When concentrating on one or more spells, you cannot lose concentration on the spell that you have been concentrating on for the longest time.
|''Psionic Magic''
|''Psionic Magic''
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|'''Enhanced Concentration IV'''
|'''Enhanced Concentration IV'''
|Level 24, Enhanced Concentration III
|Level 24, Enhanced Concentration III
|You can now concentrate on three spells at once, and your DC for Concentration can not exceed 12. If you fail a Concentration check, you lose Concentration on all spells except for the one that Enhanced Concentration III preserves.
|You can now concentrate on three spells at once, and your DC for concentration can not exceed 12. If you fail a concentration check, you lose concentration on all spells except for the one that Enhanced Concentration III preserves.
|''Psionic Magic''
|''Psionic Magic''
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|'''Meditative Rest'''
|'''Meditative Rest'''
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|You can remain partially aware of your surroundings while you sleep able to wake at will, at a moment’s notice (this takes 1 Reactive AP).
|You can remain partially aware of your surroundings while you sleep able to wake at will, at a moment’s notice (this takes 1 Reactive AP).
|''Psionic Magic''
|''Psionic Magic''
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|''Psionic Magic, Repeatable''
|''Psionic Magic, Repeatable''
|}
|}
''*Updated v1.2''

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