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* If you have never been to the plane before, you succeed on a roll of 6-8.
* If you have never been to the plane before, you succeed on a roll of 6-8.
* If you have been to the plane at least once before, you succeed on a roll of 5-9.
* If you have been to the plane at least once before, you succeed on a roll of 5-9.
* If you have been to the plane many times before, you succeed on a roll of 4-10.
* If you have been to the plane many times before, you succeed on a roll of 4-10.
* If you intend to travel to your home plane, you succeed on a roll of 3-11.
* If you intend to travel to your home plane, you succeed on a roll of 3-11.
* If you succeed on your roll and you travel to the plane of existence that you intended to, make a magic attribute check (add your Arcana skill if you have it).


If you succeed on your roll and you travel to the plane of existence that you intended to, make a Spellcasting check (add your Arcana skill if you have it). Your gateway appears on the new plane a number of miles away from your target destination equal to 40 - your roll (if 0 or negative, you appear precisely where you intended).
Your gateway appears on the new plane a number of miles away from your target destination equal to 40 - your roll (if 0 or negative, you appear precisely where you intended).


If you fail on your initial roll, then you open a gateway to a random location on a random plane of existence. The MC might pick which plane of existence you travel to, or randomly determine it.
If you fail on your initial roll, then you open a gateway to a random location on a random plane of existence. The MC might pick which plane of existence you travel to, or randomly determine it.

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