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=== Starting Equipment === | === Starting Equipment === | ||
Each background specifies how much wealth you start with. In addition, all | Each background specifies how much wealth you start with. In addition to any equipment you gain from your profession and background, all adventurers get the following: | ||
1. A) 2 one-handed melee weapons, or B) 1 two-handed or hand-and-a-half melee weapon, or C) 1 one-handed melee weapon and a buckler | 1. A) 2 one-handed melee weapons, or B) 1 two-handed or hand-and-a-half melee weapon, or C) 1 one-handed melee weapon and a buckler | ||
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5. 2 trinkets | 5. 2 trinkets | ||
6. Your profession and background may specify that you gain additional equipment. | |||
Check out Weapons [[Weapons|here]]. | Check out Weapons [[Weapons|here]]. | ||
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! colspan="3" |Additional Backgrounds | ! colspan="3" |Additional Backgrounds | ||
|- | |- | ||
|[[Haunted]] *''Harker's Guide to Vampire Hunting'' | |'''[[Haunted]]''' *''Harker's Guide to Vampire Hunting'' | ||
|''All'' | |''All'' | ||
|Once upon a time, your eyes fell upon the visage of a ghost, and it hasn’t left you alone ever since. | |Once upon a time, your eyes fell upon the visage of a ghost, and it hasn’t left you alone ever since. | ||
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In addition to fighting monsters and exploring wondrous locales, adventurers will need to maintain and cultivate their reputation in the various towns and cities that they frequent. | In addition to fighting monsters and exploring wondrous locales, adventurers will need to maintain and cultivate their reputation in the various towns and cities that they frequent. | ||
Goodwill is a mechanic that | Goodwill is a mechanic that represents how well liked an adventurer is in a given settlement. Goodwill can range from -20 to +20, and the higher a hero’s goodwill, the better the community receives them. | ||
If your MC wants to streamline this process, they can simply track Goodwill per town or city, instead of tracking Goodwill for individual community spheres in each urban area. If they do this, then any feature that gives you +1 Goodwill in a particular sphere gives you +1 Goodwill overall. | If your MC wants to streamline this process, they can simply track Goodwill per town or city, instead of tracking Goodwill for individual community spheres in each urban area. If they do this, then any feature that gives you +1 Goodwill in a particular sphere gives you +1 Goodwill overall. | ||
Goodwill is tracked privately by your MC | Goodwill is tracked privately by your MC, but the player should know how they are perceived by the public. | ||
{| class="wikitable" | {| class="wikitable" | ||
!Goodwill | !Goodwill | ||
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|- | |- | ||
| -20 to -15 | | -20 to -15 | ||
|'''Villain.''' You are hated and feared | |'''Villain.''' You are intensely hated and feared. If your presence is known, all community resources will be levied towards your arrest or destruction. | ||
|- | |- | ||
| -14 to -10 | | -14 to -10 | ||
|'''Hated.''' The community is hostile to | |'''Hated.''' The community is openly hostile to you and will refuse you trade and lodging. Every day spent in this community could result in an angry mob with the intent of driving you out. | ||
|- | |- | ||
| -9 to -4 | | -9 to -4 | ||
|'''Disliked.''' | |'''Disliked.''' Your reputation is such that any service offered to you comes at double the standard cost. | ||
|- | |- | ||
| -3 to 3 | | -3 to 3 | ||
|'''Neutral.''' You are unknown to the community | |'''Neutral.''' You are unknown to the community. | ||
|- | |- | ||
|4 to 9 | |4 to 9 | ||
|'''Liked.''' | |'''Liked.''' Your reputation is such that citizens always try their best to accommodate you and you receive the most favorable trades possible. | ||
|- | |- | ||
|10 to 14 | |10 to 14 | ||
|'''Beloved.''' | |'''Beloved.''' The community rejoices at your presence and you are always able to find friends and allies to your cause. You receive a discount at every inn and tavern. | ||
|- | |- | ||
|15 to 20 | |15 to 20 | ||
|'''Hero.''' You are idolized by your | |'''Hero.''' You are idolized by the community and your very presence inspires hope and cheer. Citizens will seek you out with gifts and offerings and local authorities will overlook small slights and offenses. | ||
|} | |} | ||
=== Core Profession List === | === Core Profession List === | ||