Vampire Spawn: Difference between revisions

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[[Creature List|[Back to creatures]]]
[[Creature List|[Back to creatures]]]


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Evolved from the vicious m’l’ykkri of Ancerra, born from Lilith’s vile machinations, or synthesized under Dracula’s insistence in Frankenstein’s laboratory, vampires come in many varieties, but are united in their power, ferocity, and malice. They possess myriad powers from summoning [[mist]] and nocturnal animals to charming their adversaries to climbing on walls. Vampires drink humanoid blood and must do so with some regularity in [[order]] to maintain their greatest level of power. This often leads them to try taking over some town or city so that they have easy access to their lifeblood.
Evolved from the vicious m’l’ykkri of Ancerra, born from Lilith’s vile machinations, or synthesized under Dracula’s insistence in Frankenstein’s laboratory, vampires come in many varieties, but are united in their power, ferocity, and malice. They possess myriad powers from summoning mist and nocturnal animals to charming their adversaries to climbing on walls. Vampires drink humanoid blood and must do so with some regularity in order to maintain their greatest level of power. This often leads them to try taking over some town or city so that they have easy access to their lifeblood.


Ancerran, Croftian, and Draculean vampires each have different strengths and weaknesses. Ancerran vampires tend to possess a bestial cunning, but are vulnerable to running water. Croftian vampires are especially skilled at commanding fiends, but they are vulnerable to silver. Draculean vampires, however, are objectively the strongest of the three, as Dracula’s synthesized form of [[Vampirism]] deliberately stripped away the impurities of Ancerran Vampirism, resulting in a pure, powerful strain.
Ancerran, Croftian, and Draculean vampires each have different strengths and weaknesses. Ancerran vampires tend to possess a bestial cunning, but are vulnerable to running water. Croftian vampires are especially skilled at commanding fiends, but they are vulnerable to silver. Draculean vampires, however, are objectively the strongest of the three, as Dracula’s synthesized form of [[Vampirism]] deliberately stripped away the impurities of Ancerran Vampirism, resulting in a pure, powerful strain.


Vampires are incredibly difficult to truly [[kill]]. When a [[vampire]] dies at night, its body dissolves into mist and floats back to its ancestral soil. If it reaches its soil before dawn, then it solidifies back into its vampiric form and returns to its semblance of life fully revived at dusk the following evening. Killing a vampire during the day prevents the vampire from turning into mist and returning to its ancestral soil until nightfall, which makes permanently killing it significantly easier.
Vampires are incredibly difficult to truly kill. When a [[vampire]] dies at night, its body dissolves into mist and floats back to its ancestral soil. If it reaches its soil before dawn, then it solidifies back into its vampiric form and returns to its semblance of life fully revived at dusk the following evening. Killing a vampire during the day prevents the vampire from turning into mist and returning to its ancestral soil until nightfall, which makes permanently killing it significantly easier.


Aside from possessing formidable battlefield prowess, vampires are also very charismatic and madly driven by their own goals. Many vampires are motivated by political influence and want to control as large of an area as possible, but some may have different motivations.
Aside from possessing formidable battlefield prowess, vampires are also very charismatic and madly driven by their own goals. Many vampires are motivated by political influence and want to control as large of an area as possible, but some may have different motivations.
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| colspan="6" |''Monster Level: 13''
| colspan="6" |''Monster Level: 13''
|-
|-
| colspan="6" |''Medium. [[Undead]] Humanoid''
| colspan="6" |''Medium. Undead Humanoid''
|-
|-
!'''STR'''
!'''STR'''
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| colspan="3" |
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 14  
| colspan="3" |'''Armor Rating''' 14  
| colspan="3" |'''Resist''' [[Occult]] 5 '''Immune''' Necrotic
| colspan="3" |'''Resist''' Occult 5 '''Immune''' Necrotic
|-
|-
| colspan="3" |'''Hit Points''' 110
| colspan="3" |'''Hit Points''' 110
| colspan="3" |'''Vulnerable''' Radiant 2 '''DR''' 5/Silvered or Magical [[Weapons]]
| colspan="3" |'''Vulnerable''' Radiant 2 '''DR''' 5/Silvered or Magical Weapons
|-
|-
| colspan="3" |'''Speed''' 30 ft, Climb 30 ft
| colspan="3" |'''Speed''' 30 ft, Climb 30 ft
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== VotEN Stat Block ==
== VotEN Stat Block ==
=== Failed Vampire ===
Before Dracula’s unique strain of Vampirism, the vampires of Ancerra constantly had to seek out blood or risk shriveling into gaunt, bestial versions of themselves. These failed vampires resemble common, garden-variety [[zombies]] at a distance: Their flesh is rotting, they shamble with a staggering gait, and they often make guttural, hungry noises. Once such a creature closes in, however, the victim may notice the “zombie’s” sharp fangs or bloodred eyes. By the time they see these details, it may already be too late.
{| class="creature"
{| class="creature"
|+
|+
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| colspan="6" |''Monster Level: 13''
| colspan="6" |''Monster Level: 13''
|-
|-
| colspan="6" |''Medium. [[Undead]] Humanoid''
| colspan="6" |''Medium. Undead Humanoid''
|-
|-
!'''STR'''
!'''STR'''
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| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 14
| colspan="3" |'''Armor Rating''' 14
| colspan="3" |'''Resist''' [[Occult]] 5 '''Immune''' Necrotic
| colspan="3" |'''Resist''' Occult 5 '''Immune''' Necrotic
|-
|-
| colspan="3" |'''Hit Points''' 110
| colspan="3" |'''Hit Points''' 110
| colspan="3" |'''Vulnerable''' Radiant 2 '''DR''' 5/Silvered or Magical [[Weapons]]
| colspan="3" |'''Vulnerable''' Radiant 2 '''DR''' 5/Silvered or Magical Weapons
|-
|-
| colspan="3" |'''Speed''' 30 ft, Climb 30 ft
| colspan="3" |'''Speed''' 30 ft, Climb 30 ft

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