Dullahan Template: Difference between revisions

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To turn any humanoid creature into a dullahan, apply the following template.
To turn any humanoid creature into a dullahan, apply the following template.


=== First, ===
'''<big>First,</big>'''
 
* It gains the undead tag.
* It gains the undead tag.
* Increase its STR and AWR by +1.
* Increase its STR and AWR by +1.
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If a stat block references the Dullahan Template in its features section, then skip this step and apply only the second and third steps.
If a stat block references the Dullahan Template in its features section, then skip this step and apply only the second and third steps.


=== Second, ===
'''<big>Second,</big>'''
 
It gains the following features if it does not already have them.
It gains the following features if it does not already have them.


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'''Goldenslain.''' If the Dullahan has taken radiant damage or been exposed to gold or sunlight since the start of its last turn, its Regen ability does not work.
'''Goldenslain.''' If the Dullahan has taken radiant damage or been exposed to gold or sunlight since the start of its last turn, its Regen ability does not work.


=== Third, ===
'''<big>Third,</big>'''
 
''On each of the Dullahan’s turns, it may take one of the following sets of actions.''  
''On each of the Dullahan’s turns, it may take one of the following sets of actions.''  


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It gains the following action options if it does not already have them.
It gains the following action options if it does not already have them.


==== Tier 1 Actions ====
'''<u>Tier 1 Actions</u>'''
 
'''Revelation.''' All nonmagically closed doors, windows, drawers, chests, and other containers in a 30 ft cone from the Dullahan simultaneously open, regardless of whether they were locked. If a creature was hiding from the Dullahan behind such a door, that creature gains +6 Fear.
'''Revelation.''' All nonmagically closed doors, windows, drawers, chests, and other containers in a 30 ft cone from the Dullahan simultaneously open, regardless of whether they were locked. If a creature was hiding from the Dullahan behind such a door, that creature gains +6 Fear.


==== Tier 2 Actions ====
'''<u>Tier 2 Actions</u>'''
 
'''Throw Head.''' ''Ranged 200 ft Natural Weapon:'' +DEX vs AR. '''Hit:''' 2d10+STR blunt, the target falls Prone, and the target gains +1 Fear.
'''Throw Head.''' ''Ranged 200 ft Natural Weapon:'' +DEX vs AR. '''Hit:''' 2d10+STR blunt, the target falls Prone, and the target gains +1 Fear.


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