Skills: Difference between revisions

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PERSUADING
PERSUADING CHA, Influence


CHA, Influence
You can use this skill when trying to influence someonethrough sound arguments or emotional appeal.
 
POLITICS
You can use this skill when trying to influence someone
INT, Knowledge
When you take this skill, choose a specific region. Your MC
will determine whether this should be a single city or a
whole nation, based on the campaign they intend to run.
When making INT checks related to the politics of that
region, you can add this skill. When making INT checks
related to the politics of another region, you can add ½ this
skill.
POTTERY*
INT, Crafting
When you have the appropriate clay and tools, you can use
this skill to make decorative and functional pottery.
RELIGION
INT, Knowledge
When you take this skill, choose a specific religion. You
could pick one of the pantheons listed in Appendix A, or
work with your MC to come up with another religious
tradition. When making INT checks related to the customs
and beliefs of that religion, you can add this skill. When
making INT checks related to the customs and beliefs of any
other religion, you can add ½ this skill.
S AVO I R FA I R E
CHA, Performance
You can use this skill to fit into any sort of situation. You can
appear at home both with peasants and with aristocrats.
S CAV E N G I N G
LUCK
You can use this skill when trying to find food or supplies
in an abandoned area. Your MC might also allow you to use
this skill to determine how much loot you find on a body.
S H E LT E R I N G
AWR, Survival
You might use this skill when you’re in the wilderness to find
a cave, hollow tree, or rocky bluff that can offer shelter from
the elements.
SLEIGHT OF HAND
INT, Subterfuge
You can use this skill when attempting to pickpocket
someone, or when trying to keep an item undiscovered as
you are patted down.
SMITHING*
INT, Crafting
When you have the appropriate metal and tools, you can
use this skill to make wrought iron artistic works or to repair
metal tools, weapons, and armor.
SNEAKING
DEX, Survival
You could use this skill when skulking about and trying to
remain physically out of sight.
SPRINTING
STR, Athleticism
You can use this skill when attempting to cover a small
distance in an incredibly short amount of time. This is
usually not applicable in normal combat, but might be used
in a chase sequence.
TRACKING
AWR, Survival
You can use this skill when you are trying to follow a
creature’s trail.
TUMBLING
DEX, Acrobatics
This skill helps you fall in such a way that you don’t get
hurt. In addition to allowing you to add dramatic flair to any
performance you might put on, if you fall 40 ft or less, you
can make a Tumbling check with a DC equal to the amount
of ft you fell. If you succeed, halve the damage you would
take and move 5 ft in a direction of your choice when you
land.
VEHICLES (LAND)
INT, Knowledge
You can use this skill to efficiently use land vehicles such as
carriages or war carts.
V E H I C L E S ( WAT E R )
INT, Knowledge
You can use this skill to operate water vehicles, such as
sailboats or galleons, with greater efficiency.
W E AV I N G *
INT, Crafting
When you have the appropriate tools, you can use this skill
to make textile goods such as clothing and blankets.
WOODCARVING*
INT, Crafting
When you have the appropriate tools, you can use this skill
to whittle toys, fletch arrows, repair a wagon wheel, and the
like.
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