Oracle: Difference between revisions

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{| class="wikitable"
{| class="wikitable"
!Feature
!Feature
!Tags
!PreReq
!PreReq
!Description
!Description
!Tags
|-
|-
|Elemental Affinity
|'''Elemental Affinity'''
|Oracle, Elementalist
|Oracle Entry
|Oracle Entry
|Gain Elemental Affinity.
|Gain Elemental Affinity.
Elemental Affinity When you take elemental damage, you can spend 1 Reactive AP to gain Affinity to it (including the damage you just took). The first time you deal any type of damage after taking damage for which you have Affinity, also deal 1d6 damage of that type. You retain this Affinity for 1 min. (2/Rest)
 
* <u>Elemental Affinity</u> (2/Rest) When you take elemental damage, you can spend 1 Reactive AP to gain Affinity to it (including the damage you just took). The first time you deal any type of damage after taking damage for which you have Affinity, also deal 1d6 damage of that type. You retain this Affinity for 1 min.  
|''Oracle, Elementalist''
|-
|-
|Season's Givings
|'''Season's Givings'''
|Oracle, Elementalist
|Elemental Affinity
|Elemental Affinity
|You grow more in tune with the natural world. Gain Resist 3 to a damage type based on what season it is: Spring = Radiant, Summer = Fire, Autumn = Necrotic, and Winter = Cold.
|You grow more in tune with the natural world. Gain Resist 3 to a damage type based on what season it is: Spring = Radiant, Summer = Fire, Autumn = Necrotic, and Winter = Cold.
|''Oracle, Elementalist''
|-
|-
|Repurpose Damage
|'''Repurpose Damage'''
|Oracle, Elementalist
|Elemental Affinity
|Elemental Affinity
|Gain one of the abilities with the Repurpose Damage I tag. When you are hit with the corresponding type of damage, you can activate that ability for 1 Reactive AP. You can use any abilities with a Repurpose Damage tag that you know 2/ Rest collectively.
|Gain one of the abilities with the Repurpose Damage I tag. When you are hit with the corresponding type of damage, you can activate that ability for 1 Reactive AP. You can use any abilities with a Repurpose Damage tag that you know 2/ Rest collectively.
|''Oracle, Elementalist''
|-
|-
|Siphon Damage
|'''Siphon Damage'''
|Oracle, Elementalist, Repeatable
|Elemental Affinity
|Elemental Affinity
|Gain another Repurpose Damage ability.
|Gain another Repurpose Damage ability.
|''Oracle, Elementalist, Repeatable''
|-
|-
|Ice [[Armor]]
|'''Ice [[Armor]]'''
|Oracle, Elementalist, Repurpose Damage I
|Repurpose Damage I
|Repurpose Damage I
|When you take cold damage, gain DR 4/Fire for 1 minute.
|When you take cold damage, gain DR 4/Fire for 1 minute.
|''Oracle, Elementalist, Repurpose Damage I''
|-
|-
|Corrosive Strikes
|'''Corrosive Strikes'''
|Oracle, Elementalist, Repurpose Damage I
|Repurpose Damage I
|Repurpose Damage I
|When you take corrosive damage, you can corrode your attacks. When attacking a single creature, ignore up to Resist 4 of any kind for 1 minute.
|When you take corrosive damage, you can corrode your attacks. When attacking a single creature, ignore up to Resist 4 of any kind for 1 minute.
|''Oracle, Elementalist, Repurpose Damage I''
|-
|-
|Heat Aura
|'''Heat Aura'''
|Oracle, Elementalist, Repurpose Damage I
|Repurpose Damage I
|Repurpose Damage I
|When you take fire damage, gain DR 4/Cold for 1 minute.
|When you take fire damage, gain DR 4/Cold for 1 minute.
|''Oracle, Elementalist, Repurpose Damage I''
|-
|-
|Flaming Shield
|'''Flaming Shield'''
|Oracle, Elementalist, Repurpose Damage I
|Repurpose Damage I
|Repurpose Damage I
|When you would gain the Burning condition, you may instead cast the Fire Shield spell as if it were primal or
|When you would gain the Burning condition, you may instead cast the Fire Shield spell as if it were primal or
psionic without spending SP.
psionic without spending SP.
|''Oracle, Elementalist, Repurpose Damage I''
|-
|-
|Lightning Fast
|'''Lightning Fast'''
|Oracle, Elementalist, Repurpose Damage I
|Repurpose Damage I
|Repurpose Damage I
|When you take lightning damage, gain +4 AP on your next turn.
|When you take lightning damage, gain +4 AP on your next turn.
|''Oracle, Elementalist, Repurpose Damage I''
|-
|-
|Sickening Strikes
|'''Sickening Strikes'''
|Oracle, Elementalist, Repurpose Damage I
|Repurpose Damage I
|Repurpose Damage I
|When you take toxic damage, you can make your attacks toxic. For 1 minute when you attack a single target and hit, the target is Sickened until the end of its next turn.
|When you take toxic damage, you can make your attacks toxic. For 1 minute when you attack a single target and hit, the target is Sickened until the end of its next turn.
|''Oracle, Elementalist, Repurpose Damage I''
|-
|-
|Elemental Affinity II
|'''Elemental Affinity II'''
|Oracle, Elementalist
|Elemental Affinity I, Elementalist 4
|Elemental Affinity I, Elementalist 4
|You can use Elemental Affinity on allies within 15 ft of you when they take a type of damage that your Elemental Affinity can interact with. Elemental Affinity becomes 1/2 LUCK/Rest
|You can use Elemental Affinity on allies within 15 ft of you when they take a type of damage that your Elemental Affinity can interact with. Elemental Affinity becomes 1/2 LUCK/Rest
|''Oracle, Elementalist''
|-
|-
|Repurpose Damage II
|'''Repurpose Damage II'''
|Oracle, Elementalist
|Elemental Affinity II, Repurpose Damage I  
|Elemental Affinity II, Repurpose Damage I  
|Gain another Repurpose Damage ability from the old list or from talents with the Repurpose Damage II tag. You can learn abilities from the new list with Siphon Damage.
|Gain another Repurpose Damage ability from the old list or from talents with the Repurpose Damage II tag. You can learn abilities from the new list with Siphon Damage.
|''Oracle, Elementalist''
|-
|-
|Blood Permeation
|'''Blood Permeation'''
|Oracle, Elementalist, Repurpose Damage II
|Repurpose Damage II
|Repurpose Damage II
|When you would gain the Bleeding condition, you can instead regain HP equal to the amount of damage you would take, for 1 minute or until your Bleeding condition would otherwise end (whichever is shorter).
|When you would gain the Bleeding condition, you can instead regain HP equal to the amount of damage you would take, for 1 minute or until your Bleeding condition would otherwise end (whichever is shorter).
|''Oracle, Elementalist, Repurpose Damage II''
|-
|-
|Blunt Force Armor
|'''Blunt Force Armor'''
|Oracle, Elementalist, Repurpose Damage II
|Repurpose Damage II
|Repurpose Damage II
|When you take Blunt damage, you can convert the force into stone that encases your skin. Gain +3 AR for 1 minute.
|When you take Blunt damage, you can convert the force into stone that encases your skin. Gain +3 AR for 1 minute.
|''Oracle, Elementalist, Repurpose Damage II''
|-
|-
|Elemental Affinity III
|'''Elemental Affinity III'''
|Oracle, Elementalist
|Elemental Affinity II
|Elemental Affinity II
|A creature benefitting from Elemental Affinity can gain the Elemental Strikes ability.
|A creature benefitting from Elemental Affinity can gain the Elemental Strikes ability.
'''Elemental Strikes''' +1d6 damage of the Affinity type for the duration. (2/Rest)
 
* <u>Elemental Strikes</u> +1d6 damage of the Affinity type for the duration. (2/Rest)
|''Oracle, Elementalist''
|-
|-
|Protective Elementalist
|'''Protective Elementalist'''
|Oracle, Elementalist
|Elemental Affinity III, Repurpose Damage II
|Elemental Affinity III, Repurpose Damage II
|Repurpose Damage becomes 1⁄2 LUCK/Rest. You can expend your Repurpose Damage on an ally within 15 ft of you when they take that type of damage.
|Repurpose Damage becomes 1⁄2 LUCK/Rest. You can expend your Repurpose Damage on an ally within 15 ft of you when they take that type of damage.
|''Oracle, Elementalist''
|-
|-
|Protective Elementalist II
|'''Protective Elementalist II'''
|Oracle, Elementalist
|Protective Elementalist
|Protective Elementalist
|Repurpose Damage becomes LUCK/Rest and can be used on allies within 30 ft of you.
|Repurpose Damage becomes LUCK/Rest and can be used on allies within 30 ft of you.
|''Oracle, Elementalist''
|-
|-
|Elemental Affinity IV
|'''Elemental Affinity IV'''
|Oracle, Elementalist
|Elemental Affinity III, Elementalist 9
|Elemental Affinity III, Elementalist 9
|Regain one use of Elemental Affinity upon Recouping. Affinity can work on energy damage as well.
|Regain one use of Elemental Affinity upon Recouping. Affinity can work on energy damage as well.
|''Oracle, Elementalist''
|-
|-
|Absorb Explosion
|'''Absorb Explosion'''
|Oracle, Elementalist
|Elemental Affinity IV
|Elemental Affinity IV
|When you take elemental AOE damage, you can cause all other creatures to halve the damage that they took from the blast. On your next turn, you can spend 3 AP to make a special attack in a 60 ft line. +LUCK vs REF of each creature in the line, dealing 3d6 damage of that elemental type and 1⁄2 damage on a miss. (1/Rest)
|(1/
Rest) When you take elemental AOE damage, you can cause all other creatures to halve the damage that they took from the blast. On your next turn, you can spend 3 AP to make a special attack in a 60 ft line. +LUCK vs REF of each creature in the line, dealing 3d6 damage of that elemental type and 1⁄2 damage on a miss.  
|''Oracle, Elementalist''
|-
|-
|Repurpose Damage III
|'''Repurpose Damage III'''
|Oracle, Elementalist
|Elemental Affinity IV, Repurpose Damage II
|Elemental Affinity IV, Repurpose Damage II
|Gain an additional Repurpose Damage power, choosing from the old lists or from talents with the Repurpose Damage III tag. Siphon Damage can let you gain abilities from the new list.
|Gain an additional Repurpose Damage power, choosing from the old lists or from talents with the Repurpose Damage III tag. Siphon Damage can let you gain abilities from the new list.
|''Oracle, Elementalist''
|-
|-
|Bodily Necrosis
|'''Bodily Necrosis'''
|Oracle, Elementalist, Repurpose Damage III
|Repurpose Damage III
|Repurpose Damage III
|When you take necrotic damage, you can weaken your enemies. For 1 minute when you attack a single creature and hit, that creature is Dazed until the end of its next turn.
|When you take necrotic damage, you can weaken your enemies. For 1 minute when you attack a single creature and hit, that creature is Dazed until the end of its next turn.
|''Oracle, Elementalist, Repurpose Damage III''
|-  
|-  
|Psychic Resonance
|'''Psychic Resonance'''
|Oracle, Elementalist, Repurpose Damage III
|Repurpose Damage III
|Repurpose Damage III
|When you take psychic damage, you can surround yourself in a psychic field. You cannot be Charmed, Enthralled, or Shaken for 1 minute.
|When you take psychic damage, you can surround yourself in a psychic field. You cannot be Charmed, Enthralled, or Shaken for 1 minute.
|''Oracle, Elementalist, Repurpose Damage III''
|-
|-
|Irradiated Aura
|'''Irradiated Aura'''
|Oracle, Elementalist, Repurpose Damage III
|Repurpose Damage III
|Repurpose Damage III
|When you take radiant damage, you burst into radiance for 1 minute. Shed bright light for 30 ft, dim light for 30 ft beyond that, and gain Resist 5 Ammunition. If this causes ammunition to miss, it is burnt to a crisp.
|When you take radiant damage, you burst into radiance for 1 minute. Shed bright light for 30 ft, dim light for 30 ft beyond that, and gain Resist 5 Ammunition. If this causes ammunition to miss, it is burnt to a crisp.
|''Oracle, Elementalist, Repurpose Damage III''
|-
|-
|Sonorous Strikes
|'''Sonorous Strikes'''
|Oracle, Elementalist, Repurpose Damage III
|Repurpose Damage III
|Repurpose Damage III
|When you take sonic damage, your attacks become thunderous. For 1 minute when you attack a single creature and hit, that creature also falls Prone if it is Huge or smaller.
|When you take sonic damage, your attacks become thunderous. For 1 minute when you attack a single creature and hit, that creature also falls Prone if it is Huge or smaller.
|''Oracle, Elementalist, Repurpose Damage III''
|-
|-
|Elemental Affinity V
|'''Elemental Affinity V'''
|Oracle, Elementalist
|Elemental Affinity IV, Elementalist 13
|Elemental Affinity IV, Elementalist 13
|Elemental Strikes also apply to spells that deal damage. Spells that deal damage can be of that damage type or the normal damage type (the creature with Elemental Strikes chooses each time). (2/Rest)
|(2/Rest) Elemental Strikes also apply to spells that deal damage. Spells that deal damage can be of that damage type or the normal damage type (the creature with Elemental Strikes chooses each time).  
|''Oracle, Elementalist''
|-
|-
|Elemental Mastery
|'''Elemental Mastery'''
|Oracle, Elementalist, Capstone
|Elemental Affinity V
|Elemental Affinity V
|You are a master of all elements, and can blend them together with impeccable ease. The archfae from Ashyidir Conclave itself look upon you as skillful in their arts. Regain one use of Elemental Affinity each time you
|You are a master of all elements, and can blend them together with impeccable ease. The archfae from Ashyidir Conclave itself look upon you as skillful in their arts. Regain one use of Elemental Affinity each time you Recoup. Choose one of your Repurpose Damage abilities. It can be used indefinitely and does not expend your Repurpose
Recoup. Choose one of your Repurpose Damage abilities. It can be used indefinitely and does not expend your Repurpose
Damage usages. Finally, you gain the Superior Affinity ability.
Damage usages. Finally, you gain the Superior Affinity ability.
Superior Affinity Affinity negates all damage of that type and heals the recipient for 1⁄2 the total damage instead. (1/
 
Rest)
* <u>Superior Affinity</u> (1/ Rest) Affinity negates all damage of that type and heals the recipient for 1⁄2 the total damage instead.  
Level 30: Superior Affinity becomes 1/Recoup.
* <u>Level 30:</u> Superior Affinity becomes 1/Recoup.
|''Oracle, Elementalist, Capstone''
|}
|}


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