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== Goods and Services == | == Goods and Services == | ||
These tables list suggested prices for food, overnight stays in inns, and the like. | These tables list suggested prices for food, overnight stays in inns, and the like. | ||
=== Consumables === | |||
{| class="wikitable" | |||
|+ | |||
!Name | |||
!Cost | |||
!Effect | |||
!Expiration | |||
!Source | |||
|- | |||
|'''Herbal Potion''' | |||
|25 sc | |||
|(1/Rest) The imbiber gains HP equal to 1 + the potion creator's Medicine skill. | |||
|12 hours | |||
|CRB | |||
|- | |||
|'''Healing Vial''' | |||
|50 sc | |||
| +1d4 HP | |||
|1 week | |||
|CRB | |||
|- | |||
|'''Healing Potion''' | |||
|250 sc | |||
| +2d4+2 HP | |||
|1 week | |||
|CRB | |||
|- | |||
|'''Healing Elixir''' | |||
|500 sc | |||
| +4d4+4 HP | |||
|1 week | |||
|CRB | |||
|- | |||
|'''Greater Healing Elixir''' | |||
|1500 sc | |||
| +8d4+8 HP | |||
|1 week | |||
|CRB | |||
|- | |||
|'''Grand Healing Elixir''' | |||
|3000 sc | |||
|Heals its imbiber completely, but the imbiber becomes intoxicated, gaining the Shaken condition until they Take a Rest. | |||
|1 week | |||
|CRB | |||
|- | |||
|'''Alchemical Spinach''' | |||
|1 sc | |||
|Deal +1 [[damage]] whenever they hit a hostile creature for the next 10 minutes. A creature cannot stack this benefit multiple times within the same 10 minute period. | |||
| | |||
|Harker's | |||
|- | |||
|'''Garlic''' | |||
|2 sc | |||
|After consuming rations seasoned with garlic, a creature’s blood becomes toxic to vampires. If a [[vampire]] drinks the blood of a creature that has consumed garlic within the past 8 hours, then the vampire becomes Sickened for 10 minutes. | |||
| | |||
|Harker's | |||
|- | |||
|'''Jitterwater''' | |||
|1 sc | |||
|Consuming one serving of a caffeinated drink allows you to remain awake and active for 2 more hours before making checks to avoid Fatigue. You may only consume once per rest. | |||
| | |||
|Harker's | |||
|- | |||
|'''Tranquiline''' | |||
|1 sc | |||
|After consuming a pill, your Fear Threshold increases by +2 for the next 10 hours, potentially allowing you to Take a Rest with more unresolved Fear. However, for the first minute after you awaken, you are Chilled. | |||
| | |||
|Harker's | |||
|} | |||
=== Clothes === | === Clothes === | ||