Emissary of the Exiles: Difference between revisions

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! colspan="6" |Features
! colspan="6" |Features
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| colspan="6" |'''Mind [[Shield]].''' The Emissary of the Exiles has +2 to all mental defenses. Innate Divinity. Using CHA, the Emissary can cast the following spells innately.
| colspan="6" |'''Mind [[Shield]].''' The Emissary of the Exiles has +2 to all mental defenses.  
'''Innate Divinity'''. Using CHA, the Emissary can cast the following spells innately.


(At Will) [[Brooding Darkness]], [[Compel Truth]], [[Decree]], [[Demoralize]], [[Shining Bolt]]
(At Will) [[Brooding Darkness]], [[Compel Truth]], [[Decree]], [[Demoralize]], [[Shining Bolt]]
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(3/Rest) [[Banish]], [[Celestial Form]], [[Heavenly Fire]]
(3/Rest) [[Banish]], [[Celestial Form]], [[Heavenly Fire]]


'''Divine Rituals.''' Using AWR, the Emissary of the Exiles can cast each of the following divine rituals. Create [[Undead]], [[Exorcism]], [[Greater Restoration]], and [[Revive]].
'''Divine Rituals.''' Using AWR, the Emissary of the Exiles can cast each of the following divine rituals. [[Create Undead]], [[Exorcism]], [[Greater Restoration]], and [[Revive]].


'''Lifeblood.''' When the Emissary of the Exiles is Bloodied, if its blood lands on solid ground, then the blood becomes a Damned Soul that acts on the same [[initiative]] count as other Damned Souls.
'''Lifeblood.''' When the Emissary of the Exiles is Bloodied, if its blood lands on solid ground, then the blood becomes a Damned Soul that acts on the same [[initiative]] count as other Damned Souls.
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