Aradin the Witchblade: Difference between revisions

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==== '''Fighting Aradin''' ====
==== '''Fighting Aradin''' ====
Aradin has the Spear of Proclamation in his [[possession]] at the start of the campaign, so it is included in his stats below. When the heroes confront Aradin, it should be a deadly encounter. The total ML = (½ the party’s level) + 4. Aradin keeps '''Skeletons''' (CC chapter 2) in his attendance, along with '''Underbridge Initiates''' and '''Underbridge Cultists''' (Appendix C). For a particularly difficult challenge, if Druvesk the '''[[Bonewraith]]''' survives Chapter 3, then he might fight with Aradin as well.
Aradin has the Spear of Proclamation in his possession at the start of the campaign, so it is included in his stats below. When the heroes confront Aradin, it should be a deadly encounter. The total ML = (½ the party’s level) + 4. Aradin keeps '''[[Skeleton|Skeletons]]''' (CC chapter 2) in his attendance, along with '''[[Underbridge Initiate|Underbridge Initiates]]''' and '''[[Underbridge Cultist|Underbridge Cultists]]''' (Appendix C). For a particularly difficult challenge, if Druvesk the '''[[Bonewraith]]''' survives Chapter 3, then he might fight with Aradin as well.




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'''Initiate of the Occult.''' Using CHA, Aradin knows the following occult chants, rituals, and spells. He has 20 SP, which he regains when he Takes a Rest.
'''Initiate of the Occult.''' Using CHA, Aradin knows the following occult chants, rituals, and spells. He has 20 SP, which he regains when he Takes a Rest.


* Chants: [[Cultic Revenge]], [[Forked Tongue]], [[Shadow]] Knife
* Chants: [[Cultic Revenge]], [[Forked Tongue]], [[Shadow Knife]]
* Rituals: [[Bedeviling Countenance]], [[Child of Darkness]], Devil’s Sight, [[Refraction of a Thousand Souls]]
* Rituals: [[Bedeviling Countenance]], [[Child of Darkness]], [[Devil's Sight|Devil’s Sight]], [[Refraction of a Thousand Souls]]
* Spells: Darkness, Hex of Hemophilia, [[Minor Augmentation]], [[Warp Step]]
* Spells: [[Darkness]], [[Hex Of Hemophilia|Hex of Hemophilia]], [[Minor Augmentation]], [[Warp Step]]


'''Auras (3/Rest).''' Using CHA, Aradin can cast the following auras. Only one aura may be active at a time. Auras extend in a 10 ft radius and last for 10 minutes once active (or until another aura is cast).
'''Auras (3/Rest).''' Using CHA, Aradin can cast the following auras. Only one aura may be active at a time. Auras extend in a 10 ft radius and last for 10 minutes once active (or until another aura is cast).
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