Bandit Marauder: Difference between revisions

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! colspan="6" |Features
! colspan="6" |Features
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| colspan="6" |'''Blend in Terrain.''' When the [[Bandit]] has cover, its AR and physical defenses increase by +1.
| colspan="6" |'''Blend in Terrain.''' When the [[Bandit]] Marauder has cover, its AR and physical defenses increase by +1.
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! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
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==== ''The Bandit can MOVE and take ONE of the following actions'''.''''' ====
==== ''The Bandit Marauder can MOVE and take ONE of the following actions'''.''''' ====
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| colspan="6" |'''Move.''' The Bandit can move up to its speed.
| colspan="6" |'''Move.''' The Bandit Marauder can move up to its speed.
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| colspan="6" |'''Battle Axe.''' ''Reach 5 ft Hand-and-a-Half Weapon.'' +3 vs AR. '''Hit:''' 7 (1d8+3) sharp, or 8 (1d10+3) with two hands.
| colspan="6" |'''Battle Axe.''' ''Reach 5 ft Hand-and-a-Half Weapon.'' +3 vs AR. '''Hit:''' 7 (1d8+3) sharp, or 8 (1d10+3) with two hands.
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'''Exploit (1/Round).''' The Bandit can [[Actions#Advanced Maneuvers|Exploit]].
'''Exploit (1/Round).''' The Bandit Marauder can [[Actions#Advanced Maneuvers|Exploit]].
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