Gust

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Revision as of 17:05, 1 December 2023 by Spazztaztic (talk | contribs) (Created page with "Primal Chant, Warding, Extrinsic, Weather APC: 1 Reactive AP, which you spend when attacked by one of the objects described below Range: Self Requirements: Gesture Duration: Instantaneous A gust of wind buffers you and protects you from attacks. When you are targeted by either a physical projectile (such as an arrow or sling pellet) or by a gaseous attack (such as a cloud of poison), you may use this chant. Gain Resist 3 against that attack’s damage type, pos...")
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Primal Chant, Warding, Extrinsic, Weather

APC: 1 Reactive AP, which you spend when attacked by one

of the objects described below

Range: Self

Requirements: Gesture

Duration: Instantaneous

A gust of wind buffers you and protects you from attacks.

When you are targeted by either a physical projectile (such

as an arrow or sling pellet) or by a gaseous attack (such as

a cloud of poison), you may use this chant. Gain Resist 3

against that attack’s damage type, possibly causing it to miss.

You retain Resist 3 against attacks of that damage type until

the start of your next turn.

When you cast this chant and are at a higher power tier, the

chant becomes stronger:

Tier 2: Your Resist bonus lasts until the end of your next turn.

Tier 3: Your Resist number increases by +1.

Tier 4: Your Resist number increases by +1.

Tier 5: Your Resist number increases by +1.

Tier 6: Your Resist number increases by +1.