Wall of Fire

Revision as of 22:31, 28 November 2023 by Spazztaztic (talk | contribs) (Created page with "''Arcane Spell, Evoking, Conjuring2'' '''APC:''' 9 '''SPC:''' 26 '''Range:''' 120 ft '''Requires:''' Gesture, Verbal, Visual, Line of effect '''Duration"''' Instantaneous Choose two points within range that are no more than 60 ft apart from one another. Draw a line between those two points and make a magic attack against the FORT of each creature that the line touches. On a hit, a creature takes 3d10 Fire damage. On a miss, a creature takes ½ damage. On a crit, a...")
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Arcane Spell, Evoking, Conjuring2

APC: 9

SPC: 26

Range: 120 ft

Requires: Gesture, Verbal, Visual, Line of effect

Duration" Instantaneous

Choose two points within range that are no more than 60 ft apart from one another. Draw a line between those two points and make a magic attack against the FORT of each creature that the line touches. On a hit, a creature takes 3d10 Fire damage. On a miss, a creature takes ½ damage. On a crit, a creature begins Burning (1d10).

Any inanimate objects that are not being worn or carried burst into flame. This fire will expand its length and width by 5 ft every 30 seconds. If there is a strong wind, then the fire will instead expand by 5 ft every 10 seconds in the direction that the wind is blowing. If the fire is burning uphill, it will move an additional 5 ft. Although sparked by magic, the fire itself is considered nonmagical.

Whenever a creature starts its turn in the fire or moves into the fire for the first time on a given turn, it must make an END check against DC 10 + your magic attribute. It takes 2d10 fire damage if it fails, and ½ as much if it succeeds.

Fire created from this spell will burn until extinguished through magical or mundane means or until it runs out of natural fuel.