Stained Glass
Supernatural Item, Uncommon, Essence 5
These shards of stained glass offer small abilities based on their color. Many stained glass shards function 1/Rest, while others function once and then shatter. The different colors of stained glass, and their effects, are listed on the following table.
| Stained Glass Color | Stained Glass Ability |
| Red | When you hit a creature with a weapon attack, add +1 fire damage to the damage dealt. Then the glass has a 10% chance of shattering. When stored within a Stained Glass Frame, a creature bonded with the frame adds this bonus to all of their weapon attacks. |
| Orange | When you cast a spell or use a feature that causes a creature other than yourself to regain HP, you may break this shard to replace one of the dice rolled with its max value. Once the shard breaks, it cannot be used again. |
| Yellow | When you regain HP, you regain an additional +2 HP. The glass then shatters. When stored within a Stained Glass Frame, a creature bonded with the frame gains this bonus whenever they regain HP. |
| Green | When you fail an attribute check, you may roll 1d6 and add it to the result of the check. When you do so, this shard of stained glass breaks, and cannot be used again. |
| Blue | When you make an attribute check, you may add a +1 to the check. Then the glass has a 10% chance of shattering. When stored within a Stained Glass Frame, a creature bonded with the frame instead gains a +1 to all of their attribute checks. |
| Purple | When you take damage, you may use 1 Reactive AP to break this piece of stained glass. If you do so, the damage you take from the triggering effect is reduced by 5. Once this piece of stained glass is broken, it cannot be used again. |