Conditions: Difference between revisions

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'''TAUNTED'''
'''TAUNTED'''


You have TA attacking the creature that Taunted you, and
You have TA attacking the creature that Taunted you, and have TD attacking other creatures.


have TD attacking other creatures.




'''UNCONSCIOUS'''
'''UNCONSCIOUS'''


The creature must roll three dice and take the lowest result to perceive checks that rely on sound. They automatically fail checks that rely on vision. A creature can be shaken awake by another creature who expends 1AP as long as they have at least 1 HP. Taking any damage automatically ends this effect. An Unconscious creature is Helpless.
The creature must roll three dice and take the lowest result to perceive checks that rely on sound. They automatically fail checks that rely on vision. A creature can be shaken awake by another creature who expends 1 AP as long as they have at least 1 HP. Taking any damage automatically ends this effect. An Unconscious creature is Helpless.




'''UNSEEN'''
'''UNSEEN'''


An unseen creature gains TA, and when it makes an attack, it rolls two d20’s and takes the higher result. It cannot betargeted by Line of Sight effects. Unseen creatures are also considered Concealed. Unless the source of the Unseen condition states otherwise, you lose the Unseen condition when:
An unseen creature gains TA, and when it makes an attack, it rolls two d20’s and takes the higher result. It cannot be targeted by Line of Sight effects. Unseen creatures are also considered Concealed. Unless the source of the Unseen condition states otherwise, you lose the Unseen condition when:


• You make an attack roll
• You make an attack roll
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• You move into clear line of sight of a creature, such as into bright light, out of concealment, or the like
• You move into clear line of sight of a creature, such as into bright light, out of concealment, or the like


When trying to spot an Unseen creature, you can spend 1 AP (NPCs can trade one action) once on your turn to attack an Unseen target’s ANT with your AWR. If you win, you know what square it is occupying, but it remains Unseen. If it is more than 60t away from you, you automatically lose. If you are the target of a ranged attack or effect, you know which direction the attack came from. If you are the target of a Melee attack, you know which square you were attacked from.
When trying to spot an Unseen creature, you can spend 1 AP (NPCs can trade one action) once on your turn to attack an Unseen target’s ANT with your AWR. If you win, you know what square it is occupying, but it remains Unseen. If it is more than 60 ft away from you, you automatically lose. If you are the target of a ranged attack or effect, you know which direction the attack came from. If you are the target of a Melee attack, you know which square you were attacked from.


When attacking an Unseen creature, indicate which square you are attacking, roll 2d20, and take the lower result. You know if the attack hits, but gain no information from missing.
When attacking an Unseen creature, indicate which square you are attacking, roll 2d20, and take the lower result. You know if the attack hits, but gain no information from missing.