Tinkerer: Difference between revisions

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|'''Arcane Artificer'''
|'''Arcane Artificer'''
|Tinkerer Entry
|Tinkerer Entry
|You gain the [[Student]] of the Arcane talent if you do not already have it. Each time you level up and spend your talent point on a talent in the Magitechnician stack, you gain +5 SP and +1 Arcane Power.
|You gain the Student of the Arcane talent if you do not already have it. Each time you level up and spend your talent point on a talent in the Magitechnician stack, you gain +5 SP and +1 Arcane Power.
Magitechnicians cast spells as if they were devices, and the caster can choose how they describe the spells being cast. Perhaps a [[Fireball]] is launched from a firearm-like device, Fly might be a jetpack, Raise [[Skeleton]] could be a mechanical backpack puppeteering bones, and [[Living Letter]] might be a tiny drone.
Magitechnicians cast spells as if they were devices, and the caster can choose how they describe the spells being cast. Perhaps a Fireball is launched from a firearm-like device, Fly might be a jetpack, Raise Skeleton could be a mechanical backpack puppeteering bones, and Living Letter might be a tiny drone.  
 
This has no mechanical effect other than when you trigger backlash as a Magitechnician. In this case, you do not take damage or end your turn, but you lose access to the spell that triggered backlash until you Take a Rest, as the contraption needs to be repaired.
This has no mechanical effect other than when you trigger Backlash as a Magitechnician. In this case, you do not take damage or end your turn, but you lose access to the spell that triggered Backlash until you Take a Rest, as the contraption needs to be repaired.
INT is your magic attribute.
|''Tinkerer, Magitechnician''
|''Tinkerer, Magitechnician''
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|'''Golemancer'''
|'''Golemancer'''
|Arcane Artificer
|Arcane Artificer
|You gain the [[Create Lesser Golem]] spell if you do not already know it. If you do not have a Lesser [[Golem]] active, casting this spell is free for you and the created golem is permanent. It can be made of Metal or Stone as its Primary Material, and it gains +2 STR. It is created by the Arcane Source. It gains the [[Mend]] and [[Minor Conjuration]] cantrips.
|You gain the [[Create Lesser Golem]] spell if you do not already know it. If you do not have a Lesser Golem active, casting this spell is free for you and the created golem is permanent. It can be made of Metal or Stone as its Primary Material, and it gains +2 STR. It is created by the Arcane Source. It gains the [[Mend]] and [[Minor Conjuration]] cantrips.
|''Tinkerer, Magitechnician''
|''Tinkerer, Magitechnician''
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|'''Spell Storing'''
|'''Spell Storing'''
|Golemancer
|Golemancer
|You create an object, such as a bracelet, locket, or ring, that stores spells for you. When creating a mote via [[Delay Spell]], you can put the spell into the Spell Storing object and its duration becomes 24 hours. Your motes cannot be released prematurely without the condition being triggered, and after the duration they dissipate harmlessly.
|You create an object - such as a bracelet, locket, or ring, that stores spells for you. When creating a mote via [[Delay Spell]], you can put the spell into the Spell Storing object and its duration becomes 24 hours. Your motes cannot be released prematurely without the condition being triggered, and after the duration they dissipate harmlessly.
|''Tinkerer, Magitechnician''
|''Tinkerer, Magitechnician''
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|'''Cantrip Cannon'''
|'''Cantrip Cannon'''
|Magitechnician
|Magitechnician
|You create a permanent spell device that fires Cantrips. Choose [[Beam of Fire]], [[Frostbite]], or [[Grave Whisper]]. This device cannot trigger backlash. You may now use your total Character Level for this cantrip’s power instead of your Arcane Power.
|You create a permanent spell device that fires cantrips. Choose [[Beam of Fire]], [[Frostbite]], or [[Grave Whisper]]. This device cannot trigger backlash. You may now use your total Character Level for this cantrip’s power instead of your Arcane Power.
|''Tinkerer, Magitechnician''
|''Tinkerer, Magitechnician''
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|'''Golemancer II'''
|'''Golemancer II'''
|Cantrip Cannon
|Cantrip Cannon
|Your Golem gains a compartment that functions as a Dimensional Case (see the Tinkering Item table). This and items inside are shielded from Divining magic. It takes a creature a DC 20 AWR check to find the compartment and a DC 20 STR/Applied Force or INT/Lockpicking check to enter against the Golem’s will.
|Your Golem gains a compartment that functions as a Dimensional Case (see the ''Tinkering Item'' table). This and items inside are shielded from Divining magic. It takes a creature a DC 20 AWR check to find the compartment and a DC 20 STR/Applied Force or INT/Lockpicking check to enter against the Golem’s will.
|''Tinkerer, Magitechnician''
|''Tinkerer, Magitechnician''
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|'''Flash of Genius'''
|'''Flash of Genius'''
|Cantrip Cannon II
|Cantrip Cannon II
|When one of your mental defenses is attacked, You can spend 5 SP to add 1⁄2 your INT to all of your mental defenses until the beginning of your next turn.
|When one of your mental defenses is attacked, you can spend 5 SP to add ½ your INT to all of your mental defenses until the beginning of your next turn.
|''Tinkerer, Magitechnician''
|''Tinkerer, Magitechnician''
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You gain a special permanent Spell Device with a spell that costs 10 SP or fewer. That spell permanently has SPC 0 for you.
You gain a special permanent Spell Device with a spell that costs 10 SP or fewer. That spell permanently has SPC 0 for you.


* <u>Level 30</u>: Gain another special permanent Spell Device with a spell that costs 16 SP or fewer. That spell permanently has SPC 0 for you.
* '''Level 30:''' Gain another special permanent Spell Device with a spell that costs 16 SP or fewer. That spell permanently has SPC 0 for you.
|''Tinkerer, Magitechnician, '''Capstone'''''
|''Tinkerer, Magitechnician, '''Capstone'''''
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