Getting Started: Difference between revisions

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__NOAUTOLINKS__
MythCraft is a new TTRPG universe and game system featuring complex character creation, rich [[combat]], and a huge eon-spanning universe. It is a '''d20-based system''' that will feel familiar to experienced role-players and exciting to first-timers. Combat utilizes an Action Point system that seamlessly blends tactical gameplay with a rich narrative experience. MythCraft offers a '''“medium crunch”''' experience: it is very customizable and character creation is a detailed process, but you won’t need a calculator and spreadsheets to play it.
MythCraft is a new TTRPG universe and game system featuring complex character creation, rich [[combat]], and a huge eon-spanning universe. It is a '''d20-based system''' that will feel familiar to experienced role-players and exciting to first-timers. Combat utilizes an Action Point system that seamlessly blends tactical gameplay with a rich narrative experience. MythCraft offers a '''“medium crunch”''' experience: it is very customizable and character creation is a detailed process, but you won’t need a calculator and spreadsheets to play it.


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Most adventurers gain classes at some point in their career. Classes are unique groupings of talents with powerful capstone abilities, setting you apart from common rabble. Many soldiers fight competently, but warriors command the field of battle on an entirely different scale.
Most adventurers gain classes at some point in their career. Classes are unique groupings of talents with powerful capstone abilities, setting you apart from common rabble. Many soldiers fight competently, but warriors command the field of battle on an entirely different scale.


You do not have to take a class. You could choose to simply keep taking specialization talents and/or [[Magic Talents|magic talents]] and focus on abilities granted outside of class talents. But the thirteen classes cover a broad range of heroic abilities, so you’re likely to find something here that suits your vision.
You do not have to take a class. You could choose to simply keep taking specialization talents and/or magic talents and focus on abilities granted outside of class talents. But the thirteen classes cover a broad range of heroic abilities, so you’re likely to find something here that suits your vision.


Note that all classes have a prerequisite: you must be Character Level 2 or higher before you can enter a class. This means that at level 1, the talent you take must be a specialization talent
Note that all classes have a prerequisite: you must be Character Level 2 or higher before you can enter a class. This means that at level 1, the talent you take must be a specialization talent