7,689
edits
(Created page with "[Back to creatures] __NOTOC__ Each natural environment needs a guardian, and the mystic wardens fill this role. Amalgamations of plant and mineral matter in the shape of large beasts native to their environment, wardens would be apex predators if they needed to hunt or eat. Instead, they are stoic guardians of the natural state of things in their respective habitats, protecting the fragile balance of their ecosystem from foreign threats. When envisio...") |
No edit summary |
||
| Line 13: | Line 13: | ||
|+ | |+ | ||
! colspan="6" | | ! colspan="6" | | ||
=== | === Jungle Warden === | ||
|- | |- | ||
| colspan="6" |''Monster Level:'' | | colspan="6" |''Monster Level: 10'' | ||
|- | |- | ||
| colspan="6" |'' | | colspan="6" |''Huge. Plant Monstrosity'' | ||
|- | |- | ||
!'''STR''' | !'''STR''' | ||
| Line 26: | Line 26: | ||
!CHA | !CHA | ||
|- | |- | ||
! | !4 | ||
! | !3 | ||
! | !3 | ||
! | !4 | ||
! | !-3 | ||
! | !-2 | ||
|- | |- | ||
| | | | ||
!Ref: | !Ref: 13 | ||
!Fort: | !Fort: 13 | ||
!Ant: | !Ant: 14 | ||
!Log: | !Log: 7 | ||
!Will: | !Will: 8 | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan="3" |'''[[Armor]] Rating''' | | colspan="3" |'''[[Armor]] Rating''' 14 | ||
| colspan="3" |''' | | colspan="3" |'''Resist''' Physical 2 '''Immune''' Psychic | ||
|- | |- | ||
| colspan="3" |'''Hit Points''' | | colspan="3" |'''Hit Points''' 100 | ||
| colspan="3" |''' | | colspan="3" |'''DR''' 4/Fire | ||
|- | |- | ||
| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 40 ft, Climb 40 ft, Swim 40 ft | ||
| colspan="3" |'''Senses''' | | colspan="3" |'''Senses''' Darkvision 60 ft | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
| colspan="3" |'''Traits''' | | colspan="3" |'''Traits''' Immutable, Immovable | ||
|- | |- | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Amphibious.''' The Jungle Warden can breathe both air and water. [[Primal]] Origin. The Jungle Warden has TA on attacks against [[Occult]] and [[Psionic]] creatures, and TD against [[Arcane]] and [[Divine]] creatures. | ||
'''[[Photosynthesis]].''' The Jungle Warden has Regen 4 when it starts its turn in direct sunlight. | |||
'''Fungal Matter.''' When the Jungle Warden starts its turn in dim light or [[darkness]], it deals 5 (2d4) additional necrotic [[damage]] on all its attacks. | |||
'''Tree Step.''' If the Jungle Warden moves and both starts and ends its movement within 5 ft of a tree, it cannot be targeted by reactive attacks as it teleports between plants. | |||
|- | |- | ||
! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''The | ==== ''The Jungle Warden can take THREE of the following actions, or take the same action '''three times.''''' ==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Move.''' The Jungle Warden can move up to its speed. | ||
'''Vine Snare.''' ''Reach 15 ft Natural Weapon''. +4 vs AR. '''Hit''': 6 (1d4+4) blunt and the creature is pulled up to 10 ft closer to the Jungle Warden. | |||
'''[[Poison]] Secretion'''. ''Reach 5 ft Natural Weapon''. +4 vs FORT. '''Hit:''' 5 (2d4) poison and the creature is Sickened until the end of its next turn. | |||
|- | |- | ||
! colspan="6" | | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''''' | ==== '''''OR''' the Jungle Warden can MOVE and take the following action.'' ==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Decaying Spores (Recharge 4).''' ''15 ft Radius Natural Weapon.'' +4 vs FORT of all creatures in the radius. '''Hit''': 10 (4d4) necrotic and the creature is Sickened until the end of its next turn. '''Miss:''' 1⁄2 damage and the creature is not sickened. | ||
|- | |- | ||
! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Exploit (1/Round).''' The Jungle Warden can [[Actions#Advanced Maneuvers|Exploit]] with its Vine Snare. If it hits, the creature is pulled up to 10ft back to the Jungle Warden. | ||
|} | |} | ||