Deities: Difference between revisions

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This appendix provides lists of known deities in Ancerra. These tables contain a deity’s basic disposition on the cosmos, iconography that their worshipers might use, and the [[divine]] icons to which they give you access if you are a [[cleric]] who worships that deity.
__NOAUTOLINKS__
 
This page provides lists of known deities in Ancerra. These tables contain a deity’s basic disposition on the cosmos, iconography that their worshipers might use, and the divine icons to which they may give you access if you worship, barter with, or steal power from that deity.


== Major Pantheons ==
Most of the following pantheons are generally known throughout Ancerra, but some (like the Cyoth) are cryptic and almost entirely unheard of by layperson and scholar alike.
Most of the following pantheons are generally known throughout Ancerra, but some (like the Cyoth) are cryptic and almost entirely unheard of by layperson and scholar alike.


=== Archfae ===
== Archfae Deities ==
While still considered deities, the archfae are notably less powerful than most other deities. The archfae can further be categorized into six Conclaves. These Conclaves all reside in the Everwilds, and an individual archfae might be a member of multiple Conclaves (though this is uncommon). The Conclaves are as follows:
While still considered deities, the archfae are notably less powerful than most other deities. The archfae can further be categorized into six conclaves. These conclaves all reside in the Everwilds, and an individual archfae might be a member of multiple conclaves (though this is uncommon). The conclaves are as follows:


'''Ashyidir.''' The fae from the Ashyidir Conclave are prime [[elemental]] forces incarnate. They often fight amongst themselves, but do not have any true long-lasting animosity as they recognize that they all need each other and offer something wholly unique to the magibiosphere. Given their understanding of the necessity of all elements, the Ashyidir Conclave is generally lawful and [[order]]-oriented.
'''Ashyidir.''' The fae from the Ashyidir Conclave are prime elemental forces incarnate. They often fight amongst themselves, but do not have any true long-lasting animosity as they recognize that they all need each other and offer something wholly unique to the magibiosphere. Given their understanding of the necessity of all elements, the Ashyidir Conclave is generally lawful and order-oriented.


'''Leitspina'''. Incarnations of the six humanoid senses: sight, smell, taste, touch, hearing, and instinct. The Leitspina Conclave tends towards chaos, often creating whimsical alliances with the Stravon just to cause trouble.
'''Leitspina'''. Incarnations of the six humanoid senses: sight, smell, taste, touch, hearing, and instinct. The Leitspina Conclave tends towards chaos, often creating whimsical alliances with the Stravon just to cause trouble.


'''Pashak'''. Archfae from the Pashak Conclave are exemplars of the plant kingdom. The Pashak Conclave is fiercely pacifistic and tries to maintain cordiality between all other Courts.
'''Pashak'''. Archfae from the Pashak Conclave are exemplars of the plant kingdom. The Pashak Conclave is fiercely pacifistic and tries to maintain cordiality between all other conclaves.  


'''Shibmar'''. Archfae from the Shibmar Conclave are exemplars of the animal kingdom. While the Shibmar Conclave tends towards maintaining law, they are also usually more aggressive than the Ashyidir.
'''Shibmar'''. Archfae from the Shibmar Conclave are exemplars of the animal kingdom. While the Shibmar Conclave tends towards maintaining law, they are also usually more aggressive than the Ashyidir.


'''Stravon.''' Incarnations of the various [[primal]] emotions and combinations thereof. The Wusvarin Court generally acts in chaotic and short-sighted fashion, causing endless frustration for the other courts.
'''Stravon.''' Incarnations of the various primal emotions and combinations thereof. The Stravon Conclave generally acts in chaotic and short-sighted fashion, causing endless frustration for the other courts.
 
'''Vertumna.''' Incarnations of the four seasons, their symbolic representations. The Vertumna Conclave is generally unconcerned with day to day affairs but applies pressure to the cosmic scales when any one deific faction grows too powerful or threatening. They don’t believe in Good or Evil, but just try to keep all planar and deific entities roughly equal in scope of power.
 
=== Avardri ===
The avadri are a race of technological gods, wielding vast cosmic powers through the use of machines and programs that use reality as the hardware and thoughts as software. They often create monuments and supercomputers out of basic materials such as stone to exercise their creative capabilities. They are generally forgotten gods, known (and feared) by the other planar entities but lost to the mainstream historical accounts of many mortals. As such, it is uncommon for humanoid religions on Ancerra to venerate the avadri, though some cults dedicate themselves to them and some religious teachings mention them in apocryphal texts. An avadri might be a Paragon or a Corrupted; these are the two factions of avadri that clashed before the creation of Ancerra in a cosmic war that nearly destroyed reality.
 
=== Avatars ===
Avatars are a small group of fundamental entities that might also be categorized in any of the other major pantheons. They perpetuate a recurring cycle that can lead to the creation or destruction of entire worlds. The most powerful archfae, the leaders of the celestials, and the strongest fiend lords could be considered avatars. There are also a handful of avatars more powerful than all other pantheons. These avatars follow the model of the six creators, rarely involving themselves in direct happenings in the cosmos, instead guiding the other pantheons with a light touch.


=== Celestials ===
'''Vertumna.''' Incarnations of the four seasons, their symbolic representations. The Vertumna Conclave is generally unconcerned with day-to-day affairs but applies pressure to the cosmic scales when any one deific faction grows too powerful or threatening. They do not believe in Good or Evil, but just try to keep all planar and deific entities roughly equal in scope of power.
Celestials are disciplined and structured. They understand the importance of divine law, and typically believe that upholding the cosmic order is their purpose. The Council of Celestials passes dictates that affect every major actor in the planes of existence, and the Celestials expect to be obeyed by other planar entities. In general, celestials are perceived as the arbiters of peace and justice, but the truth is more complicated. Some celestials exploit the cosmic legislative system in order to lord power over their colleagues.
 
=== Eldritch ===
Horrible, twisted creatures from beyond the known planes, in the obscuring mists of the Pale. Eldritch beings appeal to cultists due to their strange powers and the fear that they inspire.
 
=== Exiles ===
Exiles are former celestials. After the Celestial Civil War, the exiles were banished to Inferno, where they quickly became major warlords and power brokers in the hellscape. While the exiles are denounced in mainstream religions, some religious offshoots believe that the exiles were treated unfairly and need to be venerated.
 
=== Fiendlords ===
Before the exiles arrived in Inferno, the fiend lords ran the plane. Beings of brutality and chaos, they wage ongoing war with the exiles. Fiend lords typically have secretive and twisted cult followings.
 
=== Cyoth ===
Beings of absolute and uncaring law, they seek to preserve the existence of spacetime over the existence of life. In certain instances this has led to them carrying out mass exterminations when necessary, and creating entire races when needed. They are even more cryptic and unknowable than the ancient avadri, and virtually no mortal has ever heard of them.
 
== Archfae Deities ==
{| class="wikitable"
{| class="wikitable"
|+Ashydir Conclave
|+Ashyidir Conclave
!Deity
!Deity
!Icons
!Icons
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|-
|-
|'''Aya''' (AY-uh)
|'''Aya''' (AY-uh)
|''[[Decay]], Fate, Serenity''
|''Decay, Fate, Serenity''
|Blanket of ash
|Blanket of ash
|She believes that the aftermath of utter annihilation is utterly fascinating, and it is where true growth can occur.
|She believes that the aftermath of utter annihilation is utterly fascinating, and it is where true growth can occur.
Line 66: Line 44:
|''Order, Serenity, Wisdom''
|''Order, Serenity, Wisdom''
|Sturdy rock
|Sturdy rock
|[[Actions]] are dangerous. He believes in careful consideration and deliberation before any significant action.
|Actions are dangerous. He believes in careful consideration and deliberation before any significant action.
|-
|-
|'''Gaesh''' (GAYSH)
|'''Gaesh''' (GAYSH)
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|-
|-
|'''Sharyd''' (SHAHR-ed)
|'''Sharyd''' (SHAHR-ed)
|''Cultivation, Order, Love''
|''Cultivation, Love, Order''
|Wet clay
|Wet clay
|They adore any form of creative outlet, moving from one hobby to another with dizzying speed
|They adore any form of creative outlet, moving from one hobby to another with dizzying speed.
|-
|-
|'''Sheryn''' (SHEHR-en)
|'''Sheryn''' (SHEHR-en)
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|-
|-
|'''Aralunsi''' (ahr-ahl-UN-see)
|'''Aralunsi''' (ahr-ahl-UN-see)
|''Hedonism, Knowledge, [[Salvation]]''
|''Hedonism, Knowledge, Salvation''
|Tongue
|Tongue
|Enjoy the finer things in life, for you will not live forever. He finds great purpose in eating, singing, and conversing.
|Enjoy the finer things in life, for you will not live forever. He finds great purpose in eating, singing, and conversing.
|-
|-
|'''Daropmet''' (DAHR-oph-met)
|'''Daropmet''' (DAHR-oph-met)
|''[[Darkness]], Knowledge, Wrath''
|''Darkness, Knowledge, Wrath''
|Ear
|Ear
|Be patient and understand what someone else is really trying to say. They are deeply fulfilled through conversation and contemplation.
|Be patient and understand what someone else is really trying to say. They are deeply fulfilled through conversation and contemplation.
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|''Knowledge, Light, Wisdom''
|''Knowledge, Light, Wisdom''
|Eye
|Eye
|It’s important to keep your eye on the big picture. He is constantly vigilant and always trying to consider the grand plan.
|It is important to keep your eye on the big picture. He is constantly vigilant and always trying to consider the grand plan.
|-
|-
|'''Rosfa''' (ROSS-fuh)
|'''Rosfa''' (ROSS-fuh)
|''Salvation, Nature, Serenity''
|''Nature, Salvation, Serenity''
|Nose
|Nose
|Sometimes, memory can hold more truth than plain fact. She finds both sentiment and formative experiences to be absolutely foundational to existence.
|Sometimes, memory can hold more truth than plain fact. She finds both sentiment and formative experiences to be absolutely foundational to existence.
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|If you have in abundance, you ought to share with those less fortunate.
|If you have in abundance, you ought to share with those less fortunate.
|-
|-
|'''Augustan''' (ah-[[Gust|GUST]]-un)
|'''Augustan''' (ah-GUST-un)
|''Ambition, Salvation, Light''
|''Ambition, Light, Salvation''
|Sequoia
|Sequoia
|Take measures to ensure that your legacy casts a long [[shadow]], as it is all that will remain of you once you are gone.
|Take measures to ensure that your legacy casts a long shadow, as it is all that will remain of you once you are gone.
|-
|-
|'''Brackist''' (BRACK-ist)
|'''Brackist''' (BRACK-ist)
|''Austerity, Bravery, Freedom''
|''Austerity, Bravery, Freedom''
|Mangrove
|Mangrove
|Be open to unexpected circumstances and [[adapt]] to whatever situation you find yourself in.
|Be open to unexpected circumstances and adapt to whatever situation you find yourself in.
|-
|-
|'''Caspit''' (KAS-pet)
|'''Caspit''' (KAS-pet)
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|''Light, Hedonism, Love''
|''Light, Hedonism, Love''
|Maple
|Maple
|[[Merriment]], a jovial spirit, and deep friendship are the staples of a life well lived.
|Merriment, a jovial spirit, and deep friendship are the staples of a life well lived.
|-
|-
|'''Junia''' (JOO-nee-uh)
|'''Junia''' (JOO-nee-uh)
|''Cultivation, Love, Serenity''
|''Cultivation, Love, Serenity''
|Fern
|Fern
|Tend to your own comfort and needs, and the needs of those you love, provided that you don't hurt others to do it.
|Tend to your own comfort and needs, and the needs of those you love, provided that you do not hurt others to do it.
|-
|-
|'''Okart''' (OAK-ert)
|'''Okart''' (OAK-ert)
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|''Cultivation, Salvation, Wisdom''
|''Cultivation, Salvation, Wisdom''
|Tree nut
|Tree nut
|Patience pays. Sometimes, you don't see the fruits of your labor for years or even decades.
|Patience pays. Sometimes, you do not see the fruits of your labor for years or even decades.
|-
|-
|'''Relustin''' (rel-UST-en)
|'''Relustin''' (rel-UST-en)
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|''Ambition, Decay, Darkness''
|''Ambition, Decay, Darkness''
|Nettle
|Nettle
|Draw in unsuspecting victims to seek your comfort, then torture them until they beg you to stop. This is power, and it is yours to command if you are willing.
|Draw in unsuspecting victims to seek your comfort, and then torture them until they beg you to stop. This is power, and it is yours to command if you are willing.
|-
|-
|'''Zenir''' (zen-EER)
|'''Zenir''' (zen-EER)
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|''Fate, Freedom, Salvation''
|''Fate, Freedom, Salvation''
|Salmon
|Salmon
|A simple life is often the most satisying. Go where the current of life takes you, content with your family and your surroundings.
|A simple life is often the most satisfying. Go where the current of life takes you, content with your family and your surroundings.
|-
|-
|'''Heq''' (HEK)
|'''Heq''' (HEK)
|''Hedonism, Revenge, Wrath''
|''Hedonism, Revenge, Wrath''
|Boar head
|Boar head
|Violence is in every creature's nature. Do not shy away from such emotions or the acts that they prompt, for they make you powerful.
|Violence is in every creature’s nature. Do not shy away from such emotions or the acts that they prompt, for they make you powerful.
|-
|-
|'''Immort''' (em-OORT)
|'''Immort''' (em-OORT)
|''Austerity, Order, Salvation''
|''Austerity, Order, Salvation''
|[[Turtle]] shell
|Turtle shell
|Be in no rush. The slow and cautious planner usually succeeds where the frantic worker fails.
|Be in no rush. The slow and cautious planner usually succeeds where the frantic worker fails.
|-
|-
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|''Ambition, Decay, Revenge''
|''Ambition, Decay, Revenge''
|Cobra head
|Cobra head
|Always treat others the way they treat you. Assume that everyone is out to manipulate you or get ahead.
|Always treat others the way that they treat you. Assume that everyone is out to manipulate you or get ahead.
|-
|-
|'''Kleppar''' (kleh-PAHR)
|'''Kleppar''' (kleh-PAHR)
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|''Bravery, Love, Wisdom''
|''Bravery, Love, Wisdom''
|Peacock feather
|Peacock feather
|It is right and good to seek status. By appealing to others, they will respect you more.
|It is right and good for one to seek status. By appealing to others, they will respect you more.
|-
|-
|'''Leshy''' (LESH-ee)
|'''Leshy''' (LESH-ee)
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|-
|-
|'''Lob'''
|'''Lob'''
|''Salvation, Light, Love''
|''Light, Love, Salvation''
|Holstein cow
|Holstein cow
|Strive for bright, tranquil days. When possible, avoid darkness and conflict of all varieties.
|Strive for bright, tranquil days. When possible, avoid darkness and conflict of all varieties.
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|''Austerity, Order, Serenity''
|''Austerity, Order, Serenity''
|Hermit crab
|Hermit crab
|Strong walls, and an insular community, can ward off even grave threats.
|Strong walls and an insular community can ward off even grave threats.
|-
|-
|'''Pretibyrd''' (PRET-ee-berd)
|'''Pretibyrd''' (PRET-ee-berd)
|''Freedom, Light, Love''
|''Freedom, Light, Love''
|Chickadee
|Chickadee
|Song and music have no instrinsic merit, but they provide beauty. That is merit enough.
|Song and music have no intrinsic merit, but they provide beauty. That is merit enough.
|-
|-
|'''Saurzan''' (SOAR-zen)
|'''Saurzan''' (SOAR-zen)
|''Bravery, Death, Honor''
|''Bravery, Death, Honor''
|Alligator head
|Alligator head
|In a world ruled by chaos and cruelty, you either [[kill]] or get killed. Do what has to be done.
|In a world ruled by chaos and cruelty, you either kill or get killed. Do what has to be done.
|-
|-
|'''Sekh''' (SEK)
|'''Sekh''' (SEK)
|''Freedom, Hedonism, Wrath''
|''Freedom, Hedonism, Wrath''
|[[Lion]]'s head
|Lion's head
|Wander the world as far and wide as you can, always seeking new experiences. Embrace every opportunity.
|Wander the world as far and wide as you can, always seeking new experiences. Embrace every opportunity.
|-
|-
|'''Shap'ke''' (SHAHP-kee)
|'''Shap'ke''' (SHAHP-kee)
|''Darkness, Fate, Revenge''
|''Darkness, Fate, Revenge''
|[[Shark]] fin
|Shark fin
|Take advantage of those with less power than you, but do not crush them, lest they stop providing you with endless resources.
|Take advantage of those with less power than you, but do not crush them, lest they stop providing you with endless resources.
|-
|-
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|''Austerity, Death, Knowledge''
|''Austerity, Death, Knowledge''
|Vulture head
|Vulture head
|Death is inevitable, so make use of this fact. Do not seek out death, do not turn from it, either. Anything can be made useful.
|Death is inevitable, so make use of this fact. Do not seek out death, but do not turn from it either. Anything can be made useful.
|-
|-
|'''Tamat''' (TAM-aht)
|'''Tamat''' (TAM-aht)
|''Death, Darkness, Knowledge''
|''Darkness, Death, Knowledge''
|[[Elephant]] head
|Elephant head
|Never forget the past, for it is the lessons of the past that we can learn to shape a better future
|Never forget the past, for it is in the lessons of the past that we can learn to shape a better future.
|-
|-
|'''Vele''' (VEY-ley)
|'''Vele''' (VEY-ley)
|''Bravery, Honor, Love''
|''Bravery, Honor, Love''
|Bear paw
|Bear paw
|You will, inevitably, be knocked down. When this happens, get back up. You will be stronger for it.
|You will, invariably, be knocked down. When this happens, get back up. You will be stronger for it.
|-
|-
|'''Woden''' (WOE-den)
|'''Woden''' (WOE-den)
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|'''Wolven''' (WOHL-wehn)
|'''Wolven''' (WOHL-wehn)
|''Honor, Love, Nature''
|''Honor, Love, Nature''
|[[Wolf]] paw
|Wolf paw
|Your strength is never greater than when you surrender to others, and your weakness is never stronger than when you rely only on yourself.
|Your strength is never greater than when you surrender to others, and your weakness is never stronger than when you rely only on yourself.
|}
|}
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|-
|-
|'''Assi''' (ass-EE)
|'''Assi''' (ass-EE)
|''Decay, Revenge, Redemption''
|''Decay, Redemption, Revenge''
|Humanoid with a donkey's head
|Humanoid with a donkey's head
|He believes that life is a series of miseries, separated by brief moments of annoyance. Might as well make sure everyone knows it.
|He believes that life is a series of miseries, separated by brief moments of annoyance. Might as well make sure everyone knows it.
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|''Hedonism, Light, Love''
|''Hedonism, Light, Love''
|Handheld fan
|Handheld fan
|Alternating between joy and disgust, she tries to [[guide]] people in her own relatively narrow view of what “good” is and help them avoid “bad”.
|Alternating between joy and disgust, she tries to guide people in her own relatively narrow view of what “good” is and help them avoid “bad.
|-
|-
|'''Caliban''' (KAHL-ib-ahn)
|'''Caliban''' (KAHL-ib-ahn)
|''Decay, Redemption, Wrath''
|''Decay, Redemption, Wrath''
|Knotted staff with barnacles on it
|Knotted staff with barnacles on it
|Often misunderstood, he inspires fear in all who see his hideous visage. In truth, although he angers quickly, he seeks to protect the misguided and help them see the error in their ways
|Often misunderstood, he inspires fear in all who see his hideous visage. In truth, although he angers quickly, he seeks to protect the misguided and help them see the error in their ways.
|-
|-
|'''Edmari''' (ed-MAHR-ee)
|'''Edmari''' (ed-MAHR-ee)
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|''Darkness, Love, Revenge''
|''Darkness, Love, Revenge''
|Moon
|Moon
|A gloomy lover who feels intense passion for his family and his subjects, he can be unstable and unpredictable force.
|A gloomy lover who feels intense passion for his family and his subjects, he can be an unstable and unpredictable force.
|-
|-
|'''Puck'''
|'''Puck'''
|''Freedom, Salvation, Serenity''
|''Freedom, Salvation, Serenity''
|Dragonfly
|Dragonfly
|A carefree miscreant more than willing to do the dirty work of any other deity, provided that it won't land him in too much trouble.
|A carefree miscreant more than willing to do the dirty work of any other deity, provided that it will not land him in too much trouble.
|-
|-
|'''Rometta''' (rom-ETT-uh)
|'''Rometta''' (rom-ETT-uh)
|''Decay, Freedom, Wisdom''
|''Decay, Freedom, Wisdom''
|Spilled cup
|Spilled cup
|Obsessed with finding love for herself and helping mortals find love, she is usually deeply happy or quite sad - or that strange, sweet mix of both.
|Obsessed with finding love for herself and helping mortals find love, she is usually deeply happy or quite sad or that strange, sweet mix of both.
|-
|-
|'''Titania''' (ti-TAIN-ee-uh)
|'''Titania''' (ti-TAIN-ee-uh)
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|''Cultivation, Love, Nature''
|''Cultivation, Love, Nature''
|Budding flower
|Budding flower
|She sees beauty in the act of creating and cultivating new life, and in renewing old promises
|She sees beauty in the act of creating and cultivating new life, and in renewing old promises.
|-
|-
|'''Strack''' (STRAHK)
|'''Strack''' (STRAHK)
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|''Decay, Death, Hedonism''
|''Decay, Death, Hedonism''
|Fallen leaf
|Fallen leaf
|Make merry, for tomorrow we all will die. She believes in accepting the inevitable, and finding enjoyment in the present.
|Make merry, for tomorrow all will die. She believes in accepting the inevitable and in finding enjoyment in the present.
|}
|}


== Avadri Deities ==
== Avadri Deities ==
The avadri are a race of technological gods, wielding vast cosmic powers through the use of machines and programs that use reality as the hardware and thoughts as software. They often create monuments and supercomputers out of basic materials such as stone to exercise their creative capabilities. They are generally forgotten gods, known (and feared) by the other planar entities but lost to the mainstream historical accounts of many mortals. As such, it is uncommon for humanoid religions on Ancerra to venerate the avadri, though some cults dedicate themselves to them and some religious teachings mention them in apocryphal texts. An avadri might be a Paragon or a Corrupted; these are the two factions of avadri that clashed before the creation of Ancerra in a cosmic war that nearly destroyed reality.
{| class="wikitable"
{| class="wikitable"
|+Corrupted Avadri
|+Corrupted Avadri
Line 426: Line 405:
!Symbolism
!Symbolism
!Personality, Beliefs, and Tenets
!Personality, Beliefs, and Tenets
|-
|'''Dethonax''' (DETH-oh-NAX)
|''Ambition, Decay, Wrath''
|Cluster of spiked chains
|A devious hivemind who uses any means available to control and extort other creatures to his own ends. Paranoid, secretive, and possessive.
|-
|'''Kathanon''' (kar-THEN-ohn)
|''Decay, Cultivation, Revenge''
|Bloody pawprint
|Manic and obsessive creator of all manner of poisons and monstrosities. She tends not to scheme like the other Corrupted, but acts on impulse.
|-
|-
|'''Amonaq''' (AH-muhn-ock)
|'''Amonaq''' (AH-muhn-ock)
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|Fanatically determined to eradicate life at any cost, as it sees all existence as a terrible curse.
|Fanatically determined to eradicate life at any cost, as it sees all existence as a terrible curse.
|-
|-
|'''Ustaz''' (OOS-tahz)
|'''Dethonax''' (DETH-oh-NAX)
|''Ambition, Death, Revenge''
|''Ambition, Decay, Wrath''
|Spiked hammer
|Cluster of spiked chains
|Believes that if he consumes enough souls, he will ascend as the ultimate god. His schemes are entirely to help him kill and consume more creatures.
|A devious hivemind who uses any means available to control and extort other creatures to his own ends. Paranoid, secretive, and possessive.
|-
|-
|'''Jehemekh''' (JEH-hem-eck)
|'''Jehemekh''' (JEH-hem-eck)
|''Decay, Hedonism, Knowledge''
|''Decay, Hedonism, Knowledge''
|Eight daggers bundled together
|Eight daggers bundled together
|Utterly exploitative, he will backstab anyone, including staunch allies, if it will get him ahead. Above all, he wants to amass more power and wealth to lord over all other creatures
|Utterly exploitative, he will backstab anyone, including staunch allies, if it will get him ahead. Above all, he wants to amass more power and wealth to lord over all other creatures.
|-
|-
|'''Kamosh''' (KAM-osh)
|'''Kamosh''' (KAM-osh)
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|Bleeding anatomical heart
|Bleeding anatomical heart
|Kamosh offers little thought to the future, instead pursuing any form of indolent pleasure that they can find in the present.
|Kamosh offers little thought to the future, instead pursuing any form of indolent pleasure that they can find in the present.
|-
|'''Kathanon''' (kar-THEN-ohn)
|''Decay, Cultivation, Revenge''
|Bloody paw print
|Manic and obsessive creator of all manner of poisons and monstrosities. She tends not to scheme like the other Corrupted, but acts on impulse.
|-
|-
|'''Lashrael''' (LASH-ray-el)
|'''Lashrael''' (LASH-ray-el)
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|Black scythe
|Black scythe
|An uncaring and unfeeling force of death who simply wants to see the universe plunge into eternal darkness.
|An uncaring and unfeeling force of death who simply wants to see the universe plunge into eternal darkness.
|-
|'''Ustaz''' (OOS-tahz)
|''Ambition, Death, Revenge''
|Spiked hammer
|Believes that if he consumes enough souls he will ascend as the ultimate god. His schemes are entirely to help him kill and consume more creatures.
|}
|}
{| class="wikitable"
{| class="wikitable"
Line 468: Line 447:
!Symbolism
!Symbolism
!Personality, Beliefs, and Tenets
!Personality, Beliefs, and Tenets
|-
|'''Faetanorel''' (fay-TAN-oh-rel)
|''Freedom, Honor, Love''
|Opened book of music
|Creative and generous to the point of naivete, she seeks to create songs and creatures that can spread joy, and tries to ignore when they use their gifts for ill.
|-
|-
|'''Nexariel''' (nex-AHR-ee-el)
|'''Nexariel''' (nex-AHR-ee-el)
Line 473: Line 457:
|Four-dimensional cube
|Four-dimensional cube
|Cold and uncaring, endlessly calculating. She exists as thousands of hypothetical iterations of the original Nexariel, who duplicated herself before sacrificing herself to save the avadri.
|Cold and uncaring, endlessly calculating. She exists as thousands of hypothetical iterations of the original Nexariel, who duplicated herself before sacrificing herself to save the avadri.
|-
|'''Rakariel''' (ray-KAHR-ee-el)
|''Death, Light, Wrath''
|Upraised hand with a decorative eye in the palm
|A violent warrior who strives for righteousness but will often strike first when he feels that proactive justice can prevent greater loss.
|-
|-
|'''Romariel''' (row-MAYR-ee-el)
|'''Romariel''' (row-MAYR-ee-el)
Line 479: Line 468:
|Compassionate and creative, he tends towards sorrow rather than anger when he is wronged. A smith and mason of cosmic proportions.
|Compassionate and creative, he tends towards sorrow rather than anger when he is wronged. A smith and mason of cosmic proportions.
|-
|-
|'''Faetanorel''' (fay-TAN-oh-rel)
|'''Syllimael''' (sai-LEM-mai-el)
|''Freedom, Honor, Love''
|''Austerity, Darkness, Wrath''
|Opened book of music
|Bleak humanoid face with a hand over its mouth
|Creative and generous to the point of naivete, she seeks to create songs and creatures that can spread joy, and tries to ignore when they use their gifts for ill.
|A silent watcher, preferring to observe than interact directly. But when they deem it necessary to intervene, their plans are unerringly successful.
|-
|-
|'''Yazardarel''' (yah-ZAR-duh-rel)
|'''Yazardarel''' (yah-ZAR-duh-rel)
Line 488: Line 477:
|Flaming gavel
|Flaming gavel
|Absolutely emotionless embodiment of justice with no room for negotiation or exception. She sees no reason to offer any mercy to the guilty.
|Absolutely emotionless embodiment of justice with no room for negotiation or exception. She sees no reason to offer any mercy to the guilty.
|}
== Avatar Deities ==
Avatars are a small group of fundamental entities that might also be categorized in any of the other major pantheons. They perpetuate a recurring cycle that can lead to the creation or destruction of entire worlds. The most powerful archfae, the leaders of the celestials, and the strongest fiend lords could be considered Avatars. There are also a handful of Avatars more powerful than all other pantheons. These Avatars follow the model of the six creators, rarely involving themselves in direct happenings in the cosmos, instead guiding the other pantheons with a light touch.
{| class="wikitable"
|+Avatars
!Deity
!Icons
!Symbolism
!Personality, Beliefs, and Tenets
|-
|'''Door'''
|''Fate, Freedom, Knowledge''
|Door
|An impersonal, single center point that connects all worlds. Represents all beginnings and endings.
|-
|'''Dream'''
|''Austerity, Darkness, Serenity''
|Sleeping face
|A consciousness of what might lie beyond reality, what may or may not come to pass, and endless possibilities. The Dream is the bridge between the physical and spiritual.
|-
|'''Guide'''
|''Cultivation, Knowledge, Redemption''
|Lighthouse
|Taking many forms, a Guide is born when the cycle stalls and their only drive is to put the cycle back into motion.
|-
|'''Interloper'''
|''Ambition, Hedonsim, Revenge''
|Smirking face
|The Interloper exists as a necessary antagonist and contingency to the cycle. Their goal is to break the wheel and end the cycle. The Interloper constantly sturdies the wheel by attacking it.
|-
|'''Messenger'''
|''Knowledge, Light, Wisdom''
|Folded letter
|Connects worlds and realities. Roams the dream and seeks truth. Brings sacred knowledge, invention, and enlightenment to mortal life across the multiverse.
|-
|'''Mother'''
|''Cultivation, Love, Wisdom''
|Face with a head scarf
|The first avatar. The Mother begins a cycle. Cultivates life and love.
|-
|'''Orphan'''
|''Ambition, Austerity, Fate''
|Cradle
|One who embodies trial, hardship, endurance, and survival. The Orphan heralds the end of the cycle.
|-
|'''Prophets'''
|''Bravery, Honor, Redemption''
|Face looking upward
|The Prophets are the antithesis of Mother’s children. They contend with each other to sway the Orphan, one to destruction and one to enlightenment.
|-
|'''Superstar'''
|''Ambition, Fate, Hedonism''
|Star
|The moral uniter, the speaker of a collective dream, representing fame, riches, glory, and unity.
|-
|'''Surrender'''
|''Austerity, Death, Decay''
|Downcast face
|A dark force that can break most, but pushes heroes to action. Surrender is sometimes aware of its existence as a necessary evil and will martyr itself as a culling force.
|-
|'''Veil'''
|''Fate, Darkness, Serenity''
|Curtain
|The obscuring force that preserves the mystery of the future. An enigmatic agent of chaos. Everything undiscovered and uncreated.
|-
|'''Violence'''
|''Death, Revenge, Wrath''
|Yelling face
|The second avatar. Violence represents an eventuality that cannot be avoided, brother against brother. Those seeking the Orphan must find the Mother and Violence to start their path.
|}
{| class="wikitable"
|+The Six Creators
!Deity
!Icons
!Symbolism
!Personality, Beliefs, and Tenets
|-
|-
|'''Syllimael''' (sai-LEM-mai-el)
|'''Change'''
|''Austerity, Darkness, Wrath''
|''Ambition, Freedom, Nature''
|Bleak humanoid face with a hand over its mouth
|Butterfly
|A silent watcher, preferring to observe rather than interact directly. But when they deem it necessary to [[intervene]], their plans are unerringly successful.
|The incarnation of change. One small action can have endlessly cascading ripples. From chaos comes all beauty.
|-
|'''Time'''
|''Cultivation, Decay, Fate''
|Cat
|The incarnation of time. Controls the rate and flow of the multiverse’s forward progression. Protects the cycle.
|-
|'''Death'''
|''Decay, Death, Nature''
|Crow
|The incarnation of death. Determines how the afterlife works and controls what happens to Essence after its vessel is gone.
|-
|'''Life'''
|''Ambition, Hedonism, Salvation''
|Fish
|The incarnation of life. Capable of creating mythic artifacts, living worlds, and other deities.
|-
|'''Destruction'''
|''Decay, Order, Wrath''
|Serpent
|The incarnation of destruction. Breaks down vessels, nations, planets, and realities so that new ones might be created.
|-
|'''Creation'''
|''Cultivation, Order, Wisdom''
|Turtle
|The incarnation of creation. Gives form to previously formless matter and energy, creating galaxies and realities.
|}
 
== Celestial Deities ==
Celestials are disciplined and structured. They understand the importance of divine law, and typically believe that upholding the cosmic order is their purpose. The Council of Celestials passes dictates that affect every major actor in the planes of existence, and the celestials expect to be obeyed by other planar entities. In general, celestials are perceived as the arbiters of peace and justice, but the truth is more complicated. Some celestials exploit the cosmic legislative system in order to lord power over their colleagues.
{| class="wikitable"
|+
!Deity
!Icons
!Symbolism
!Personality, Beliefs and Tenets
|-
|'''Ahuromazdi''' (ah-HOO-row-MAHZ-dee)
|''Love, Redemption, Wisdom''
|Half-moon solar eclipse
|Charitability and wise counsel. He quietly works behind the scenes to facilitate reconciliation between aggrieved parties.
|-
|'''Alenoc''' (AHL-en-ock)
|''Ambition, Knowledge, Order''
|Thick, closed book
|Crafty and methodical planner. He uses any means at his disposal to gain influence and wields it with brutal efficiency.
|-
|'''Betorien''' (be-TOUR-yen)
|''Bravery, Honor, Wisdom''
|Weighing scales
|Delicately balances pragmatism and empathy. She seeks peace and reconciliation, but accepts that this sometimes involves harsh justice.
|-
|'''Elohiereen''' (ehl-OH-hier-EEN)
|''Cultivation, Knowledge, Nature''
|Winged fish
|Generally considered the mother of mythic beasts, she always seeks to create new and wondrous creatures. Can be impulsive.
|-
|'''Judesaril''' (joo-DEH-sah-rihl)
|''Honor, Salvation, Wrath''
|Flaming sword
|He is extremely security-oriented and militaristically pursues the containment or execution of planar threats.
|-
|'''Lucien''' (LOO-sien)
|''Freedom, Love, Redemption''
|Harp
|Both loving and lustful, they embody both infidelity and dedication in an intense tumult.
|-
|'''Musharan''' (MOO-sheh-rahn)
|''Bravery, Honor, Light''
|Antler
|Defender of the weak and speaker for those without a voice. He also follows every celestial law to the letter, even when this misses the law’s intent.
|-
|'''Niphtaral''' (NIFF-tahr-all)
|''Bravery, Order, Revenge''
|Half-decayed tower
|Publicly a supporter of law and precedent, he maintains schemes within schemes to cause tradition to crumble.
|-
|'''Rasheen''' (ray-SHEEN)
|''Ambition, Bravery, Light''
|Executioner's axe
|A prowling protector that seeks out threats and neutralizes them to keep the innocent safe.
|-
|'''Tovare''' (TOW-vahr-ey)
|''Cultivation, Redemption, Salvation''
|Sprouting seed
|The leader of the Celestial Council, dedicated to cultivating the best in everyone and always seeking to redeem any who lose their way.
|-
|'''Yrojaram''' (yer-OH-jar-ahm)
|''Ambition, Decay, Freedom''
|Flame-bladed dagger
|A constant advocate for the villain and the monster, she trumpets the belief that there are always two sides to every story.
|}
 
== Eldritch Deities ==
Horrible, twisted creatures from beyond the known planes, in the obscuring mists of the Pale. Eldritch beings appeal to cultists due to their strange powers and the fear that they inspire.
 
== Exile Deities ==
Exiles are former celestials. After the Celestial Civil War, the exiles were banished to Inferno, where they quickly became major warlords and power brokers in the hellscape. While the exiles are denounced in mainstream religions, some religious offshoots believe that the exiles were treated unfairly and need to be venerated.
{| class="wikitable"
|+
!Deity
!Icons
!Symbolism
!Personality, Beliefs, and Tenets
|-
|'''Angrodean''' (an-GROW-dee-un)
|''Decay, Hedonism, Serenity''
|Fattened boar
|Will do anything to further his own comfort; believes one’s own desires are the only truth.
|-
|'''Bolloc''' (BOL-ock)
|''Bravery, Nature, Wrath''
|Rabid dog's head
|They find purpose in eviscerating anyone and anything that moves. War provides meaning.
|-
|'''Lissama''' (liss-AHM-uh)
|''Light, Love, Wrath''
|Hissing snake
|Power and control through any means are the ultimate good. She will do anything to gain and maintain such power.
|-
|'''Mikhael''' (MICK-hai-el)
|''Ambition, Salvation, Wrath''
|Eagle's wings
|Power is a means to an end: the protection and glorification of all creation. He intends to rule over the multiverse, as none could do it better.
|-
|'''Ortharia''' (or-THER-ee-uh)
|''Ambition, Darkness, Decay''
|Chipped tooth
|Believes that the surest way to gain power and control is by destabilizing everyone and everything around her.
|-
|'''Ralzire''' (rahl-ZIER)
|''Darkness, Honor, Redemption''
|Bat's wings
|Any born into darkness can nonetheless find the light. He is on his own journey to such an effect and guides others on similar redemptive journeys.
|-
|'''Shivran''' (SHIV-rahn)
|''Death, Order, Wrath''
|Owl head with bleeding eyes
|Power lies in belief. She does whatever it takes to convince others of her own cause and her own capacity to enact it, for this is what truly inspires change.
|-
|'''Zutonian''' (zoo-TOHN-ee-un)
|''Death, Honor, Knowledge''
|Horned helmet over a skull
|Single-minded focus on achieving an objective. He believes that collateral damage is an illusion: if the objective is achieved, that’s all that really matters.
|}
 
== Fiend Lord Deities ==
Before the exiles arrived in Inferno, the fiend lords ran the plane. Beings of brutality and chaos, they wage ongoing war with the exiles. Fiend lords typically have secretive and twisted cult followings.
{| class="wikitable"
|+
!Deity
!Icons
!Symbolism
!Personality, Beliefs, and Tenets
|-
|'''Gezanmorcrux''' (GEZ-ehn-MOHR-crux)
|''Bravery, Death, Wrath''
|Axe with a haft resembling a giant femur
|A brutish, hulking fiend. He believes that the direct approach is usually the best.
|-
|'''Rakmourtuth''' (rack-MOOR-tuth)
|''Darkness, Death, Revenge''
|Six curved swords held in a bleeding fist
|A cunning demon agile of both body and mind. He believes that action is important, but only after careful planning.
|-
|'''Sahrnulothon''' (sur-NUHL-eth-ohn)
|''Darkness, Knowledge, Revenge''
|Three triangular eyes rimmed in flame
|A figure who sees all throughout the multiverse. She is unendingly intelligent, and he makes no deal without steep recompense.
|-
|'''The Six Bishops'''
|''Austerity, Decay, Nature''
|Human skull with six eyes
|A group of six death-obsessed entities that are constantly in a state of terminal illness. They are replaced by their hopeful apprentices as they die.
|-
|'''Thaniakoth''' (THAHN-ee-ack-oth)
|''Death, Hedonism, Revenge''
|Tongue licking fangs
|A carnal and riotous figure, he relishes any form of hedonistic gratification and is known for fits of unpredictable passion.
|-
|-
|'''Rakariel''' (ray-KAHR-ee-el)
|'''Yolmurathun''' (YOHL-mur-AYTH-un)
|''Death, Light, Wrath''
|''Ambition, Fate, Revenge''
|Upraised hand with a decorative eye in the palm
|Flaming warhammer
|A violent [[warrior]] who striver for righteousness but will often strike first when he feels that proactive justice can prevent greater loss.
|A scheming fiend who spends as much time forging new inventions as he does planning his next moves in battle.
|}
|}
== Cyoth Deities ==
Beings of absolute and uncaring law, they seek to preserve the existence of spacetime over the existence of life. In certain instances this has led to them carrying out mass exterminations when necessary and creating entire races when needed. They are even more cryptic and unknowable than the ancient avadri, and virtually no mortal has ever heard of them.
<nowiki>*</nowiki>''Updated v1.2''