Zealot: Difference between revisions

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|When you take this entry you gain the following abilities.
|When you take this entry you gain the following abilities.


* <u>Just Defender</u>: Gain one Talent from the  [[Specialization Talents|Defense Specialization Stack]]. This talent can be from the [[Armor]], Defensive Maneuvers, or Shield Talents..
* <u>Just Defender</u>: Gain one Talent from the  [[Specialization Talents|Defense Specialization Stack]]. This talent can be from the [[Armor]], Defensive Maneuvers, or Shield Talents.
* <u>Holy Cause</u>: (2/Rest) You may spend 1 Reactive AP to cancel one condition when an ally within 10 ft of you suffers from that condition. You are only able to cancel the Charmed condition with this ability. You regain all expended uses when you Take a Rest.
* <u>Holy Cause</u>: (2/Rest) You may spend 1 Reactive AP to cancel one condition when an ally within 10 ft of you suffers from that condition. You are only able to cancel the Charmed condition with this ability. You regain all expended uses when you Take a Rest.