Everfog: Difference between revisions

217 bytes removed ,  1 August 2025
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(Created page with "''Primal Invocation, Altering, Extrinsic, Nature'' '''Casting Time:''' 10 minutes '''Range:''' Self '''Materials:''' A few drops of water and a few drops of blood '''Requires:''' Gesture, Verbal '''Duration:''' 30 minutes You create a small earthquake along a magical line between you and a point within range. Each creature within 10 ft of that line must make an END roll against a DC of 10 + your magic attribute. On a fail, that creature falls Prone. Additionall...")
 
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''[[Primal]] Invocation, Altering, Extrinsic, Nature''
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{| class="creature"
'''Casting Time:''' 10 minutes
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'''Range:''' Self
== <big>'''Everfog'''</big> ==
 
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'''Materials:''' A few drops of water and a few drops of blood
|''[[Primal]]'' ''Invocation, Altering, Extrinsic, Weather''
 
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'''Requires:''' Gesture, Verbal
|'''Casting Time:''' 10 minutes  
 
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'''Duration:''' 30 minutes
|'''Range:''' 1/2 mile radius
 
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You create a small earthquake along a magical line between you and a point within range. Each creature within 10 ft of that line must make an END roll against a DC of 10 + your magic attribute. On a fail, that creature falls Prone. Additionally, make a magic attack against the FORT of each artificial structure within 10 ft of the line, dealing 5d12 blunt [[damage]] to such structures on a hit and 1⁄2 as much on a miss (roll damage once, applying it to each structure as appropriate). This Invocation treats structures as having a DT of 5 points lower than their written DT, if any.
|'''Materials:''' A few drops of water and a few drops of blood
 
|-
 
|'''Requires:''' Gesture, Verbal
[[Primal Spells|[Back to Primal Spells]]]
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|'''Duration:''' 30 minutes
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!Spell Description
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|You pull billowing fog from the Pale into the mortal coil.
Take 1d6 sharp damage when you complete the casting of this invocation. For the duration, fog wafts out from a point centered on you. All creatures in the fog are Concealed.
|}
[[Primal Spells|[Back to Primal Spells]]]<br>