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|'''Stone Sleep''' | |'''Stone Sleep''' | ||
|Bhrunai do not sleep like other creatures and instead enter a state of suspended animation called “Stone Sleep.” You must enter Stone Sleep for 6 hours to regenerate your energy on a daily basis. While Stone Sleep is activated you gain DT 30, and you are Unconscious but not Helpless. You may remain in Stone Sleep indefinitely, but taking any [[damage]] immediately ends your Stone Sleep. | |Bhrunai do not sleep like other creatures and instead enter a state of suspended animation called “Stone Sleep.” You must enter Stone Sleep for 6 hours to [[regenerate]] your energy on a daily basis. While Stone Sleep is activated you gain DT 30, and you are Unconscious but not Helpless. You may remain in Stone Sleep indefinitely, but taking any [[damage]] immediately ends your Stone Sleep. | ||
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|'''Fae Step''' | |'''Fae Step''' | ||
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|'''Environmental Adaptation''' | |'''Environmental Adaptation''' | ||
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|Whenever you roll a d20 to resist a harmful environmental condition such as extreme heat, cold, or weather, you roll 2d20 and take the higher result. | |Whenever you roll a d20 to resist a harmful environmental condition such as extreme heat, cold, or [[weather]], you roll 2d20 and take the higher result. | ||
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|'''Fae Step II''' | |'''Fae Step II''' | ||
| | |Fae Step | ||
|You may use your Fae Step feature 2/Rest. Additionally, when you activate this feature you may immediately teleport up to 15 ft to a place within your line of sight. | |You may use your Fae Step feature 2/Rest. Additionally, when you activate this feature you may immediately teleport up to 15 ft to a place within your line of sight. | ||
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|'''Naturefriend''' | |'''Naturefriend''' | ||
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|(1/Rest) You can cast the Animal Bond Spell. | |(1/Rest) You can cast the [[Animal Bond]] Spell. | ||
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|'''Naturefriend II''' | |'''Naturefriend II''' | ||