Tinkerer: Difference between revisions

52 bytes removed ,  4 December 2023
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==== Tinkering Item Tables ====
==== Tinkering Item Tables ====
{| class="wikitable sortable mw-collapsible mw-collapsed"
{| class="wikitable sortable mw-collapsible"
|+General Modifications Table
|+General Modifications Table
!Item
!Item
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|During a Recoup, you can use this on a weapon of your choice. That weapon gains a +1 bonus to attack and damage rolls for 1 hour after you end your Recoup.
|During a Recoup, you can use this on a weapon of your choice. That weapon gains a +1 bonus to attack and damage rolls for 1 hour after you end your Recoup.
|}
|}
{| class="wikitable sortable mw-collapsible mw-collapsed"
{| class="wikitable sortable mw-collapsible"
|+Special Ammo Table : '''You can make any of these modifications to arrows or crossbow bolts'''
|+Special Ammo Table : '''You can make any of these modifications to arrows or crossbow bolts'''
!Item
!Item
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|Attack vs AR. Hit: All creatures gain TA against the target, and it cannot become Invisible for 1 minute.
|Attack vs AR. Hit: All creatures gain TA against the target, and it cannot become Invisible for 1 minute.
|}
|}
{| class="wikitable sortable mw-collapsible mw-collapsed"
{| class="wikitable sortable mw-collapsible"
|+Alchemic Items Table
|+Alchemic Items Table
!Item
!Item
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turn in the area automatically gains Burning (1d4) for 1 minute or until extinguished (whichever is sooner).
turn in the area automatically gains Burning (1d4) for 1 minute or until extinguished (whichever is sooner).
|}
|}
{| class="wikitable sortable mw-collapsible mw-collapsed"
{| class="wikitable sortable mw-collapsible"
|+Thrown Items Table: All thrown items target REF with your DEX and 2 AP to throw
|+Thrown Items Table: All thrown items target REF with your DEX and 2 AP to throw
!Item
!Item