Troubadour: Difference between revisions

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* <u>Setup</u> (1/Round) During an allied creature’s turn, if they are within 40 ft of you, you may spend 1 Reactive AP that you have. That ally gains that AP.  
* <u>Setup</u> (1/Round) During an allied creature’s turn, if they are within 40 ft of you, you may spend 1 Reactive AP that you have. That ally gains that AP.  
* <u>Battle Song</u> When you roll [[initiative]], roll 1d4. Add it to the initiative of any creature of your choice.
* <u>Battle Song</u> When you roll [[initiative]], roll 1d4. Add it to the initiative of any creature of your choice.
* <u>Skilled</u> Gain +4 Skill Points to spend on any [[skills]] of your choice. You also gain one inexpensive instrument or prop to enhance your performances (such as a flute, mask, or colorful silk handkerchiefs).
* <u>Skilled</u> Gain +4 Skill Points to spend on any [[skills]] of your choice. You also gain one inexpensive instrument or prop to enhance your performances (such as a flute, [[mask]], or colorful silk handkerchiefs).
|''Troubadour, Class Entry''
|''Troubadour, Class Entry''
|}
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!Tags
!Tags
|-
|-
|'''BOOK OF LEGENDS'''
|'''Book Of Legends'''
|Troubadour Entry
|Troubadour Entry
|You have a special tome, your Book of Legends. Your Book of Legends might be a faerie tale, a book of epic poetry from the distant past, or the scrawled and esoteric ramblings of a madman. Whatever the case, the tome is also magical and cannot be destroyed or damaged by mundane means. Gain the Summon Character ability.
|You have a special tome, your Book of Legends. Your Book of Legends might be a faerie tale, a book of epic poetry from the distant past, or the scrawled and esoteric ramblings of a madman. Whatever the case, the tome is also magical and cannot be destroyed or damaged by mundane means. Gain the Summon Character ability.
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|'''Book of Souls VI'''
|'''Book of Souls VI'''
|Prerequisites: Book of Souls V
|Prerequisites: Book of Souls V
|Your attunement to death and legacy makes it harder to kill you. When you are reduced to 0 HP, if an undead that you have summoned is within 40 ft of you, you may spend 1 Reactive AP to cause that undead to immediately disintegrate. If you do, regain 1d4 HP. Gain +5 SP and +1 Arcane Power or +1 Psionic Power.
|Your attunement to death and legacy makes it harder to [[kill]] you. When you are reduced to 0 HP, if an undead that you have summoned is within 40 ft of you, you may spend 1 Reactive AP to cause that undead to immediately disintegrate. If you do, regain 1d4 HP. Gain +5 SP and +1 Arcane Power or +1 Psionic Power.
|''Troubadour, Legend Keeper, Book of Souls''
|''Troubadour, Legend Keeper, Book of Souls''
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|-
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==== Stanzas ====
==== Stanzas ====
When you gain the ability to use Stanzas, choose Auditor  or Visual. If Auditory, creatures must hear you to be affected; if Visual, they must see you.  
When you gain the ability to use Stanzas, choose Auditory or Visual. If Auditory, creatures must hear you to be affected; if Visual, they must see you. Stanzas cost 1 AP. Stanzas last until the end of your next turn unless otherwise noted. A Stanza’s base range is 40 ft. You can use the same Stanza multiple times in one turn, and can use different Stanzas on the same turn. A creature can only be affected by one Stanza at a time. If you use a Stanza on a creature already under the effects of one of your Stanzas, your old Stanza ends; if they are under the effects of a Stanza from another Troubadour, roll CHA vs the other Troubadour’s Will. On a hit, your Stanza takes effect. On a miss, you lose your 1 AP and there is no effect. If you use a Stanza with the Scorn tag, make a CHA attack vs the creature’s WILL. If you hit, the Stanza takes effect.
Stanzas cost 1 AP. Stanzas last until the end of your next turn unless otherwise noted. A Stanza’s base range is 40 ft.  
You can use the same Stanza multiple times in one turn, and can use different Stanzas on the same turn.
A creature can only be affected by one Stanza at a time. If you use a Stanza on a creature already under the effects of one of your Stanzas, your old Stanza ends; if they are under the effects of a Stanza from another Troubadour, roll CHA vs the other Troubadour’s Will. On a hit, your Stanza takes effect. On a miss, you lose your 1 AP and there is no effect. If you use a Stanza with the Scorn tag, make a CHA attack vs the creature’s WILL. If you hit, the Stanza takes effect.
{| class="wikitable"
{| class="wikitable"
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!Rank 3 (2/Recoup)
!Rank 3 (2/Recoup)
|-
|-
|Antagonism Scorn:  
|'''Antagonism'''
|Creature is Taunted by you.  
|Scorn: Creature is Taunted by you.  
|Range is 120 ft.
|Range is 120 ft.
|Range is 120 ft, target two creatures.
|Range is 120 ft, target two creatures.
|-
|-
|Clarity  
|'''Clarity'''
|You or an ally is Focused against a creature of your choice within 40 ft of you.
|You or an ally is Focused against a creature of your choice within 40 ft of you.
|This affects two allies or you and one ally.
|This affects two allies or you and one ally.
|This affects three allies or you and two allies.
|This affects three allies or you and two allies.
|-
|-
|Dazzling  
|'''Dazzling'''
|You or an ally becomes Blinded, or use Scorn to Blind an enemy. Requires that your Stanzas are Visual.
|You or an ally becomes Blinded, or use Scorn to Blind an enemy. Requires that your Stanzas are Visual.
|Target two creatures.  
|Target two creatures.  
|Target three creatures.
|Target three creatures.
|-
|-
|Deafening  
|'''Deafening'''
|You or an ally becomes Deafened, or use Scorn to Deafen an enemy. Requires that your Stanzas are Auditory.
|You or an ally becomes Deafened, or use Scorn to Deafen an enemy. Requires that your Stanzas are Auditory.
|Target two creatures.  
|Target two creatures.  
|Target three creatures.
|Target three creatures.
|-
|-
|Disdain Costs 1 extra AP (2 total).
|'''Disdain'''
|Scorn: Creature takes 1d4 Psychic damage.
|Costs 1 Extra AP (2 total)
|Scorn: Creature takes 1d8 Psychic damage.
Scorn: Creature takes 1d4 Psychic damage.
|Scorn: Creature takes 1d12 Psychic damage.
|Creature takes 1d8 Psychic damage.
|Creature takes 1d12 Psychic damage.
|-
|-
|Dread Scorn: Creature is Frightened of you.  
|'''Dread'''
|Range is 120 ft.  
|Scorn: Creature is Frightened of you.  
|Range is 120 ft.
|Range is 120 ft, target two creatures.
|Range is 120 ft, target two creatures.
|-
|-
|Glumness  
|'''Glumness'''
|Scorn: Creature gains Demoralized.  
|Scorn: Creature gains Demoralized.  
|Target two creatures.  
|Target two creatures.  
|Target three creatures.
|Target three creatures.
|-
|-
|Grace  
|'''Grace'''
|Scorn: Creature is Charmed by you.  
|Scorn: Creature is Charmed by you.  
|Target two creatures.  
|Target two creatures.  
|Target three creatures.
|Target three creatures.
|-
|-
|Mettle  
|'''Mettle'''
|You or an ally is Protected.  
|You or an ally is Protected.  
|Range is 120 ft.  
|Range is 120 ft.  
|Range is 120 ft, targets two allies or you and one ally.
|Range is 120 ft, targets two allies or you and one ally.
|-
|-
|Quivering Scorn:  
|'''Quivering'''
|Creature gains Shaken.  
|Scorn: Creature gains Shaken.  
|Range is 120 ft.  
|Range is 120 ft.  
|Range is 120 ft, target two creatures.
|Range is 120 ft, target two creatures.
|-
|-
|Silencing Scorn:  
|'''Silencing'''
|Creature becomes Silenced.  
|Scorn: Creature becomes Silenced.  
|Target two creatures.  
|Target two creatures.  
|Target three creatures.
|Target three creatures.
|-
|-
|Valor  
|'''Valor'''
|You or an ally is Rallied.  
|You or an ally is Rallied.  
|This affects two allies oryou and one ally.
|This affects two allies oryou and one ally.
|This affects three allies or you and two allies.
|This affects three allies or you and two allies.
|-
|-
|Vigor  
|'''Vigor'''
|You or an ally gains 1d4 Shield HP. (Because Stanzas end at the end of your next turn, this Shield HP goes away at that point)
|You or an ally gains 1d4 [[Shield]] HP. (Because Stanzas end at the end of your next turn, this Shield HP goes away at that point)
| This affects two allies or you and one ally.
| This affects two allies or you and one ally.
| This affects two allies or you and one ally. It bestows 1d8 Shield HP.
| This affects two allies or you and one ally. It bestows 1d8 Shield HP.
|}
|}