Cleric: Difference between revisions

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=== Exorcist Track ===
=== Exorcist Track ===
[[File:Piety-Exorcist Track.png|thumb|284x284px|Exorcist Track Progression]]
[[File:PietyExorcistTrack.png|center|frameless|417x417px|Exorcist Track Progression]]
{| class="wikitable"
{| class="wikitable"
!Talent
!Talent
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=== Piety Track ===
=== Piety Track ===
[[File:Piety-Exorcist Track.png|thumb|285x285px|Piety Track Progression]]
[[File:PietyExorcistTrack.png|center|frameless|417x417px|Exorcist Track Progression]]
{| class="wikitable"
{| class="wikitable"
!Talent
!Talent
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|''Cleric, Piety''
|''Cleric, Piety''
|-
|-
|'''Monastic Horticulture'''
|'''Monastic Horticulturist'''
|Healing Hands, Holy Support
|Healing Hands, Holy Support
|Gain +2 Nature.  
|Gain +2 Nature.  
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|'''Holy Support'''
|'''Holy Support'''
|Cleric 2
|Cleric 2
|When you end your turn with 0 AP, gain 1 special Holy Support AP that acts as Reactive AP. You lose this AP at the start of your next turn.  
|When you end your turn with 0 AP, gain 1 special Holy Support AP that acts as Reactive AP. You lose this AP at the start of your next turn.
You can only gain one source of special AP. If you gain a second source of special AP, choose whether you keep this source or your new source.
You can only gain one source of special AP. If you gain a second source of special AP, choose whether you keep this source or your new source.
|''Cleric, Support, Special AP''
|''Cleric, Support, Special AP''
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|'''Holy Support II'''
|'''Holy Support II'''
|Holy Support, Cleric 5
|Holy Support, Cleric 5
|Holy Support gives you 2 Support AP.
|Gain +1 Holy Support AP.
|''Cleric, Support, Special AP''
|''Cleric, Support, Special AP''
|-
|-
|'''Holy Support III'''
|'''Holy Support III'''
|Holy Support II, Cleric 8
|Holy Support II, Cleric 8
|Holy Support gives you 3 Support AP.
|Gain +1 Holy Support AP.
|''Cleric, Support, Special AP''
|''Cleric, Support, Special AP''
|}
|}


=== Theologian Track ===
=== Theologian Track ===
[[File:Theologian Track.png|thumb|440x440px|Theologian Track Progression]]
[[File:TheologianTrack.png|center|frameless|512x512px|Theologian Track Progression]]
{| class="wikitable"
{| class="wikitable"
!Talent
!Talent
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|'''Ardent'''
|'''Ardent'''
|Cleric Entry
|Cleric Entry
|Gain +6 Skill Points that you can spend on any skills with the knowledge tag. When you spend time researching in a well-resourced library or religious center, you uncover whatever information you are capable of learning in ½ the time it would normally take. (If required to roll INT, and you roll low, then you still might not find what you need, but whatever you do find takes ½ the time.)
|Gain +6 Skill Points that you can spend on any skills with the knowledge tag. When you spend time researching in a well-resourced library or religious center, you uncover whatever information you are capable of learning in half the time it would normally take.
|''Cleric, Theologian''
|''Cleric, Theologian''
|-
|-
|'''Apocrypha'''
|'''Apocrypha'''
|Ardent
|Ardent
|Choose an icon for which you have access. Gain additional magic (one spell, cantrip, chant, or ritual) based on that choice, which counts as divine for you even though the new magic will not be originally from the Divine Source.  
|Choose an icon for which you have access. Gain an additional magical ability based on that choice. This ability counts as divine when you cast it.  
Refer to the ''Apocrypha List'' section for the Icons and their corresponding magic.
Refer to the ''Apocrypha List'' section for the Icons and their corresponding magic.
|''Cleric, Theologian''
|''Cleric, Theologian''
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|Gain the Scriptorium ability.
|Gain the Scriptorium ability.


* '''Scriptorium.''' (1/Month) When in a well-equipped religious center with a library, you can reselect which divine spells you know. This takes 24 hours.
* '''Scriptorium''' '''(1/Month).''' Given 24 hours in a well-equipped religious center with a library, you can reselect which divine spells you know.
|''Cleric, Theologian''
|''Cleric, Theologian''
|-
|-
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|Gain the Iconographer ability.
|Gain the Iconographer ability.


* '''Iconographer.''' When you finish Taking a Rest, you can create a new Divine Icon. Pick a Divine Icon that you know which has a recharge ability (X/Rest, /Recoup, or /Catch Breath) and which is the lowest level for that ability (such as Blinding Dark I). You write a duplicate of that icon. Choose one willing creature to bond with the Icon. That creature gains one use of that icon and it recharges on Taking a Rest, Recouping, or Catching your Breath as normal. The creature can use this icon until you use this ability again.
* '''Iconographer.''' When you finish Taking a Rest, you can duplicate a Divine Icon. Pick a Divine Icon that you know which has a recharge and has the level 1 icon tag. You write a duplicate of that icon. Choose one ally to bond with the Icon. That creature gains one use of that icon and it recharges as normal. You may only create one icon in this way. Using this ability again renders previous icons impotent.
|''Cleric, Theologian''
|''Cleric, Theologian''
|-
|-
|'''Iconographer II'''
|'''Iconographer II'''
|Iconographer
|Iconographer
|When you create an Icon using your Iconographer ability, if you know a higher-power version of it (such as Provision II), you can inscribe that version onto the Icon. The creature can still only use the icon one time until they can recharge it, unless the Icon’s improved ability adds +1 usage of the Icon, in which case the creature can use it twice before needing to recharge it
|When you create an Icon using your Iconographer ability, you may now create icons with the level 2 icon tag. The creature can still only use the icon one time until it recharges, unless the Icon’s improved ability adds +1 usage of the Icon, in which case the creature can use it twice before needing to recharge it.
|''Cleric, Theologian''
|''Cleric, Theologian''
|-
|-
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|Gain the Scrivener ability.
|Gain the Scrivener ability.


* '''Scrivener.''' When you finish Taking a Rest, you can create a spell scroll out of a prayer or divine spell that you know. This consumes valuable inks and gold leaf - the cost in sc is 10x the spell’s SPC. You also must spend the normal amount of SP as if casting the spell when you scribe it and cannot scribe a spell with an SPC greater than your Divine Power. Once you have scribed a spell onto a scroll, you or any creature that possesses the scroll can cast it by spending the normal APC. The magic fades from the scroll once used or after 24 hours if unused.
* '''Scrivener (1/Rest).''' When you finish Taking a Rest, you can create a spell scroll out of a prayer or divine spell that you know. This consumes valuable inks and gold leaf - the cost in sc is the spell’s SPC x10, treating a prayer as having an SPC of 1. You also must spend the normal amount of SP as if casting the spell when you scribe it and cannot scribe a spell with an SPC greater than your Divine Power. Once you have scribed a spell onto a scroll, you or any creature that possesses the scroll can cast it by spending the normal APC using your CHA as the magic attribute. The magic fades from the scroll once used or after 24 hours if unused.
|''Cleric, Theologian''
|''Cleric, Theologian''
|-
|-
|'''Scrivener II'''
|'''Scrivener II'''
|Scrivener
|Scrivener
|You have grown more skilled at scribing your spell scrolls. It only costs you ½ the spell’s SPC to scribe it.
|You have grown more skilled at scribing your spell scrolls. It only costs you 1⁄2 the spell’s SPC to scribe it.
|''Cleric, Theologian''
|''Cleric, Theologian''
|-
|-
|'''Apocrypha II'''
|'''Apocrypha II'''
|Theologian 5
|Theologian 5
|Use your Apocrypha ability again, selecting a new Divine Icon for which you have access.
|Gain another magical ability off the Apocrypha list for an icon you have access to.
|''Cleric, Theologian''
|''Cleric, Theologian''
|-
|-
|'''Scriptorium II'''
|'''Scriptorium II'''
|Apocrypha II
|Apocrypha II
|When you use Scriptorium, you can also reselect which divine prayers you know.
|You can now also reselect which divine prayers you know with your Scriptorium ability.
|''Cleric, Theologian''
|''Cleric, Theologian''
|-
|-
|'''Scriptorium III'''
|'''Scriptorium III'''
|Scriptorium II
|Scriptorium II
|When you use Scriptorium, you can also reselect which divine rituals you know
|You can now also reselect which divine rituals you know with your Scriptorium ability.
|''Cleric, Theologian''
|''Cleric, Theologian''
|-
|-
|'''Apprenticeship'''
|'''Apprenticeship'''
|Scriptorium III, Iconographer II
|Scriptorium III, Iconographer II
|Gain +4 Skill Points that you can spend on any skills with the observation or knowledge tag.  
|Gain +4 Skill Points that you can spend on any skills with the observation or knowledge tag.
Gain the Apprenticeship ability.
Gain the Apprenticeship ability.
 
* '''Apprenticeship (1/Recoup).''' When Recouping, you use your Iconographer ability again on the same creature, replacing their previous Icon with a new one.
* '''Apprenticeship.''' When Recouping, you may change the effects of your Icon that another creature is bonded to as though using your Iconographer ability. You cannot assign this Icon to a new creature when changing the Icon in this way.
|''Cleric, Theologian''
|''Cleric, Theologian''
|-
|-
|'''Iconographer III'''
|'''Iconographer III'''
|Apprenticeship
|Apprenticeship
|Iconographer now allows you to create two Icons, bonding them to the same creature or different ones. One icon must be entry-level without higher-power icon abilities, while the other can be an Icon one power level higher. Apprenticeship only works on one creature each time you Recoup, but you can pick which creature is your Apprentice each time.
|Iconographer now allows you to create two Icons, bonding them to the same creature or different ones. One icon must have the level 1 icon tag, while the other can have the level 2 icon tag.
Apprenticeship only works on one creature each time you Recoup.
|''Cleric, Theologian''
|''Cleric, Theologian''
|-
|-
|'''Iconographer IV'''
|'''Iconographer IV'''
|Iconographer III
|Iconographer III
|Both Icons created by your Iconographer ability can be higher-power, and if you have bonded two creatures, they can trade or give one another the Icons at will by physically handing one another the separate Icons. When you use Apprenticeship, both creatures can benefit from the ability.
|Both Icons created by your Iconographer ability can have the level 2 icon tag. If you have bonded two creatures, they can trade or give one another the Icons at will by physically handing one another the separate Icons.
When you use Apprenticeship, both creatures can benefit from the ability.
|''Cleric, Theologian''
|''Cleric, Theologian''
|-
|-
|'''Sola Scriptura'''
|'''Sola Scriptura'''
|Scriptorium III, Scrivener II
|Scriptorium III, Scrivener II
|(1/Recoup) When you cast a spell that you have scribed onto a scroll, if you are holding the scroll in your hand, then you can ignore all other Gesture, Verbal, and Visual requirements.
|Gain the Sola Scriptura ability.
 
* '''Sola Scriptura (1/Recoup).''' When casting a spell from a scroll you have scribed, you can ignore all other Gesture, Verbal, and Visual requirements.
|''Cleric, Theologian''
|''Cleric, Theologian''
|-
|-
|'''Scrivener III'''
|'''Scrivener III'''
|Sola Scriptura
|Sola Scriptura
|Thanks to careful gilding and embossing techniques, it only costs you sc equal to 5x the spell’s SPC to scribe it.
|Thanks to careful gilding and embossing techniques, your Scrivener ability now costs sc equal to the spell’s SPC x5.
|''Cleric, Theologian''
|''Cleric, Theologian''
|-
|-
|'''Scrivener IV'''
|'''Scrivener IV'''
|Scrivener III
|Scrivener III
|By spending the necessary SP and material costs, you can scribe two scrolls.
|By spending the necessary SP and material costs, you can now scribe two scrolls with Scrivener.
|''Cleric, Theologian''
|''Cleric, Theologian''
|-
|-
|'''Illuminated Manuscript'''
|'''Illuminated Manuscript'''
|Theologian 11
|Theologian 11
|(1/Week) When in a well-equipped religious center or library you can spend 1 hour to make one additional scroll or icon.  
|Gain the Illuminated Manuscript ability.
 
* '''Illuminated Manuscript (1/Week).''' When in a well- equipped religious center or library you can spend 1 hour to make one additional scroll or icon.
|''Cleric, Theologian''
|''Cleric, Theologian''
|-
|-
|'''Scriptorium IV'''
|'''Scriptorium IV'''
|Illuminated Manuscript
|Illuminated Manuscript
|When you use Scriptorium, you can also reselect which cleric talents you know.
|You can now also reselect which Cleric talents you know with your Scriptorium ability.
|''Cleric, Theologian''
|''Cleric, Theologian''
|-
|-
|'''Apocrypha III'''
|'''Apocrypha III'''
|Scriptorium IV
|Scriptorium IV
|''Repeatable.'' Use your Apocrypha ability again, choosing a new Divine Icon for which you have access.
|''Repeatable.'' Gain another magical ability off the Apocrypha list for an icon you have access to.
|''Cleric, Theologian, Repeatable''
|''Cleric, Theologian, Repeatable''
|-
|-
|'''Iconographer V'''
|'''Iconographer V'''
|Apocrypha III, Iconographer IV
|Apocrypha III, Iconographer IV
|Your Iconographer ability allows you to create three Icons now, none of which can be stronger than an Icon with the II suffix. You can bond them all to one creature, to two creatures, or to three creatures. Any bonded creatures can trade or give their icons to other bonded creatures at any point by physically handing them the Icon.
|Your Iconographer ability allows you to create three Icons now, none of which can be stronger than an Icon with the level 2 icon tag. You can bond them all to one creature, to two creatures, or to three creatures. Any bonded creatures can trade or give their icons to other bonded creatures at any point by physically handing them the Icon.
|''Cleric, Theologian''
|''Cleric, Theologian''
|-
|-
|'''Iconic Covenant'''
|'''Iconic Covenant'''
|Iconographer V
|Iconographer V
|You are revered as a legendary scholarly theologian who writes excellent icons that tell compelling stories deeply wrought with spiritual significance. Your work decorates many houses of prayer and many pious nobles proudly display your Icons in their homes.  
|You are revered as a legendary scholarly theologian who writes excellent icons that tell compelling stories deeply wrought with spiritual significance. Your work decorates many houses of prayer and many pious nobles proudly display your Icons in their homes.
Gain +4 Skill Points that you can spend on any skills with the observation or knowledge tag.  
Gain +4 Skill Points that you can spend on any skills with the observation or knowledge tag.
 
Gain the Iconic Covenant ability.
Gain the Iconic Covenant ability.
* '''Iconic Covenant.''' If you create the same icon every day for 1 month, then the icon becomes permanent. Permanent icons are uncommon magical items that cost 10 Essence Points. You cannot prevent a creature that possesses one of your permanent icons from bonding to it and gaining its benefits. You can only create one permanent Icon per year.
* '''Iconic Covenant.''' If you create the same Icon every day for 1 month, then the icon becomes permanent. Permanent Icons are uncommon magical items that cost 10 Essence Points. You cannot prevent a creature that possesses one of your permanent icons from bonding to it and gaining its benefits. You can only create one permanent Icon per year.
** '''Level 30:''' You can now create three permanent Icons per year.
* '''''Level 30:''''' You can now create three permanent Icons per year.
|''Cleric, Theologian, '''Capstone'''''
|''Cleric, Theologian, '''Capstone'''''
|-
|-
|'''Scrivener V'''
|'''Scrivener V'''
|Apocrypha III, Scrivener IV
|Apocrypha III, Scrivener IV
|Gain +4 Skill Points that you can spend on any skills with the observation or knowledge tag.  
|Gain +4 Skill Points that you can spend on any skills with the observation or knowledge tag.
Your spell scrolls no longer require you to expend any SP.
Your spell scrolls no longer require you to expend any SP.
|''Cleric, Theologian''
|''Cleric, Theologian''
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|'''Holy Lectionary'''
|'''Holy Lectionary'''
|Scrivener V
|Scrivener V
|You are renowned as a tremendous scrivener who creates beautiful illuminated manuscripts and is deeply knowledgeable in religious matters. Your texts are often used in liturgical ceremonies throughout the land.  
|You are renowned as a tremendous scrivener who creates beautiful illuminated manuscripts and is deeply knowledgeable in religious matters. Your texts are often used in liturgical ceremonies throughout the land.
Your Scrivener scrolls last for 48 hours before losing magic.  
Your Scrivener scrolls last for 48 hours before losing magic.
When you use your Scrivener ability, you can also use your Holy Lectionary ability


* '''Holy Lectionary.''' (1/Week) Create one special scripture, your Holy Lectionary. This scripture can have an SPC equal to or less than 2x your Divine Level, and does not lose magical potency for 1 month or until you use this ability again.
When you use your Scrivener ability, you can also use your Holy Lectionary ability.
** '''Level 30:''' Your Holy Lectionary retains its magical potency until you use this ability again. Increase all of your mental defenses by +2.
* '''Holy Lectionary''' '''(1/Week).''' Create one special scroll, your Holy Lectionary. This scroll can have an SPC equal to or less than your Divine Level x2, and does not lose magical potency for 1 month or until you use this ability again.
* '''''Level 30:''''' Your Holy Lectionary retains its magical potency until you use this ability again. Increase all of your mental defenses by +2.
|''Cleric, Theologian, '''Capstone'''''
|''Cleric, Theologian, '''Capstone'''''
|}
|}
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=== Divine Icon Track ===
=== Divine Icon Track ===
[[File:Divine Icon Track.png|thumb|654x654px|Divine Icon Track Progression]]
[[File:DivineIconTrack.png|thumb|667x667px|Divine Icon Track Progression]]
{| class="wikitable"
{| class="wikitable"
!Talent
!Talent
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|-
|-
|'''Icons'''
|'''Icons'''
|Cleric 1 or [[Vessel]] 1
|Cleric Entry or [[Vessel]] Entry
|''Repeatable.'' Gain two additional Divine Icon abilities, choosing a feature from Icons that you already have access to.
|''Repeatable.'' Gain access to two additional Divine Icon abilities, choosing from Icons that you already have access to.
|''Divine Icon, Repeatable''
|''Divine Icon, Repeatable''
|-
|-
|'''Polytheism'''
|'''Polytheism'''
|Cleric 1
|Cleric Entry
|''Repeatable.'' Choose one deity and gain access to their three Icons in addition to the ones that you can already access. Gain one Icon ability whose prerequisite is only that you have access to that Icon.
|''Repeatable.'' Choose one deity and gain access to their three Icons. Gain one Icon ability whose prerequisite is only that you have access to that Icon.
|''Cleric, Divine Icon, Repeatable''
|''Cleric, Divine Icon, Repeatable''
|-
|-
|'''Siphon Divinity'''
|'''Siphon Divinity'''
|Vessel 1
|Vessel Entry
|''Repeatable.'' Choose one new Divine Icon. You gain access to that Icon and get one of its abilities.
|''Repeatable.'' Choose one new Divine Icon. You gain access to that Icon and get one of its abilities.
|''Vessel, Divine Icon, Repeatable''
|''Vessel, Divine Icon, Repeatable''
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|Gain the Silver Tongue ability.
|Gain the Silver Tongue ability.


* '''Silver Tongue.''' (1/ Recoup) When making a skill check that uses the influence tag, add a bonus equal to ½ your CHA.
* '''Silver Tongue''' '''(1/ Recoup).''' When making a CHA check, add a bonus equal to 1⁄2 CHA.
|''Divine Icon - Ambition''
|''Divine Icon - Ambition, Level 1 Icon''
|-
|-
|'''Ambition: Silver Tongue II'''
|'''Ambition: Silver Tongue II'''
|Silver Tongue
|Silver Tongue
|The bonus from Silver Tongue equals your CHA.
|The bonus from Silver Tongue now equals CHA.
|''Divine Icon - Ambition''
|''Divine Icon - Ambition, Level 2 Icon''
|-
|-
|'''Ambition: Vendetta'''
|'''Ambition: Vendetta'''
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|Gain the Vendetta ability.
|Gain the Vendetta ability.


* '''Vendetta.''' (2/Recoup) By spending 1 minute talking with a creature or meditating, give a creature you touch (which can be yourself) +2 damage for the next 10 minutes. The extra damage is +4 if the recipient is Bloodied.
* '''Vendetta''' '''(2/Recoup).''' By spending 1 minute talking with a creature or meditating, give a creature you touch +2 damage for the next 10 minutes. The extra damage is +4 if the recipient is Bloodied.
|''Divine Icon - Ambition''
|''Divine Icon - Ambition, Level 1 Icon''
|-
|-
|'''Ambition: Vendetta II'''
|'''Ambition: Vendetta II'''
|Vendetta
|Vendetta
|Vendetta becomes CHA/Recoup.
|Vendetta becomes CHA/Recoup.
|''Divine Icon - Ambition''
|''Divine Icon - Ambition, Level 2 Icon''
|}
|}
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
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|'''Austerity: Fasting'''
|'''Austerity: Fasting'''
|
|
|(1/Rest) You or one creature that you touch does not gain Fatigue for neglecting to eat or drink for the next 24 hours. Regardless of how many times you use this ability on the same target, any creature affected by this ability must eat and drink at least once per week in order to survive.
|Gain the Fasting ability.
|''Divine Icon - Austerity''
 
* '''Fasting (1/Rest).''' You or one creature that you touch does not gain Fatigue for neglecting to eat or drink for the next 24 hours. Regardless of how many times you use this ability on the same target, any creature affected by this ability must eat and drink at least once per week in order to survive.
|''Divine Icon - Austerity, Level 1 Icon''
|-
|-
|'''Austerity: Provision'''
|'''Austerity: Provision'''
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|Gain the Provision ability.
|Gain the Provision ability.


* '''Provision.''' (1/Recoup) When making a LUCK check, add your CHA to the roll.
* '''Provision''' '''(1/Recoup).''' When making a LUCK check, add your CHA to the roll.
|''Divine Icon - Austerity''
|''Divine Icon - Austerity, Level 1 Icon''
|-
|-
|'''Austerity: Provision II'''
|'''Austerity: Provision II'''
|Provision
|Provision
|Provision becomes 2/Recoup.
|Provision becomes 2/Recoup.
|''Divine Icon - Austerity''
|''Divine Icon - Austerity, Level 2 Icon''
|-
|-
|'''Austerity: Provision III'''
|'''Austerity: Provision III'''
|Provision II
|Provision II
|Provision becomes CHA/Recoup.
|Provision becomes CHA/Recoup.
|''Divine Icon - Austerity''
|''Divine Icon - Austerity, Level 3 Icon''
|}
|}
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
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|Gain the Courage ability.
|Gain the Courage ability.


* '''Courage.''' (2/Rest) By spending 3 AP and touching one creature, you insulate it to horrors that would cause most to tremble. For 1 minute, that creature cannot be Shaken.
* '''Courage''' '''(2/Rest).''' Spend 3 AP to touch one creature and insulate it to horrors that would cause most to tremble. For 1 minute, that creature cannot be Shaken.
|''Divine Icon - Bravery''
|''Divine Icon - Bravery, Level 1 Icon''
|-
|-
|'''Bravery: Courage II'''
|'''Bravery: Courage II'''
|Courage
|Courage
|Courage becomes 2/Recoup.
|Courage becomes 2/Recoup.
|''Divine Icon - Bravery''
|''Divine Icon - Bravery, Level 2 Icon''
|-
|-
|'''Bravery: Courage III'''
|'''Bravery: Courage III'''
|Courage II
|Courage II
|Courage becomes 2/Catch Breath.
|Courage becomes 2/Catch Breath.
|''Divine Icon - Bravery''
|''Divine Icon - Bravery, Level 3 Icon''
|-
|-
|'''Bravery: Courage IV'''
|'''Bravery: Courage IV'''
|Courage III
|Courage III
|Courage becomes CHA/Catch Breath.
|Courage becomes CHA/Catch Breath.
|''Divine Icon - Bravery''
|''Divine Icon - Bravery, Level 4 Icon''
|}
|}
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
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|'''Cultivation: Legacy'''
|'''Cultivation: Legacy'''
|
|
|(1/Week) When you leave a settlement and have one or more Goodwill there, immediately gain +1 Goodwill.  
|Gain the Legacy ability.
|''Divine Icon - Cultivation''
 
* '''Legacy (1/Week).''' When you leave a settlement and have one or more Goodwill there, immediately gain +1 Goodwill.
|''Divine Icon - Cultivation, Level 1 Icon''
|-
|-
|'''Cultivation: Nurturance'''
|'''Cultivation: Nurturance'''
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|Gain the Nurturance ability.
|Gain the Nurturance ability.


* '''Nurturance.''' (2/Rest) By spending 1 AP, one willing creature that you touch regains 1 HP at the start of each of its turns for the next 1d6 rounds.
* '''Nurturance''' '''(2/Rest).''' Spend 1 AP to touch one willing creature. They regain 1 HP at the start of each of their turns for the next 1d6 rounds.
|''Divine Icon - Cultivation''
|''Divine Icon - Cultivation, Level 1 Icon''
|-
|-
|'''Cultivation: Nurturance II'''
|'''Cultivation: Nurturance II'''
|Nurturance
|Nurturance
|Nurturance lasts for 2d6 rounds.
|Nurturance lasts for 2d6 rounds.
|''Divine Icon - Cultivation''
|''Divine Icon - Cultivation, Level 2 Icon''
|-
|-
|'''Cultivation: Nurturance III'''
|'''Cultivation: Nurturance III'''
|Nurturance II
|Nurturance II
|Nurturance becomes 2/Recoup.
|Nurturance becomes 2/Recoup.
|''Divine Icon - Cultivation''
|''Divine Icon - Cultivation, Level 3 Icon''
|}
|}
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
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|Gain the Blinding Dark ability.
|Gain the Blinding Dark ability.


* '''Blinding Dark.''' (2/Rest) By spending 2 AP, make a magic attack vs ANT of a creature within 80 ft of you. If you hit, the creature is Blinded until the end of its next turn.
* '''Blinding Dark''' '''(2/Rest).''' You can cast the Blind occult chant. It counts as divine when cast by you and has a range of 80 ft.
|''Divine Icon - Darkness''
|''Divine Icon - Darkness, Level 1 Icon''
|-
|-
|'''Darkness: Blinding Dark II'''
|'''Darkness: Blinding Dark II'''
|Blinding Dark
|Blinding Dark
|Blinding Dark becomes 2/Recoup.
|Blinding Dark becomes 2/Recoup.
|''Divine Icon - Darkness''
|''Divine Icon - Darkness, Level 2 Icon''
|-
|-
|'''Darkness: Blinding Dark III'''
|'''Darkness: Blinding Dark III'''
|Blinding Dark II
|Blinding Dark II
|Blinding Dark lasts until the end of your next turn.
|Blinding Dark lasts until the end of your next turn.
|''Divine Icon - Darkness''
|''Divine Icon - Darkness, Level 3 Icon''
|-
|-
|'''Darkness: Blinding Dark IV'''
|'''Darkness: Blinding Dark IV'''
|Blinding Dark III
|Blinding Dark III
|Blinding Dark becomes CHA/Recoup.
|Blinding Dark becomes CHA/Recoup.
|''Divine Icon - Darkness''
|''Divine Icon - Darkness, Level 4 Icon''
|}
|}
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
Line 705: Line 715:


* '''Last Rites.''' When a creature dies, you may briefly commune with its soul for a minimum of 2 minutes to give it a funeral appropriate to its customs. Doing so grants you Shield HP equal to your CHA.
* '''Last Rites.''' When a creature dies, you may briefly commune with its soul for a minimum of 2 minutes to give it a funeral appropriate to its customs. Doing so grants you Shield HP equal to your CHA.
|''Divine Icon - Death''
|''Divine Icon - Death, Level 1 Icon''
|-
|-
|'''Death: Last Rites II'''
|'''Death: Last Rites II'''
|Last Rites
|Last Rites
|One willing creature you touch also gains the Shield HP.
|One willing creature you touch also gains the Shield HP.
|''Divine Icon - Death''
|''Divine Icon - Death, Level 2 Icon''
|-
|-
|'''Death: Gravemaster'''
|'''Death: Gravemaster'''
Line 716: Line 726:
|Gain the Gravemaster ability.
|Gain the Gravemaster ability.


* '''Gravemaster.'''When you finish Taking a Rest, you may touch one willing creature (besides yourself). For that creature to die, it must gain one more death point than normal (typically 9 DP instead of 8).
* '''Gravemaster.''' When you finish Taking a Rest, you may touch one ally. For that creature to die, it must gain one more Death Point than normal until you use this ability again.
|''Divine Icon - Death''
|''Divine Icon - Death, Level 1 Icon''
|-
|-
|'''Death: Gravemaster II'''
|'''Death: Gravemaster II'''
|Gravemaster
|Gravemaster
|Using Gravemaster, target two willing creatures (you still cannot choose yourself).
|You may now target two allies with Gravemaster.
|''Divine Icon - Death''
|''Divine Icon - Death, Level 2 Icon''
|}
|}
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
Line 735: Line 745:
|Gain the Withering ability.
|Gain the Withering ability.


* '''Withering.''' (2/Rest) By spending 3 AP, a creature that you touch takes 1 necrotic damage at the start of each of its turns for 1d6 turns.
* '''Withering''' '''(2/Rest).''' By spending 3 AP, a creature that you touch takes 1 necrotic damage at the start of each of its turns for 1d6 turns.
|''Divine Icon - Decay''
|''Divine Icon - Decay, Level 1 Icon''
|-
|-
|'''Decay: Withering II'''
|'''Decay: Withering II'''
|Withering
|Withering
|Withering becomes 2/Recoup.
|Withering becomes 2/Recoup.
|''Divine Icon - Decay''
|''Divine Icon - Decay, Level 2 Icon''
|-
|-
|'''Decay: Trembling'''
|'''Decay: Trembling'''
Line 747: Line 757:
|Gain the Trembling ability.
|Gain the Trembling ability.


* '''Trembling.''' (2/Rest) By spending 2 AP, a creature that you touch is Shaken until the end of their next turn.
* '''Trembling''' '''(2/Rest).''' By spending 2 AP, a creature that you touch is Shaken until the end of their next turn.
|''Divine Icon - Decay''
|''Divine Icon - Decay, Level 1 Icon''
|-
|-
|'''Decay: Trembling II'''
|'''Decay: Trembling II'''
|Trembling
|Trembling
|Trembling becomes 2/Recoup.
|Trembling becomes 2/Recoup.
|''Divine Icon - Decay''
|''Divine Icon - Decay, Level 2 Icon''
|}
|}
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
Line 764: Line 774:
|'''Fate: Minor Weal'''
|'''Fate: Minor Weal'''
|
|
|When you roll a crit on a spell, regain 1 SP. This cannot exceed your maximum SP.
|When you roll a crit on a spell, regain 1 SP. This cannot exceed your max SP.
|''Divine Icon - Fate''
|''Divine Icon - Fate, Level 1 Icon''
|-
|-
|'''Fate: Destiny's Touch'''
|'''Fate: Destiny's Touch'''
|
|
|(1/Rest) You may reroll one of your d20s, using the second result, as though you spent a Luck Point.
|Gain the Destiny’s Touch ability.
|''Divine Icon - Fate''
 
* '''Destiny’s Touch (1/Rest).''' You may reroll one of your d20s, using the second result.
|''Divine Icon - Fate, Level 1 Icon''
|-
|-
|'''Fate: Prophetic Glimpse'''
|'''Fate: Prophetic Glimpse'''
|
|
|When you finish Taking a Rest, choose a number between 1 and 20. The first time you roll that number on a d20 roll, gain 1d4 Shield HP.
|When you finish Taking a Rest, choose a number between 1 and 20. The first time you roll that number on a d20 roll, gain 1d4 Shield HP.
|''Divine Icon - Fate''
|''Divine Icon - Fate, Level 1 Icon''
|-
|-
|'''Fate: Prophetic Glimpse II'''
|'''Fate: Prophetic Glimpse II'''
|Prophetic Glimpse
|Prophetic Glimpse
|Use your Prophetic Glimpse ability when you finish Recouping.
|When you finish Recouping, you may pick an additional number to activate Prophetic Glimpse.
|''Divine Icon - Fate''
|''Divine Icon - Fate, Level 2 Icon''
|}
|}
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
Line 793: Line 805:
|Gain the Uncontainable ability.
|Gain the Uncontainable ability.


* '''Uncontainable.''' (CHA/Rest) You or one creature of your choice within 30 ft of you ignores the Slowed condition until the end of the target creature’s next turn. This costs 0 Reactive AP.
* '''Uncontainable (CHA/Rest).''' You or one creature of your choice within 30 ft of you ignores the Slowed condition until the end of the target creature’s next turn. This can be used as a reactive action for 0 Reactive AP.
|''Divine Icon - Freedom''
|''Divine Icon - Freedom, Level 1 Icon''
|-
|-
|'''Freedom: Uncontainable II'''
|'''Freedom: Uncontainable II'''
|Uncontainable
|Uncontainable
|Uncontainable becomes CHA/Recoup.
|Uncontainable becomes CHA/Recoup.
|''Divine Icon - Freedom''
|''Divine Icon - Freedom, Level 2 Icon''  
|-
|-
|'''Freedom: Unstoppable'''
|'''Freedom: Unstoppable'''
Line 805: Line 817:
|Gain the Unstoppable ability.
|Gain the Unstoppable ability.


* '''Unstoppable.''' (CHA/Rest) You or one creature of your choice within 10 ft of you that just became Dazed cancels that condition. This costs 0 Reactive AP.
* '''Unstoppable''' '''(CHA/Rest).''' You or one creature of your choice within 10 ft of you that just became Dazed removes that condition. This can be used as a reactive action for 0 Reactive AP.
|''Divine Icon - Freedom''
|''Divine Icon - Freedom, Level 1 Icon''
|-
|-
|'''Freedom: Unstoppable II'''
|'''Freedom: Unstoppable II'''
|Unstoppable
|Unstoppable
|Unstoppable also allows you to cancel Staggered.
|Unstoppable also allows you to cancel Staggered.
|''Divine Icon - Freedom''
|''Divine Icon - Freedom, Level 2 Icon''
|}
|}


Line 825: Line 837:
|Gain the Gluttony ability.
|Gain the Gluttony ability.


* '''Gluttony.''' (CHA/Recoup) Spend 1 AP to choose a creature within 40 ft of you. That creature becomes Taunted by you for 1 minute.
* '''Gluttony (CHA/Rest).''' Spend 1 AP to Taunt a creature within 40 ft of you for 1 minute.
|''Divine Icon - Hedonism''
|''Divine Icon - Hedonism, Level 1 Icon''
|-
|-
|'''Hedonism: Gluttony II'''
|'''Hedonism: Gluttony II'''
|Gluttony
|Gluttony
|Gluttony becomes CHA/Catch Breath.
|Gluttony becomes CHA/Catch Breath.
|''Divine Icon - Hedonism''
|''Divine Icon - Hedonism, Level 2 Icon''
|-
|-
|'''Hedonism: Bloodlust'''
|'''Hedonism: Bloodlust'''
Line 837: Line 849:
|Gain the Bloodlust ability.
|Gain the Bloodlust ability.


* '''Bloodlust.''' (2/Rest) Gain +1 on attacks and damage, and +5 ft speed, until the end of your current turn.
* '''Bloodlust (2/Rest).''' Gain +1 on attack rolls and damage, and +5 ft speed, until the end of your current turn.
|''Divine Icon - Hedonism''
|''Divine Icon - Hedonism, Level 1 Icon''
|-
|-
|'''Hedonism: Bloodlust II'''
|'''Hedonism: Bloodlust II'''
|Bloodlust
|Bloodlust
|Bloodlust becomes 2/Recoup.
|Bloodlust becomes 2/Recoup.
|''Divine Icon - Hedonism''
|''Divine Icon - Hedonism, Level 2 Icon''
|}
|}


Line 857: Line 869:
|Gain the Vow of Enmity ability.
|Gain the Vow of Enmity ability.


* '''Vow of Enmity.''' (2/Recoup) Spend 1 AP to choose one hostile creature within 40 ft of you. That creature Taunts you or a willing creature of your choice within 30 ft of you.
* '''Vow of Enmity''' '''(2/Recoup).''' Spend 1 AP to choose one hostile creature within 40 ft of you. That creature Taunts you or a willing creature of your choice within 30 ft of you.
|''Divine Icon - Honor''
|''Divine Icon - Honor, Level 1 Icon''
|-
|-
|'''Honor: Binding Oath'''
|'''Honor: Binding Oath'''
Line 864: Line 876:
|Gain the Binding Oath ability.
|Gain the Binding Oath ability.


* '''Binding Oath.''' (2/Recoup)  Spend 3 AP and choose one creature within 60 ft of you. Make a magic attack vs that creature’s WILL. On a hit, you and that creature both become Charmed by one another for 1 minute. This ends if either creature damages the other.
* '''Binding Oath''' '''(2/Recoup).''' Spend 3 AP and choose one creature within 60 ft of you. Make a magic attack against that creature’s WILL. On a hit, you and that creature both become Charmed by one another for 1 minute. This ends if either creature damages the other.
|''Divine Icon - Honor''
|''Divine Icon - Honor, Level 1 Icon''
|-
|-
|'''Honor: Binding Oath II'''
|'''Honor: Binding Oath II'''
|Binding Oath
|Binding Oath
|You do not become Charmed by the other creature.
|You no longer gain the Charmed condition from Binding Oath.
|''Divine Icon - Honor''
|''Divine Icon - Honor, Level 2 Icon''
|-
|-
|'''Honor: Binding Oath III'''
|'''Honor: Binding Oath III'''
|Binding Oath II
|Binding Oath II
|Binding Oath becomes CHA/Recoup.
|Binding Oath becomes CHA/Recoup.
|''Divine Icon - Honor''
|''Divine Icon - Honor, Level 3 Icon''
|}
|}


Line 889: Line 901:
|Gain the Debate ability.
|Gain the Debate ability.


* '''Debate.''' (2/Rest) Spend 4 AP and choose one creature of your choice within 60 ft of you. It cannot use magic with verbal requirements until the start of your next turn.
* '''Debate (2/Rest).''' Spend 4 AP and choose one creature of your choice within 60 ft of you. It cannot use magic with verbal requirements until the start of your next turn.
|''Divine Icon - Knowledge''
|''Divine Icon - Knowledge, Level 1 Icon''
|-
|-
|'''Knowledge: Debate II'''
|'''Knowledge: Debate II'''
|Debate
|Debate
|Debate becomes CHA/Rest.
|Debate becomes CHA/Rest.
|''Divine Icon - Knowledge''
|''Divine Icon - Knowledge, Level 2 Icon''
|-
|-
|'''Knowledge: Divine Recollection'''
|'''Knowledge: Divine Recollection'''
Line 901: Line 913:
|Gain the Divine Recollection ability.
|Gain the Divine Recollection ability.


* '''Divine Recollection.''' (2/Rest) When you or an allied creature within 10 ft of you makes a skill check with the knowledge tag, add a +3 bonus.
* '''Divine Recollection''' '''(2/Rest).''' When you or an allied creature within 10 ft of you makes an INT check, add a +3 bonus.
|''Divine Icon - Knowledge''
|''Divine Icon - Knowledge, Level 1 Icon''
|-
|-
|'''Knowledge: Divine Recollection II'''
|'''Knowledge: Divine Recollection II'''
|Divine Recollection
|Divine Recollection
|Divine Recollection becomes 2/Recoup.
|Divine Recollection becomes 2/Recoup.
|''Divine Icon - Knowledge''
|''Divine Icon - Knowledge, Level 2 Icon''
|}
|}


Line 917: Line 929:
!Tags
!Tags
|-
|-
|'''Light: Cleareye'''
|'''Light: Clear Eye'''
|
|
|Gain the Cleareye ability.
|Gain the Clear Eye ability.


* '''Cleareye.''' (2/Rest) When you or an allied creature within 30 ft becomes Blinded, cancel the condition by spending 1 Reactive AP.
* '''Clear Eye''' '''(2/Rest).''' For 1 Reactive AP, when you or an allied creature within 30 ft of you becomes Blinded, remove the condition.
|''Divine Icon - Light''
|''Divine Icon - Light, Level 1 Icon''
|-
|-
|'''Light: Reveal'''
|'''Light: Reveal'''
Line 928: Line 940:
|Gain the Reveal ability.
|Gain the Reveal ability.


* '''Reveal.''' (2/Rest) By spending 3 AP, creatures within 15 ft of you lose the Invisible condition.
* '''Reveal''' '''(2/Rest).''' Spend 3 AP to remove the Unseen condition from creatures within 15 ft of you.
|''Divine Icon - Light''
|''Divine Icon - Light, Level 1 Icon''
|-
|-
|'''Light: Reveal II'''
|'''Light: Reveal II'''
|Reveal
|Reveal
|Reveal becomes 2/Recoup.
|Reveal becomes 2/Recoup.
|''Divine Icon - Light''
|''Divine Icon - Light, Level 2 Icon''
|-
|-
|'''Light: Illumine'''
|'''Light: Illumine'''
Line 940: Line 952:
|Gain the Illumine ability.
|Gain the Illumine ability.


* '''Illumine.''' By spending 1 AP, light a nonmagical torch, lantern, or the like.
* '''Illumine.''' Spend 1 AP to light a nonmagical torch, lantern, or the like.
|''Divine Icon - Light''
|''Divine Icon - Light, Level 1 Icon''
|}
|}


Line 956: Line 968:


* '''Sacrificial.''' When a creature within 5 ft of you takes damage, you may take the damage instead by spending 1 Reactive AP.
* '''Sacrificial.''' When a creature within 5 ft of you takes damage, you may take the damage instead by spending 1 Reactive AP.
|''Divine Icon - Love''
|''Divine Icon - Love, Level 1 Icon''
|-
|-
|'''Love: Enrapture'''
|'''Love: Enrapture'''
Line 962: Line 974:
|Gain the Enrapture ability.
|Gain the Enrapture ability.


* '''Enrapture.''' (1/Rest) By spending 3 AP, a creature becomes Charmed by you for 1 minute. This creature cannot be overtly hostile to you and knows that it was magically Charmed at the end of the duration.
* '''Enrapture''' '''(1/Rest)'''. Spend 3 AP to Charm a creature within 40 ft of you for 1 minute. This creature cannot be overtly hostile to you and knows that it was magically Charmed at the end of the duration.
|''Divine Icon - Love''
|''Divine Icon - Love, Level 1 Icon''
|-
|-
|'''Love: Enrapture II'''
|'''Love: Enrapture II'''
|Enrapture
|Enrapture
|Enrapture becomes 2/Rest.
|Enrapture becomes 2/Rest.
|''Divine Icon - Love''
|''Divine Icon - Love, Level 2 Icon''
|-
|-
|'''Love: Enrapture III'''
|'''Love: Enrapture III'''
|Enrapture II
|Enrapture II
|Enrapture causes a target creature to become Enthralled, instead of Charmed.
|Enrapture causes a target creature to become Enthralled, instead of Charmed.
|''Divine Icon - Love''
|''Divine Icon - Love, Level 3 Icon''
|}
|}


Line 985: Line 997:
|'''Nature: Blossom'''
|'''Nature: Blossom'''
|
|
|You can cast the [[Bloom]] primal chant.
|You learn the [[Bloom]] primal chant. It counts as divine when cast by you.
|''Divine Icon - Nature''
|''Divine Icon - Nature, Level 1 Icon''
|-
|-
|'''Nature: Blossom II'''
|'''Nature: Blossom II'''
|Blossom
|Blossom
|(1/Rest) You can cast the [[Nature's Bounty|Nature’s Bounty]] primal spell without spending SP.  
|Gain the Blossom ability.
|''Divine Icon - Nature''
 
* '''Blossom (1/Rest).''' You can cast the [[Nature’s Bounty]] primal spell without spending SP. If you do not know this spell, this is the only way you can cast it until you learn it.
|''Divine Icon - Nature, Level 2 Icon''
|-
|-
|'''Nature: Survivor'''
|'''Nature: Survivor'''
Line 997: Line 1,011:
|Gain the Survivor ability.
|Gain the Survivor ability.


* '''Survivor.''' (2/Rest)  When you or an allied creature within 10 ft of you makes a skill check with the survival tag, add a +3 bonus.
* '''Survivor''' '''(2/Rest).''' When you or an allied creature within 10 ft of you makes a skill check with the survival tag, add +3.
|''Divine Icon - Nature''
|''Divine Icon - Nature, Level 1 Icon''
|-
|-
|'''Nature: Survivor II'''
|'''Nature: Survivor II'''
|Survivor
|Survivor
|Survivor becomes 2/Recoup.
|Survivor becomes 2/Recoup.
|''Divine Icon - Nature''
|''Divine Icon - Nature, Level 2 Icon''
|}
|}


Line 1,017: Line 1,031:
|Gain the Even the Scales ability.
|Gain the Even the Scales ability.


* '''Even the Scales.''' (1/Recoup) . By spending 3 AP, choose yourself or an allied creature within 30 ft of you that is suffering from Charmed, Demoralized, Frightened, Shaken, Sickened, and/ or Slowed. Choose a hostile creature within 30 ft of you that is also suffering from one or more of those conditions. Both creatures remove one of those conditions of their choice.  
* '''Even the Scales''' '''(1/Recoup).''' Spend 3 AP to choose yourself or an allied creature within 30 ft of you that is suffering from Charmed, Demoralized, Frightened, Shaken, Sickened, or Slowed. Choose a hostile creature within 30 ft of you that is also suffering from one or more of those conditions. Both creatures remove one of those conditions of their choice.  
|''Divine Icon - Order''
|''Divine Icon - Order, Level 1 Icon''
|-
|-
|'''Order: Even the Scales II'''
|'''Order: Even the Scales II'''
|Even the Scales
|Even the Scales
|You may choose which of those conditions each creature removes.
|You may now choose which condition each creature removes when using Balance the Scales.
|''Divine Icon - Order''
|''Divine Icon - Order, Level 2 Icon''
|-
|-
|'''Order: Rebalance'''
|'''Order: Rebalance'''
Line 1,029: Line 1,043:
|Gain the Rebalance ability.
|Gain the Rebalance ability.


* '''Rebalance.''' (2/Recoup) Touch a willing creature and spend 1 AP; you and that creature each change your HP to be the average of each other’s HP (this cannot exceed max HP).
* '''Rebalance''' '''(2/Recoup).''' Spend 1 AP and touch a willing creature; you and that creature each adjust your HP to be the average of each other’s HP (this cannot exceed max HP).
|''Divine Icon - Order''
|''Divine Icon - Order, Level 1 Icon''
|-
|-
|'''Order: Rebalance II'''
|'''Order: Rebalance II'''
|Rebalance
|Rebalance
|When you use Rebalance, you can touch two willing creatures to let them take the average of their HP (your own HP is unaffected and not used in the calculation).
|When you use Rebalance, you can touch two willing creatures to let them take the average of their HP.
|''Divine Icon - Order''
|''Divine Icon - Order, Level 2 Icon''
|}
|}


Line 1,049: Line 1,063:
|Gain the Repentance ability.  
|Gain the Repentance ability.  


* '''Repentance.''' (2/Rest) By spending 1 AP, you or an allied creature within 30 ft of you that is Charmed or Frightened loses its turn and regains 1d4 HP.
* '''Repentance''' '''(2/Rest).''' By spending 1 AP, you or an allied creature within 30 ft of you that is Charmed or Frightened loses its turn and regains 1d4 HP.
|''Divine Icon - Redemption''
|''Divine Icon - Redemption, Level 1 Icon''
|-
|-
|'''Redemption: Redeeming Fervor'''
|'''Redemption: Redeeming Fervor'''
Line 1,056: Line 1,070:
|Gain the Redeeming Fervor ability.
|Gain the Redeeming Fervor ability.


* '''Redeeming Fervor.''' (2/Rest) Spend 1 AP and touch yourself or an allied creature that was Charmed or Frightened in the past 10 minutes and is not any longer. That creature gains +2 to mental defenses for the next 10 minutes.
* '''Redeeming Fervor''' '''(2/Rest).''' Spend 1 AP to touch a creature that was Charmed or Frightened in the past 10 minutes and is not any longer. That creature gains +2 to mental defenses for the next 10 minutes.
|''Divine Icon - Redemption''
|''Divine Icon - Redemption, Level 1 Icon''
|-
|-
|'''Redemption: Redeeming Fervor II'''
|'''Redemption: Redeeming Fervor II'''
|Redeeming Fervor
|Redeeming Fervor
|When you use Redeeming Fervor, the creature also gains +1 to attacks and damage for the duration.
|When you use Redeeming Fervor, the creature also gains +1 TA and +1 damage for the duration.
|''Divine Icon - Redemption''
|''Divine Icon - Redemption, Level 2 Icon''
|-
|-
|'''Redemption: Redeeming Fervor III'''
|'''Redemption: Redeeming Fervor III'''
|Redeeming Fervor II
|Redeeming Fervor II
|Redeeming Fervor becomes 2/Recoup.
|Redeeming Fervor becomes 2/Recoup.
|''Divine Icon - Redemption''
|''Divine Icon - Redemption, Level 3 Icon''
|}
|}


Line 1,081: Line 1,095:
|Gain the Aggressive Taunt ability.
|Gain the Aggressive Taunt ability.


* '''Aggressive Taunt.''' (2/Recoup) By spending 1 AP, Taunt a creature within 60 ft. Your crit ranges increase by 1 against each other. This lasts for 1 minute or until you use this again.
* '''Aggressive Taunt''' '''(2/Recoup).''' Spend 1 AP to Taunt a creature within 60 ft. Your crit ranges increase by +1 against each other. This lasts for 1 minute or until you use this again.
|''Divine Icon - Revenge''
|''Divine Icon - Revenge, Level 1 Icon''
|-
|-
|'''Revenge: Vengeful'''
|'''Revenge: Vengeful'''
Line 1,088: Line 1,102:
|Gain the Vengeful ability.
|Gain the Vengeful ability.


* '''Vengeful.''' (2/Recoup) When you take damage from a creature that you can see within 60 ft of you, you can spend 1 Reactive AP to deal +1d6 damage (of the same damage type) against it the first time you hit it before the end of your next turn.
* '''Vengeful''' '''(2/Recoup).''' When you take damage from a creature that you can see within 60 ft of you, you can spend 1 Reactive AP to deal +1d6 damage (of the same damage type) against it the first time you hit it before the end of your next turn.
|''Divine Icon - Revenge''
|''Divine Icon - Revenge, Level 1 Icon''
|-
|-
|'''Revenge: Vengeful II'''
|'''Revenge: Vengeful II'''
|Vengeful
|Vengeful
|Vengeful becomes “Each time you hit it before the end of your next turn.”
|Vengeful becomes “Each time you hit it before the end of your next turn.”
|''Divine Icon - Revenge''
|''Divine Icon - Revenge, Level 2 Icon''
|-
|-
|'''Revenge: Vengeful III'''
|'''Revenge: Vengeful III'''
|Vengeful II
|Vengeful II
|Vengeful costs 0 Reactive AP.
|Vengeful costs 0 Reactive AP.
|''Divine Icon - Revenge''
|''Divine Icon - Revenge, Level 3 Icon''
|}
|}


Line 1,113: Line 1,127:
|Gain the Rescue ability.
|Gain the Rescue ability.


* '''Rescue.''' (2/Rest) When you or an allied creature within 30 ft of you takes damage, spend 1 Reactive AP to heal that creature for HP equal to your CHA.
* '''Rescue''' '''(2/Rest)'''. When you or an allied creature within 30 ft of you takes damage, spend 1 Reactive AP to heal that creature for HP equal to your CHA.
|''Divine Icon - Salvation''
|''Divine Icon - Salvation, Level 1 Icon''
|-
|-
|'''Salvation: Rescue II'''
|'''Salvation: Rescue II'''
|Rescue
|Rescue
|Rescue becomes 2/Recoup.
|Rescue becomes 2/Recoup.
|''Divine Icon - Salvation''
|''Divine Icon - Salvation, Level 2 Icon''
|-
|-
|'''Salvation: Rescue III'''
|'''Salvation: Rescue III'''
|Rescue II
|Rescue II
|Rescue’s range increases by 30 ft.
|Rescue’s range increases by +30 ft.
|''Divine Icon - Salvation''
|''Divine Icon - Salvation, Level 3 Icon''
|-
|-
|'''Salvation: Rescue IV'''
|'''Salvation: Rescue IV'''
|Rescue III
|Rescue III
|Rescue becomes CHA/Recoup.
|Rescue becomes CHA/Recoup.
|''Divine Icon - Salvation''
|''Divine Icon - Salvation, Level 4 Icon''
|}
|}


Line 1,143: Line 1,157:
|Gain the Levelheaded ability.
|Gain the Levelheaded ability.


* '''Levelheaded.''' (2/Rest) By spending 1 AP, you or one creature you touch loses all Charmed and Frightened conditions
* '''Levelheaded''' '''(2/Rest).''' Spend 1 AP to touch a creature and remove the Charmed and Frightened conditions.
|''Divine Icon - Serenity''
|''Divine Icon - Serenity, Level 1 Icon''
|-
|-
|'''Serenity: Levelheaded II'''
|'''Serenity: Levelheaded II'''
|Levelheaded
|Levelheaded
|Levelheaded becomes CHA/Rest.
|Levelheaded becomes CHA/Rest.
|''Divine Icon - Serenity''
|''Divine Icon - Serenity, Level 2 Icon''
|-
|-
|'''Serenity: Keep your Wit'''
|'''Serenity: Keep your Wit'''
Line 1,155: Line 1,169:
|Gain the Keep Your Wit ability.
|Gain the Keep Your Wit ability.


* '''Keep Your Wit.''' (2/Rest) By spending 10 minutes and touching one creature, for the next 30 minutes, that creature cannot be Charmed..
* '''Keep Your Wit''' '''(2/Rest).''' By spending 10 minutes touching an ally, they cannot be Charmed for the next 30 minutes.
|''Divine Icon - Serenity''
|''Divine Icon - Serenity, Level 1 Icon''
|-
|-
|'''Serenity: Keep your Wit II'''
|'''Serenity: Keep your Wit II'''
|Keep your Wit
|Keep your Wit
|Keep Your Wit becomes 2/Recoup.
|Keep Your Wit becomes 2/Recoup.
|''Divine Icon - Serenity''
|''Divine Icon - Serenity, Level 2 Icon''
|}
|}


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|Gain the Aphobia ability.
|Gain the Aphobia ability.


* '''Aphobia.''' (1/Rest) By spending 1 hour concentrating on one creature that you touch, you may remove one instance of the Phobic condition from that creature.
* '''Aphobia''' '''(1/Rest).''' By spending 1 hour concentrating on a creature that you touch, you may remove one instance of the Phobic condition from that creature.
|''Divine Icon - Wisdom''
|''Divine Icon - Wisdom, Level 1 Icon''
|-
|-
|'''Wisdom: Astute'''  
|'''Wisdom: Astute'''  
Line 1,182: Line 1,196:
|Gain the Astute ability.
|Gain the Astute ability.


* '''Astute.''' (2/Rest) When you or an allied creature within 10 ft of you makes a skill check with the observation tag, add a +3 bonus.
* '''Astute''' '''(2/Rest).''' When you or an allied creature within 10 ft of you makes an AWR skill, add +3.
|''Divine Icon - Wisdom''
|''Divine Icon - Wisdom, Level 1 Icon''
|-
|-
|'''Wisdom: Astute II'''
|'''Wisdom: Astute II'''
|Astute
|Astute
|Astute becomes CHA/Rest.
|Astute becomes CHA/Rest.
|''Divine Icon - Wisdom''
|''Divine Icon - Wisdom, Level 2 Icon''
|-
|-
|'''Wisdom: Astute III'''
|'''Wisdom: Astute III'''
|Astute II
|Astute II
|The bonus from Astute becomes +5.
|The bonus from Astute becomes +5.
|''Divine Icon - Wisdom''
|''Divine Icon - Wisdom, Level 3 Icon''
|}
|}


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|Gain the Rage ability.
|Gain the Rage ability.


* '''Rage.''' (2/Recoup) Deal +2 damage on all attacks for the next 1 minute.
* '''Rage''' '''(2/Recoup).''' Deal +2 damage on all attacks for the next 1 minute.
|''Divine Icon - Wrath''
|''Divine Icon - Wrath, Level 1 Icon''
|-
|-
|'''Wrath: Rage II'''
|'''Wrath: Rage II'''
|Rage
|Rage
|The damage from your Rage ability becomes +4.
|The damage from your Rage ability becomes +4.
|''Divine Icon - Wrath''
|''Divine Icon - Wrath, Level 2 Icon''
|-
|-
|'''Wrath: War Cry'''
|'''Wrath: War Cry'''
Line 1,219: Line 1,233:
|Gain the War Cry ability.
|Gain the War Cry ability.


* '''War Cry.''' (2/Rest) You and allies within 10 ft of you gain Focused against a hostile creature of your choice within 60 ft of you for 1 minute.
* '''War Cry''' '''(2/Rest).''' You and allies within 10 ft of you gain Focused against a hostile creature of your choice within 60 ft of you for 1 minute.
|''Divine Icon - Wrath''
|''Divine Icon - Wrath, Level 1 Icon''
|-
|-
|'''Wrath: War Cry'''
|'''Wrath: War Cry II'''
|War Cry
|War Cry
|War Cry becomes 2/Recoup.
|War Cry becomes 2/Recoup.
|''Divine Icon - Wrath''
|''Divine Icon - Wrath, Level 2 Icon''
|}
|}
''*Updated to v1.2''


== Additional Subclass Tracks ==
== Additional Subclass Tracks ==