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* <u>Devotee</u>: Gain the Disciple of the Divine talent from the divine stack if you did not already have it. CHA is your magic attribute for cleric magic. | * <u>Devotee</u>: Gain the Disciple of the Divine talent from the divine stack if you did not already have it. CHA is your magic attribute for cleric magic. | ||
* <u>Divine Ward</u>: Spend 1 Reactive AP when an ally within 30 ft of you is attacked to increase that ally's AR by +2 until the start of that ally's next turn. | * <u>Divine Ward</u>: Spend 1 Reactive AP when an ally within 30 ft of you is attacked to increase that ally's AR by +2 until the start of that ally's next turn. | ||
* <u>Divine Icon</u>: You gain a special Divine Icon depicting a deity or moment of religious significance. Choose one deity. That deity will have a list of three Icons for you to choose from. Gain one [[Cleric#Divine Icon Talents|Icon ability]] whose prerequisite is only that you have access to that Icon. | * <u>Divine Icon</u>: You gain a special Divine Icon depicting a deity or moment of religious significance to have access to. Choose one deity. That deity will have a list of three Icons for you to choose from. Gain one [[Cleric#Divine Icon Talents|Icon ability]] whose prerequisite is only that you have access to that Icon. | ||
* <u>Divine Power</u>: Each time you level up and spend your talent point on a cleric talent, you gain +5 SP and +1 Divine Power. | * <u>Divine Power</u>: Each time you level up and spend your talent point on a cleric talent, you gain +5 SP and +1 Divine Power. | ||
|''Class Entry, Cleric, Divine'' | |''Class Entry, Cleric, Divine'' | ||
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|You gain the Silver Tongue ability. | |You gain the Silver Tongue ability. | ||
* <u>Silver Tongue</u> (1/ Recoup) When making a Skill check that uses the Influence tag, add a bonus equal to 1⁄2 your CHA. | * <u>Silver Tongue</u>: (1/ Recoup) When making a Skill check that uses the Influence tag, add a bonus equal to 1⁄2 your CHA. | ||
|''Divine Icon - Ambition'' | |''Divine Icon - Ambition'' | ||
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|You gain the Vendetta ability. | |You gain the Vendetta ability. | ||
* <u>Vendetta</u> (2/Recoup) By spending 1 minute talking with a creature or meditating, give a creature you touch (which can be yourself) +2 damage for the next 10 minutes. The extra damage is +4 if the recipient is Bloodied. | * <u>Vendetta</u>: (2/Recoup) By spending 1 minute talking with a creature or meditating, give a creature you touch (which can be yourself) +2 damage for the next 10 minutes. The extra damage is +4 if the recipient is Bloodied. You regain all expended uses when you Recoup. | ||
|''Divine Icon - Ambition'' | |''Divine Icon - Ambition'' | ||
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|You gain the Provision ability. | |You gain the Provision ability. | ||
* <u>Provision</u> (1/Recoup) When making a LUCK check, add your CHA to the roll. | * <u>Provision</u>: (1/Recoup) When making a LUCK check, add your CHA to the roll. | ||
|''Divine Icon - Austerity'' | |''Divine Icon - Austerity'' | ||
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|You gain the Courage ability. | |You gain the Courage ability. | ||
* <u>Courage</u> (2/Rest) By spending 3 AP and touching one creature, you insulate it to horrors that would cause most to tremble. For 1 minute, that creature cannot be Shaken. | * <u>Courage</u>: (2/Rest) By spending 3 AP and touching one creature, you insulate it to horrors that would cause most to tremble. For 1 minute, that creature cannot be Shaken. You regain all expended uses when you Take a Rest. | ||
|''Divine Icon - Bravery'' | |''Divine Icon - Bravery'' | ||
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|Gain the Nurturance ability. | |Gain the Nurturance ability. | ||
* <u>Nurturance</u> (2/Rest) By spending 1 AP, one willing creature that you touch regains 1 HP at the start of each of its turns for the next 1d6 rounds. | * <u>Nurturance</u>: (2/Rest) By spending 1 AP, one willing creature that you touch regains 1 HP at the start of each of its turns for the next 1d6 rounds. You regain all expended uses when you Take a Rest. | ||
|''Divine Icon - Cultivation'' | |''Divine Icon - Cultivation'' | ||
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|Gain the Blinding Dark ability. | |Gain the Blinding Dark ability. | ||
* <u>Blinding Dark</u> (2/Rest) By spending 2 AP, make a magic attack vs ANT of a creature within 80 ft of you. If you hit, the creature is Blinded until the end of its next turn. | * <u>Blinding Dark</u>: (2/Rest) By spending 2 AP, make a magic attack vs ANT of a creature within 80 ft of you. If you hit, the creature is Blinded until the end of its next turn. You regain all expended uses when you Take a Rest. | ||
|''Divine Icon - Darkness'' | |''Divine Icon - Darkness'' | ||
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|Gain the Last Rites ability. | |Gain the Last Rites ability. | ||
* <u>Last Rites</u> When a creature dies, you may briefly commune with its soul to give it a funeral appropriate to its customs. Doing so grants you Shield HP equal to your CHA. | * <u>Last Rites</u>: When a creature dies, you may briefly commune with its soul to give it a funeral appropriate to its customs. Doing so grants you Shield HP equal to your CHA. | ||
|''Divine Icon - Death'' | |''Divine Icon - Death'' | ||
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|Gain the Gravemaster ability. | |Gain the Gravemaster ability. | ||
* <u>Gravemaster</u> When you finish Taking a Rest, you may touch one willing creature (besides yourself). For that creature to die, it must gain one more death point than normal (typically 9 DP instead of 8). | * <u>Gravemaster</u>: When you finish Taking a Rest, you may touch one willing creature (besides yourself). For that creature to die, it must gain one more death point than normal (typically 9 DP instead of 8). | ||
|''Divine Icon - Death'' | |''Divine Icon - Death'' | ||
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|Gain the Withering ability. | |Gain the Withering ability. | ||
* <u>Withering</u> (2/Rest)By spending 3 AP, a creature that you touch takes 1 necrotic damage at the start of each of its turns for 1d6 turns. | * <u>Withering</u>: (2/Rest)By spending 3 AP, a creature that you touch takes 1 necrotic damage at the start of each of its turns for 1d6 turns. You regain all expended uses when you Take a Rest. | ||
|''Divine Icon - Decay'' | |''Divine Icon - Decay'' | ||
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|Gain the Trembling ability. | |Gain the Trembling ability. | ||
* <u>Trembling</u> (2/Rest) By spending 2 AP, a creature that you touch is Shaken until the end of their next turn. | * <u>Trembling</u>: (2/Rest) By spending 2 AP, a creature that you touch is Shaken until the end of their next turn. You regain all expended uses when you Take a Rest. | ||
|''Divine Icon - Decay'' | |''Divine Icon - Decay'' | ||
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|You gain the Uncontainable ability. | |You gain the Uncontainable ability. | ||
* <u>Uncontainable</u> (CHA/Rest) You or one creature of your choice within 30 ft of you ignores the Slowed condition until the end of the target creature’s next turn. This costs 0 Reactive AP. | * <u>Uncontainable</u>: (CHA/Rest) You or one creature of your choice within 30 ft of you ignores the Slowed condition until the end of the target creature’s next turn. This costs 0 Reactive AP. You regain all expended uses when you Take a Rest. | ||
|''Divine Icon - Freedom'' | |''Divine Icon - Freedom'' | ||
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|You gain the Unstoppable ability. | |You gain the Unstoppable ability. | ||
* <u>Unstoppable</u> (CHA/Rest) You or one creature of your choice within 10 ft of you that just became Dazed cancels that condition. This costs 0 Reactive AP. | * <u>Unstoppable</u>: (CHA/Rest) You or one creature of your choice within 10 ft of you that just became Dazed cancels that condition. This costs 0 Reactive AP. You regain all expended uses when you Take a Rest. | ||
|''Divine Icon - Freedom'' | |''Divine Icon - Freedom'' | ||
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|You gain the Gluttony ability. | |You gain the Gluttony ability. | ||
* <u>Gluttony</u> (CHA/Recoup) Spend 1 AP to choose a creature within 40 ft of you. That creature becomes Taunted by you for 1 minute. | * <u>Gluttony</u>: (CHA/Recoup) Spend 1 AP to choose a creature within 40 ft of you. That creature becomes Taunted by you for 1 minute. You regain all expended uses when you Recoup. | ||
|''Divine Icon - Hedonism'' | |''Divine Icon - Hedonism'' | ||
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|You gain the Bloodlust ability. | |You gain the Bloodlust ability. | ||
* <u>Bloodlust</u> (2/Rest) Gain +1 on attacks and damage, and +5 ft speed, until the end of your current turn. | * <u>Bloodlust</u>: (2/Rest) Gain +1 on attacks and damage, and +5 ft speed, until the end of your current turn. You regain all expended uses when you Take a Rest. | ||
|''Divine Icon - Hedonism'' | |''Divine Icon - Hedonism'' | ||
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|You gain the Vow of Enmity ability. | |You gain the Vow of Enmity ability. | ||
* <u>Vow of Enmity</u> (2/Recoup) Spend 1 AP to choose one hostile creature within 40 ft of you. That creature Taunts you or a willing creature of your choice within 30 ft of you. | * <u>Vow of Enmity</u>: (2/Recoup) Spend 1 AP to choose one hostile creature within 40 ft of you. That creature Taunts you or a willing creature of your choice within 30 ft of you. You regain all expended uses when you Recoup. | ||
|''Divine Icon - Honor'' | |''Divine Icon - Honor'' | ||
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|You gain the Binding Oath ability. | |You gain the Binding Oath ability. | ||
* <u>Binding Oath</u> (2/Recoup) Spend 3 AP and choose one creature within 60 ft of you. Make a Magic attack vs that creature’s WILL. On a hit, you and that creature both become Charmed by one another for 1 minute. This ends if either creature damages the other. | * <u>Binding Oath</u>: (2/Recoup) Spend 3 AP and choose one creature within 60 ft of you. Make a Magic attack vs that creature’s WILL. On a hit, you and that creature both become Charmed by one another for 1 minute. This ends if either creature damages the other. You regain all expended uses when you Recoup. | ||
|''Divine Icon - Honor'' | |''Divine Icon - Honor'' | ||
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