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|'''Advanced Analytics''' | |'''Advanced Analytics''' | ||
|Dreaming Raedeen | |Dreaming Raedeen, Character Level 10 | ||
|Gain +3 to Investigating and +3 to Intuiting. | |Gain +3 to Investigating and +3 to Intuiting. | ||
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|'''Blood is Fuel II''' | |'''Blood is Fuel II''' | ||
|Blood is Fuel | |Blood is Fuel, Corrupted Raedeen | ||
|When using your Blood is Fuel ability, gain an additional +1 to all attack rolls, and gain +1 to all of your defenses, until the end of your next turn. | |When using your Blood is Fuel ability, gain an additional +1 to all attack rolls, and gain +1 to all of your defenses, until the end of your next turn. | ||
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|'''Devouring Biotech''' | |'''Devouring Biotech''' | ||
|Paragon Raedeen | |Paragon Raedeen, Character Level 15 | ||
|(1/Rest) Your biotechnical makeup allows you not only to passively consume ambient magic for nutrients, but steal it from magical attacks directed at you. When an enemy within 10 ft of you casts a spell or activates a magical effect that would damage you and no other targets, you may spend 2 reactive AP to make a CHA roll against their WILL. On a success, you negate the damage and instead regain 1d6 HP. The creature still loses its AP, but not any associated SP or rechargeable resources. | |(1/Rest) Your biotechnical makeup allows you not only to passively consume ambient magic for nutrients, but steal it from magical attacks directed at you. When an enemy within 10 ft of you casts a spell or activates a magical effect that would damage you and no other targets, you may spend 2 reactive AP to make a CHA roll against their WILL. On a success, you negate the damage and instead regain 1d6 HP. The creature still loses its AP, but not any associated SP or rechargeable resources. | ||
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|'''Storm of Daggers''' | |'''Storm of Daggers''' | ||
|Character Level 10 | |Character Level 10, Corrupted Raedeen | ||
|You may spend 4 AP to assault your enemies with a storm of blades and spines. Make a CHA attack vs the REF of all hostile creatures within 15 ft of you. On a success, they take 1d8 Sharp damage and become Shaken until the end of your next turn. | |You may spend 4 AP to assault your enemies with a storm of blades and spines. Make a CHA attack vs the REF of all hostile creatures within 15 ft of you. On a success, they take 1d8 Sharp damage and become Shaken until the end of your next turn. | ||
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