Disease: Difference between revisions

25 bytes added ,  1 August 2024
no edit summary
No edit summary
No edit summary
Line 1: Line 1:
__NOAUTOLINKS__
“Disease” is a term used loosely in this context to refer to any sort of pathogenic alien entity that enters one’s body. This could technically be a disease, infection, or virus, but all three are simply referred to as diseases for the purposes of game mechanics.  
“Disease” is a term used loosely in this context to refer to any sort of pathogenic alien entity that enters one’s body. This could technically be a disease, infection, or virus, but all three are simply referred to as diseases for the purposes of game mechanics.  


Line 5: Line 6:
Disease stat blocks have five parts: Infection, Outbreak, Contagion, Symptoms, and Treatment.  
Disease stat blocks have five parts: Infection, Outbreak, Contagion, Symptoms, and Treatment.  


'''Infection''' is essentially the same as a poison’s Application section, explaining what must happen for a creature to become infected. Outbreak is an optional tool that an MC can use when facilitating the outbreak of a disease.  
'''Infection''' is essentially the same as a poison’s Application section, explaining what must happen for a creature to become infected.
 
'''Outbreak''' is an optional tool that an MC can use when facilitating the outbreak of a disease.  


'''Contagion''' explains how quickly the disease might spread, and [[how to]] determine whether it spreads to certain heroes or relevant NPCs.  
'''Contagion''' explains how quickly the disease might spread, and [[how to]] determine whether it spreads to certain heroes or relevant NPCs.