Warp Time
Warp Time |
| Psionic Spell, Psychokinetics, Altering |
| APC: 1 |
| SPC: 40 |
| Range: Self |
| Requires: Verbal |
| Duration: Instantaneous |
| Spell Description |
|---|
| You immediately gain AP equal to double the amount of AP you normally gain at the start of your turn, to a maximum of 24 AP. Damaging another creature automatically hits, and counts as a crit. However, damaging a creature also ends this spell immediately, causing you to lose any excess AP. |