Combat

Revision as of 20:00, 30 June 2024 by Andi (talk | contribs)

Combat is one of the most technical aspects of MythCraft. Like many RPGs, combat is resolved in a series of rounds where all creatures act in Initiative order. Each round in combat represents 10 seconds of in-world time, and while creatures take turns individually, you can narratively assume that all actions in a given round happen more or less simultaneously. See Initiative, Action Points, Actions , Damage, Dying, Knocking Unconscious, Mounted Combat,Tactical Advantages, and Conditions