Zombie Plague

Revision as of 17:22, 19 November 2023 by Nathan Heard (talk | contribs) (Created page with "[back to diseases] == Zombie Plague == ''Uncommon Disease'' ''Lethality: Extreme'' ''Transmissibility: High'' ==== Application ==== A creature gains Zombie Plague when they are hit with a Zombie’s bite attack and the secondary infection attack that comes with it. ==== '''Symptoms''' ==== An infected creature gains the following symptoms at the start of each of the following days (after Taking a Rest, if they were able to Rest). The effects are cumu...")
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[back to diseases]

Zombie Plague

Uncommon Disease

Lethality: Extreme

Transmissibility: High

Application

A creature gains Zombie Plague when they are hit with a Zombie’s bite attack and the secondary infection attack that comes with it.

Symptoms

An infected creature gains the following symptoms at the start of each of the following days (after Taking a Rest, if they were able to Rest). The effects are cumulative.

Until Treated: Gain Fatigue twice.

Upon Death: Become a Zombie in 1d4 hours.

Treatment

Curing the Zombie Plague requires one or more INT/Medicine checks. Each check must include herbs and medicinal salves worth at least 20 sc each, which the process consumes. A creature cannot receive more than 1 check per 24 hours. When a creature makes this check, note the numerical result and add it to any previous checks from this instance of Zombie Plague. When the numerical results reach a cumulative total of 40, the infection is cured.