Talk:Oracle: Tarot (MythCraft Harker's playtest)

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Those questions are about the Mythcraft Oracle Tarot with Battle card specialisation and have been asked by Magellus and answered by Nathan H, July the 10 2024

Major Arcana selection

When I get to choose my Major Arcana, do I get to choose a new one when I get more Luck? or do I need to wait to get the Major Arcanas Symposium talent to reselect my Major Arcanas?

You do learn more major arcanas as your LUCK improves


The savage Sword

Does the "Face" value or the "minor arcanas improvement" apply to the AP that we get or it's just 2 AP no matter the improvement we have on the original value of bonus damage? I hope it somehow scale if not fully upgraded. I can foresee, maybe not an infinite AP build, but a "a lot of" AP generator here mixed with the Quick Draw "sub-stack".

With the savage swords it's always just 2 AP, for that reason - don't want to make an infinite AP build


When the "Once per turn" AP effect of the alternate sword card is done, does it fall back to give damage if I draw more Sword card? Or are the next sword card wasted?

As written, yes, they would be wasted. I don't think it would be game breaking to say that multiple sword cards in one turn allow you to first do AP, then do damage, but that's more words and more possible confusion. I'll see about that when I sit down to try and make it all less confusing


Minor Arcana Improvement

For Face and Major Arcane cards, Do I split the value in half like the number cards?

Yes, split the numeric value in half like number cards


Hand of Fortune

I am not sure to understand how I can get to the maximum handsize. I probabably miss something, but it seems that all related talent say you draw X card then discard the unused. How can I reach hand limit cards? A related question, The way I read the Hand of Fortune talent, is you pay 1 to draw with Combat Card and may pay another one to play from your hand. Is it how you build your hand limit?

I think you arrived at the correct conclusion; Hand of Fortune is what gives you a hand. At the start of combat you draw cards up to 1/2 your INT. With Hand of Fortune, when you use Combat Cards, you draw a card and then may play a card, so that's how you would build up your hand to reach your total INT. It does cost AP to build your hand, but the benefit is the number of options you have circumstantially once you have a larger hand


Gemini Tarot

Does the Gemini Tarot talent bypass the Quick Draw 2 in term of card that I can draw? Or do they combine?

Gemini tarot with Quick Draw would be draw 4, play 2 (just tweaked Gemini Tarot wording here to work as intended)