Plague Rat

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Source: Harker's Guide to Vampire Hunting

Plague rats are a dangerous nuisance in many cities, especially those that suffer from a lack of fresh water, overcrowding, poor sanitation, and similar deficiencies. A plague rat by itself is easily handled, but dozens or hundreds quickly become a dire threat.

Plague Rat
Monster Level: 0.5
Tiny. Beast
STR DEX END AWR INT CHA
-2 2 2 1 -3 -2
Ref: 12 Fort: 12 Ant: 11 Log: 7 Will: 8
Armor Rating 10 Immune Sickened, Toxic
Hit Points 10 Senses Darkvision 30 ft
Speed 30 ft, Climb 30 ft
Skills (DEX) Sneaking +8
Features
Protected By Illness. The Plague Rat can only suffer from one disease at a time (typically Boil Plague or another low-lethality disease), making them Immune to other diseases while they’re afflicted by their current disease.

Diseased Corpse. Any time a creature comes within 30 ft of the Plague Rat’s corpse if its corpse is not burned or otherwise cleansed, then the Plague Rat’s corpse, makes a +4 attack against the target creature’s FORT. On a hit, the creature contracts the disease that the Plague Rat had.

Actions
On each of the Plague Rat’s turns, it may take one of the following sets of actions.
  • Move and take one Tier 1 action.
Tier 1 Actions
Move. The Plague Rat can move up to its speed.

Bite. Reach 5 ft Natural Weapon. +2 vs AR. Hit: 4 (1d4+2) sharp, and make a secondary attack: +2 vs FORT. Hit: The creature becomes infected with the disease the Plague Rat is carrying.