Chicken Pox

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Revision as of 23:31, 16 February 2025 by Andi (talk | contribs) (Created page with "__NOAUTOLINKS__ ''Common Disease'' ''Lethality: Low'' ''Transmissibility: Medium'' '''Infection:''' A creature that has handled a chicken within the past day has a 0.1% chance of contracting Chicken Pox (roll 1d%, and if the result is a 1, roll again. On another result of 1, the creature contracts Chicken Pox). Once a creature has Chicken Pox, it can spread rapidly from person to person. Chicken Pox causes itchy, red rashes to spread over a person’s body. Coming int...")
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Common Disease

Lethality: Low

Transmissibility: Medium

Infection: A creature that has handled a chicken within the past day has a 0.1% chance of contracting Chicken Pox (roll 1d%, and if the result is a 1, roll again. On another result of 1, the creature contracts Chicken Pox). Once a creature has Chicken Pox, it can spread rapidly from person to person. Chicken Pox causes itchy, red rashes to spread over a person’s body. Coming into physical contact with these rashes allows the infection to spread to other creatures.

Contagion: When another creature touches a creature with Chicken Pox, make a +6 attack against their FORT. On a hit, the creature gains Chicken Pox.

Symptoms: A creature gains mild but irritating symptoms while suffering from Chicken Pox. It gains the following symptoms at the start of each of the following days. These effects are cumulative.

  • Day 1: Demoralized
  • Day 2: Suffer 1 TD on all d20 rolls
  • Days 3-4: Chilled
  • Day 5: No longer Chilled
  • Day 6: No more TD
  • Day 7: Full recovery

After recovering from Chicken Pox, a creature is Immune to Chicken Pox for the rest of their life. If they would contract Chicken Pox again, a creature instead gains Shingles.

Treatment: Treating a creature with Chicken Pox requires a DC 18 INT/Medicine check. On a success, over the next hour, the creature’s symptoms advance by 1d3 days. A creature can benefit from this treatment only once while infected with Chicken Pox.