Wolf

Revision as of 19:28, 18 November 2023 by Nathan Heard (talk | contribs)

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Wolf

Monster Level: 1
Medium. Beast
STR DEX END AWR INT CHA
1 2 1 2 -3 -2
Ref: 12 Fort: 11 Ant: 12 Log: 7 Will: 8
Armor Rating 12 Senses Low Light Vision 60ft
Hit Points 15
Speed 40ft
Skills (DEX) Sneaking +3; (END) Distance Running +1; (AWR) Tracking +3, Perceiving +2
Features
Keen Senses. The Wolf has an additional +2 bonus to AWR checks relying on hearing or smell.

Pack Tactics. The Wolf gains a +2 bonus to attack rolls if it has a conscious ally within 5ft of its target.

Actions

The Wolf can MOVE and take ONE of the following actions.

Move. The Wolf can move up to its speed.
Bite. Reach 5ft Natural Weapon. +2 vs AR. Hit: 5 (1d6+2) sharp, then +1 vs FORT. Hit: Target falls prone.

Growl. The Wolf can prepare its Growl.

Reactions
Growl. If the Wolf prepared its Growl on its last turn, then when a creature moves into Melee distance of the Wolf, it can make a Bite attack.